“水果”的版本间的差异
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+ | ==Tiller Profession Details== | ||
+ | Internally, the game tracks whether fruit came from a foraging or non-foraging source, and uses this internal information to determine whether or not the fruit should get the +10% [[Tiller]] profession bonus when sold.<ref name="tiller"/> | ||
+ | |||
+ | Sources that are considered to be foraging are: | ||
+ | * Wild-grown fruit that randomly spawns throughout Stardew Valley, as detailed at [[Foraging#Foraged Items|Foraged Items]] and [[Foraging#Spawning|Spawning]] | ||
+ | * Fruit grown from any of the four varieties of [[Crafting#Seeds|Wild Seeds]] | ||
+ | * All fruit found in the [[Cave|Farm Cave]] -- including [[Fruit Trees|Fruit Tree fruit]] that otherwise is not considered to be foraged | ||
+ | |||
+ | All other sources are considered to be non-foraging, including (but not limited to): | ||
+ | * Fruit grown from standard seeds (e.g., [[Grape]]s from [[Grape Starter]]) | ||
+ | * Fruit collected from trees | ||
+ | * Fruit sent in the mail as a gift | ||
+ | * Fruit purchased from the [[Oasis]] | ||
+ | * [[Blackberry|Blackberries]] and [[Salmonberry|Salmonberries]] harvested from bushes | ||
+ | |||
+ | If the player has both foraged and non-foraged fruit of the same quality, stacking the items together always results in non-foraged fruit: the Tiller bonus will apply to the entire stack of fruit.<ref name="stacks"/> | ||
+ | |||
+ | ==References== | ||
+ | <references> | ||
+ | <ref name="tiller">The tiller bonus does not apply to fruit where the <tt>isSpawnedObject</tt> flag is set, see code in <tt>Object::getPriceAfterMultipliers</tt>. This flag is added to wild foraged items in <tt>GameLocation::dropObject</tt> and <tt>GameLocation:spawnObjects</tt>; to crops grown from wild seeds in <tt>Crop::newDay</tt>; and, to Farm Cave fruit in <tt>FarmCave::dayUpdate</tt>. Other sources do not get the flag, including notably berries from bushes in <tt>Bush::shake</tt>.</ref> | ||
+ | <ref name="stacks">The code in <tt>Object:addToStack</tt> was changed in v1.4 to ensure <tt>isSpawnedObject</tt> is set to false whenever two mixed stacks are combined, i.e., that the Tiller bonus applies if either stack originally had it. Note that this code change will not retroactively fix data in games started pre-v1.4, where the Tiller bonus could be lost depending upon stacks were combined.</ref> | ||
+ | </references> | ||
+ | |||
+ | ==History== | ||
+ | {{history|1.4|Changed [[Wild Plum]] category from Forage to Fruit in Brazilian-Portugese, Chinese, German, Japanese, Spanish, and Russian. Fixed how Tiller bonus applies when foraged and non-foraged fruit are combined in one stack.}} | ||
+ | {{history|1.5|Iridium quality is now possible when using [[Deluxe Fertilizer]].}} | ||
[[Category:农作物]] | [[Category:农作物]] |
2021年1月25日 (一) 03:09的版本
施工中 本文或本节正在编辑中。可能正在进行内容扩充或大幅修改。 本页最后由 BolingH 编辑于 2021-01-25 03:09:17。 |
下表列出了游戏中的水果、获得水果的途径,以及用罐头瓶制成果酱,使用小桶制成果酒后的售价。
图片 | 名字 | 获得方式 | 季节 | 基础售价 | 农场主技能 价格(+10%) |
制品基础售价 | 制品生产家技能 价格(+40%) | ||||||||||||||||
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上古水果 | 耕种 - 农作物 | 春季 夏季 秋季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
苹果 | 耕种 - 果树 | 秋季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
杏子 | 耕种 - 果树 | 春季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
黑莓 | 觅食 | 秋季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
蓝莓 | 耕种 - 农作物 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
仙人掌果子 | 觅食 | 所有季节 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
樱桃 | 耕种 - 果树 | 春季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
椰子 | 觅食 | 所有季节 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
蔓越莓 | 耕种 - 农作物 | 秋季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
水晶果 | 觅食 | 冬季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
葡萄 | 觅食 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
辣椒 | 耕种 - 农作物 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
甜瓜 | 耕种 - 农作物 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
橙子 | 耕种 - 果树 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
桃子 | 耕种 - 果树 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
石榴 | 耕种 - 果树 | 秋季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
大黄 | 耕种 | 春季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
美洲大树莓 | 觅食 | 春季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
香味浆果 | 觅食 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
杨桃 | 耕种 - 农作物 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
草莓 | 耕种 - 农作物 | 春季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
野梅 | 觅食 - 农作物 | 秋季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
菠萝 | 耕种 - 农作物 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
芒果 | 耕种 - 果树 | 夏季 |
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Template:Artisan | Template:Artisan | |||||||||||||||||
香蕉 | 耕种 - 果树 | 夏季 |
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Template:Artisan | Template:Artisan |
Tiller Profession Details
Internally, the game tracks whether fruit came from a foraging or non-foraging source, and uses this internal information to determine whether or not the fruit should get the +10% Tiller profession bonus when sold.[1]
Sources that are considered to be foraging are:
- Wild-grown fruit that randomly spawns throughout Stardew Valley, as detailed at Foraged Items and Spawning
- Fruit grown from any of the four varieties of Wild Seeds
- All fruit found in the Farm Cave -- including Fruit Tree fruit that otherwise is not considered to be foraged
All other sources are considered to be non-foraging, including (but not limited to):
- Fruit grown from standard seeds (e.g., Grapes from Grape Starter)
- Fruit collected from trees
- Fruit sent in the mail as a gift
- Fruit purchased from the Oasis
- Blackberries and Salmonberries harvested from bushes
If the player has both foraged and non-foraged fruit of the same quality, stacking the items together always results in non-foraged fruit: the Tiller bonus will apply to the entire stack of fruit.[2]
References
- ↑ The tiller bonus does not apply to fruit where the isSpawnedObject flag is set, see code in Object::getPriceAfterMultipliers. This flag is added to wild foraged items in GameLocation::dropObject and GameLocation:spawnObjects; to crops grown from wild seeds in Crop::newDay; and, to Farm Cave fruit in FarmCave::dayUpdate. Other sources do not get the flag, including notably berries from bushes in Bush::shake.
- ↑ The code in Object:addToStack was changed in v1.4 to ensure isSpawnedObject is set to false whenever two mixed stacks are combined, i.e., that the Tiller bonus applies if either stack originally had it. Note that this code change will not retroactively fix data in games started pre-v1.4, where the Tiller bonus could be lost depending upon stacks were combined.
History
- 1.4:Changed Wild Plum category from Forage to Fruit in Brazilian-Portugese, Chinese, German, Japanese, Spanish, and Russian. Fixed how Tiller bonus applies when foraged and non-foraged fruit are combined in one stack.
- 1.5:Iridium quality is now possible when using Deluxe Fertilizer.