「主机版历史」修訂間的差異

出自Stardew Valley Wiki
跳至導覽 跳至搜尋
(update to match en:Console Version History
(https to stardewvalley.net)
行 54: 行 54:
  
 
===1.02===
 
===1.02===
: Stardew Valley 1.02 on PlayStation 4 was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. 它解决了一些主要的错误,并且进行了一些控制台特定的控制器映射更改。
+
: Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. 它解决了一些主要的错误,并且进行了一些控制台特定的控制器映射更改。
  
 
:; 变化
 
:; 变化
行 82: 行 82:
  
 
===1.0===
 
===1.0===
: Stardew Valley 1.0 on PlayStation 4 was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
+
: Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
  
 
:; 变化
 
:; 变化
行 303: 行 303:
  
 
===1.13===
 
===1.13===
: Stardew Valley 1.13 on Xbox One was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
+
: Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
  
 
:; 变化
 
:; 变化
行 330: 行 330:
  
 
===1.12===
 
===1.12===
: Stardew Valley 1.12 on Xbox One was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
+
: Stardew Valley 1.12 on Xbox One was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
  
 
:; 变化
 
:; 变化

於 2020年7月7日 (二) 19:15 的修訂

Robin building.png
“我這裡還有很多事情需要處理。”
— 羅賓

不完整的翻譯

本文或部分尚未完全翻譯成中文。 歡迎您通過編輯幫助其建設。
最後編輯Margotbean於2020-07-07 19:15:14.

Stardew Valley was originally released on 26 February 2016 for Windows PC. It was ported to PlayStation 4 and Xbox One in mid-December 2016, Switch on 05 October 2017, and PS Vita on 22 May 2018 (US) and 24 May 2018 (Europe).

有關遊戲PC版的具體細節,請參閱 版本歷史
For a detailed breakdown of changes specific to the mobile version of the game see en:Mobile Version History.

PS4 logo.png PlayStation 4

1.2

Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects PC version 1.2.31.
變化
  • 翻譯為德語, 西班牙語, 巴西葡萄牙語, 俄語, 日語與簡體中文。
  • 使用手柄時,默認情況下光標將在菜單按鈕之間捕捉。如果禁用它,則移動光標時速度加快。
  • 使用手柄時,按後退按鈕會跳過可跳過的事件。
Bug修復
  • 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
  • 提高和保存配置相關代碼的穩定性。
  • 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
  • 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
  • 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
  • 修復玩家因為跳過艾芙琳‏‎的事件而無法獲得餅乾的食譜的問題。
  • 耕種等級現在可以影響在10級之前的作物產量
  • 修復加載存檔時的崩潰。
  • 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
  • 小改進農場的性能。(控制台特定)
  • 其他音頻修復。(控制台特定)
  • 從收集窗口中刪除成就選項卡(控制台特定)

1.03

Stardew Valley 1.03 on PlayStation 4 was released on 31 January 2017.
變化
  • PS4流中共享疊加圖像已被刪除。
Bug修復
  • 點擊暫停菜單中的捆綁選項卡,修正光標插槽中項目的潛在丟失。
  • 修復死亡時孵化/買藍雞幼崽。
  • 修復了從任務日誌中清除任務時有時會發生的崩潰。
  • 寵愛一個完全幸福的動物不會把幸福包裹在0左右。
  • 豪華產品的動物不再產生較高的幸福感。
  • 修復了金南瓜複製漏洞。
  • 固定「退出標題」,導致世界狀態的一些價值和一點在遊戲之間「結轉」。 這特別影響到了礦山的可用性。
  • 修復崩潰時保存。
  • 可能修復化肥箱而不是肥料。
  • 缺少的愛心符號已被修復。

1.02

Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. 它解決了一些主要的錯誤,並且進行了一些控制台特定的控制器映射更改。
變化
  • 現在可以使用L2和R2按鈕來切換木匠菜單中的建築物。
  • 現在可以按TOUCH PAD按鈕關閉裝運菜單。
  • CIRCLE按鈕現在可以用來關閉爺爺的信。
  • 當您處於Junimo菜單的特定捆綁包中時,「CIRCLE」按鈕現在返回一頁。
  • CIRCLE按鈕現在在社區中心的Bundle菜單中將保留的項目返回到您的庫存。
  • 通過在按下CROSS按鈕的同時檢查播放器下方,可以更容易地進行收割。
  • SQUARE按鈕現在可以在菜單中按住自動重複。
  • TOUCH PAD按鈕現在可用於推進「升級」對話框。
Bug修復
  • 在非英語語言(德語,葡萄牙語)玩作業系統時,修復了第3天或第4天的崩潰。
  • 固定關於按鈕(?)在主菜單轉換期間不可點擊。
  • 如果您建立了Junimo Hut並且女巫訪問了您,則可以修復睡眠時的崩潰。
  • 修正了睡眠時的事故,防止玩家在第28天的第1年前推進。
  • 在某些HUD元素中移動到太靠近屏幕邊緣的元素。
  • 如果光標位置當前不可見,則光標位置將不再影響項目放置。
  • 我們現在顯示種子的地面位置指示器,如其他物體。
  • 在某些情況下修正了不正確的工具點擊位置。
  • 修正了使用「退出標題」後遊戲陷入困境的一些情況。
  • 光標不再與HUD菜單交互,如果它當前不可見。
  • 固定工具欄變得卡住部分透明。

1.0

Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
變化
  • Initial version (see PC version 1.11 and earlier).
  • 當移動可點擊的東西時調整滑鼠速度/跟蹤
  • 控制台專用控制器UI集成 (控制器地圖, 控制器按鈕提示, 控制台專用按鈕計劃)
  • 控制台特定的優化

PS Vita logo.png PS Vita

This platform will not receive the multiplayer update due to platform limitations.

1.02

Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
Bug修復
  • Fixed crash which could occur when using the Hoe within the mines.
  • Fixed crash during Shane's two-heart event.
  • Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
  • Fixed periodic crash which could occur after several hours of gameplay.

1.01

Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
Bug修復
  • Fix crash when earning PS trophies already earned on a linked PS4 save.

1.0

Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
變化
  • Initial version (see PC version 1.2.33 and earlier).
  • 控制台專用控制器UI集成 (控制器地圖, 控制器按鈕提示, 控制台專用按鈕計劃)
  • 控制台特定的優化

Nintendo Switch Logo.png Switch

1.3

Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC version 1.3.32.
變化
Balance changes
  • Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
  • Reduced price of Tub o' Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • prismatic shards and diamonds may rarely drop from any monster;
    • gems and purple mushrooms may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Other changes
  • Once the player reaches the mine bottom, the Dwarf will attend weddings.
  • Golden Pumpkin is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the Luau soup.
  • You can now put Fire Quartz in the Furnace to produce Refined Quartz.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
  • Replaced gold display on player menu from "g" to "金" in Chinese.
  • Improved Chinese translations.
Bug修復
  • Fixed crops harvested with a scythe not giving XP.
  • Fixed bee houses always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Fixed crash that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the inability to place donated items on the bottom two rows of the museum.

1.2.36

Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
變化
  • Players should see a significant improvement on save times! Also, the saving screen is now animated.
  • The new video recording feature is now supported!
  • When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
Bug修復
  • The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
  • Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
  • Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
  • Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
  • Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
  • Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
  • Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
  • Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
  • Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
  • Morning music is no longer looped endlessly, and now fades out during the day as it should.
  • Fixed a crash that occurred when opening the journal with no quests.
  • Fixed occasional inability to select certain items in the crafting menu.
  • Fixed a crash that occurred when pressing the 『-『 button when playing a minigame at the Saloon.
  • Fixed button controls for the Prairie King minigame shooting in the wrong direction.
  • Fixed occasional left channel audio crackling
  • Fixed lack of vibration in handheld mode

1.2.35

Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
變化
  • Added an extended message on the saving screen warning the player not to turn off the console.

1.2.34

Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
變化
Bug修復 (equivalent to PC)
  • 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
  • 提高和保存配置相關代碼的穩定性。
  • 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
  • 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
  • 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
  • 修復玩家因為跳過艾芙琳‏‎的事件而無法獲得餅乾的食譜的問題。
  • 耕種等級現在可以影響在10級之前的作物產量
  • 修復加載存檔時的崩潰。
  • 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
  • 小改進農場的性能。(控制台特定)
  • 其他音頻修復。(控制台特定)
  • 從收集窗口中刪除成就選項卡(控制台特定)
Bug修復 (specific to Switch)
  • Fixed a few instances of cases where altering the zoom level breaks UI layout.
  • Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.

Xbox One Logo.png Xbox One

1.2

Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
變化
  • 翻譯為德語, 西班牙語, 巴西葡萄牙語, 俄語, 日語與簡體中文。
  • 使用手柄時,默認情況下光標將在菜單按鈕之間捕捉。如果禁用它,則移動光標時速度加快。
  • 使用手柄時,按後退按鈕會跳過可跳過的事件。
Bug修復
  • 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
  • 提高和保存配置相關代碼的穩定性。
  • 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
  • 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
  • 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
  • 修復玩家因為跳過艾芙琳‏‎的事件而無法獲得餅乾的食譜的問題。
  • 耕種等級現在可以影響在10級之前的作物產量
  • 修復加載存檔時的崩潰。
  • 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
  • 小改進農場的性能。(控制台特定)
  • 其他音頻修復。(控制台特定)
  • 從收集窗口中刪除成就選項卡(控制台特定)

1.14

Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
Bug修復
  • 點擊暫停菜單中的捆綁選項卡,修正光標插槽中項目的潛在丟失。
  • 修復死亡時孵化/買藍雞幼崽。
  • 修復了從任務日誌中清除任務時有時會發生的崩潰。
  • 寵愛一個完全幸福的動物不會把幸福包裹在0左右。
  • 豪華產品的動物不再產生較高的幸福感。
  • 修復了金南瓜複製漏洞。
  • 固定「退出標題」,導致世界狀態的一些價值和一點在遊戲之間「結轉」。這特別影響到了礦山的可用性。
  • 修復崩潰時保存。
  • 可能修復化肥箱而不是化肥。
  • 缺少心臟字符已被修復。
  • 查找保存文件時導致崩潰的錯誤已經修復。
  • 以前無法加載的大多數保存現在應該加載。在某些情況下,以前無法加載的保存文件中可能會存在少量圖形問題。
  • 以上問題也由上述修正,但可能會繼續影響已存在的保存文件:
    • 和岡瑟說話時崩潰。
    • 項目/對象圖形不正確。
    • 應該是互動的對象不是交互式的。
    • 走進農場的特定部位時發生碰撞。
    • 收割特定農作物所在地塊時發生碰撞。
    • 懸停在清單中的特定項目時崩潰。
    • 運送特定物品時發生碰撞。

1.13

Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
變化
  • LT和RT按鈕現在可用於切換木匠菜單中的建築物。
  • 現在可以通過按VIEW按鈕關閉裝運菜單。
  • 現在可以使用B按鈕關閉爺爺的信。
  • 當您處於Junimo菜單的特定捆綁包時,B按鈕現在返回一頁。
  • B按鈕現在在社區中心的Bundle菜單中將一個持有的項目返回到您的庫存。
  • 通過在按下A按鈕的同時檢查播放器下方,使收割更容易。
  • 現在可以按住X按鈕在菜單中自動重複。
  • VIEW按鈕現在可以用來提升「Level Up」對話框。
Bug修復
  • 固定關於按鈕(?)在主菜單轉換期間不可點擊。
  • 如果您建立了Junimo Hut並且女巫訪問了您,則可以修復睡眠時的崩潰。
  • 修正了睡眠時的事故,防止玩家在第1年的第28天前推進。
  • 在某些HUD元素中移動到太靠近屏幕邊緣的元素。
  • 如果光標位置當前不可見,則光標位置將不再影響項目放置。
  • 我們現在顯示種子的地面位置指示器,如其他物體。
  • 在某些情況下修正了不正確的工具點擊位置。
  • 修正了使用「退出標題」後遊戲陷入困境的一些情況。
  • 光標不再與HUD菜單交互,如果它當前不可見。
  • 固定工具欄變得卡住部分透明。

1.12

Stardew Valley 1.12 on Xbox One was released on 14 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
變化
  • Initial version (see PC version 1.11 and earlier).
  • Adjusted mouse speed/tracking when moving over something clickable.
  • Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
  • Console-specific optimizations.