「草原王者大冒险」修訂間的差異
Music0Kirby(討論 | 貢獻) 標籤:手機版編輯 手機版網頁編輯 |
Margotbean(討論 | 貢獻) (It turns out the little red guy is a gopher, not a bear) |
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行 179: | 行 179: | ||
|Imp | |Imp | ||
|3 | |3 | ||
− | |A flying enemy that can spawn anywhere on the perimeter, seeking the player. Can fly over obstacles and is not distracted by the | + | |A flying enemy that can spawn anywhere on the perimeter, seeking the player. Can fly over obstacles and is not distracted by the Gopher or deterred by the Tombstone powerup. |
|Stage 3 (areas 1-3) | |Stage 3 (areas 1-3) | ||
|- | |- | ||
行 193: | 行 193: | ||
|- | |- | ||
|[[File:baddy8.gif]] | |[[File:baddy8.gif]] | ||
− | | | + | |Gopher |
|∞ | |∞ | ||
|Distracts enemies, drawing them towards it and killing them on impact. Does not harm the player and cannot be killed by the player. Disappears after it has fully crossed the screen. | |Distracts enemies, drawing them towards it and killing them on impact. Does not harm the player and cannot be killed by the player. Disappears after it has fully crossed the screen. |
於 2019年11月19日 (二) 19:24 的修訂
不完整的翻譯 本文或部分尚未完全翻譯成中文。
歡迎您通過編輯幫助其建設。 |
草原王者大冒險 是一個SmashTV風格的迷你遊戲,可以在The Stardrop Saloon的街機上遊玩. 通關遊戲將為您提供一個街機可以放入您的房子,讓您也可以在那裡玩遊戲。阿比蓋爾也擁有遊戲的主機版本,一旦你提升了友誼級別(2心),她將在事件中與你一起玩。遊戲的隨機元素不受運氣的影響。
Please note that none of the powerups or enemies are referenced by any name in-game, so they have been named by members of the community.
Gameplay Mechanics
Journey of the Prairie King is a top-down shooter, resembling 清版射擊遊戲 games such as Smash TV. WASD moves the character and ↑←↓→ shoots. The player can move and shoot diagonally by combining two keys (e.g. W and A together move up and left diagonally).
You start off with four lives (shown as "x3" in the upper left), and your character is instantly killed if he is touched by an enemy or projectile. Losing your last life (when the counter changes from "x0" to "x-1") results in a Game Over. In each level, a timer bar counts down at the top of the screen while waves of enemies appear from the edges of the screen and move towards you. Enemies stop spawning when the timer bar has counted down all the way, and the level is completed when all enemies are defeated, allowing you to move to the next area.
Enemies will sometimes drop powerups, coins and extra lives upon being killed. You can hold one powerup at a time, stored in a slot in the top-left, and you can activate this powerup at any time by pressing Space. If you pick up another powerup while holding onto one, the new powerup is consumed immediately. Powerups last only for a short time.
Each stage ends in a boss fight, where the boss has a large amount of health and shoots bullets at you.
Items Dropped by Enemies
Upgrades
A Vendor appears after you complete certain levels and will present you with three upgrades that you can purchase with coins dropped by enemies (see above). You can only purchase one item per visit, and the items in each slot are always presented in the same order, requiring you to purchase the first item in that slot before the next one is shown in a later level, etc. (For example, you must first purchase both boots upgrades before you can purchase an extra life from the first slot.)
The Vendor appears at the end of every second level: 1-2, 1-4, 2-1, 2-3, 3-1 and 3-3.
Enemies
Friendlies
Bosses
Levels
Screenshots of each level | ||||||||||||||||||||||||
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Hard Mode
As of version 1.1, once you have beaten Journey of the Prairie King, you have the option to start over in a harder mode. You keep all of your upgrades and coins from before, but lives reset to the default "x3". Enemies spawn in greater numbers, some of them move faster, and they each have at least one extra hit point. Additionally, Imps now attack you in every level except boss stages, and extra lives drop far less often.
Trivia
- Once the player finds enough lost books, a book will be available in the northern end of the library that reads,
"Journey of the Prairie King -- The Smash Hit Video Game! Did you know? Anyone who beats ' Journey of the Prairie King' is automatically entered into a drawing for a special prize! Did you know? The developer has stated that the protagonist is based on a real-life character... A true cowboy hero from a prairie-island in the Gem Sea!"
- There is a bug in the game that prevents player progression under certain circumstances: If the nuke power-up is used during the first boss fight, the enemy will vanish from the screen but the stage will not end. Also occurs with the Tombstone power up and the last boss. This situation can be escaped from by hitting esc, which will close the game and return you to The Saloon.
- Having both the wheel and shotgun powerup at the same time will result in you shooting a wheel of shotgun rounds (24 directions), which usually shreds everything in sight very quickly.
- Zoom level also influences the portion of screen the arcade game takes up. Be sure to check this setting before playing.
- The title of the game is most likely a reference to the River King games (a series of fishing RPGs made by Natsume, who also made the Harvest Moon series), specifically the Game Boy title released in the US as Legend of the River King.