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大小无更改 、 2024年7月16日 (星期二)
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:* 修复了机器有时在不工作时会摇晃的问题。
 
:* 修复了机器有时在不工作时会摇晃的问题。
   −
; 针对模组玩家的 变化
+
; 针对模组玩家的 更改
 
:* Improved debug commands:
 
:* Improved debug commands:
 
:** Added debug commands to change pet types/breeds, to allow migrating older saves (<samp>setPreferredPet</samp> and <samp>changePet</samp>). This replaces the former <samp>toggleCatPerson</samp> command.
 
:** Added debug commands to change pet types/breeds, to allow migrating older saves (<samp>setPreferredPet</samp> and <samp>changePet</samp>). This replaces the former <samp>toggleCatPerson</samp> command.
第207行: 第207行:  
:** Combined <samp>removeNpc</samp> and <samp>killNpc</samp> commands. The unified command removes all instances of an NPC, to help fix duplicate NPCs.
 
:** Combined <samp>removeNpc</samp> and <samp>killNpc</samp> commands. The unified command removes all instances of an NPC, to help fix duplicate NPCs.
   −
; 针对模组作者的 变化
+
; 针对模组作者的 更改
 
:* C# mods can now hide specific animals from the animal social menu (e.g. animals owned by NPCs) via the <samp>FarmAnimal.hideFromAnimalSocialMenu</samp> field.
 
:* C# mods can now hide specific animals from the animal social menu (e.g. animals owned by NPCs) via the <samp>FarmAnimal.hideFromAnimalSocialMenu</samp> field.
 
:* In <samp>Data/Buildings</samp>, you can now add furniture via <samp>IndoorItems</samp>.
 
:* In <samp>Data/Buildings</samp>, you can now add furniture via <samp>IndoorItems</samp>.

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