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添加36字节 、 2024年7月16日 (星期二)
第185行: 第185行:  
:* Fixed seasonal world map not working for non-English players.
 
:* Fixed seasonal world map not working for non-English players.
 
:* Fixed flying monsters not being draw above things on the farm & volcano.
 
:* Fixed flying monsters not being draw above things on the farm & volcano.
:* Fixed reward icon in completed quest menu being visually offset.
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:* 修复了在完成的任务菜单里奖励图标会产生视觉偏移的问题。
 
:* Fixed george's TV clipping with farmer during green rain.
 
:* Fixed george's TV clipping with farmer during green rain.
 
:* Fixed movies not showing layered sprites (e.g. the eyeball in Mysterium).
 
:* Fixed movies not showing layered sprites (e.g. the eyeball in Mysterium).
第192行: 第192行:  
:* Fixed crane game audio not stopping when the game is forcefully closed.
 
:* Fixed crane game audio not stopping when the game is forcefully closed.
 
:* Fixed some tooltip padding issues.
 
:* Fixed some tooltip padding issues.
:* Fixed movie theater display issues on the world map.
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:* 修复了电影院在世界地图上的显示问题。
 
:* Fixed repeated dialogue selection sound if a control was plugged in but you are using a mouse.
 
:* Fixed repeated dialogue selection sound if a control was plugged in but you are using a mouse.
 
:* Fixed quest reward icon input offset issue.
 
:* Fixed quest reward icon input offset issue.
:* Fixed Joja Warehouse roof drawing above the weather (and possibly other similar cases).
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:* 修复了Joja仓库屋顶图层在天气之上的问题 ( 以及其他可能发生的类似的问题)
:* Fixed various map tile issues.
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:* 修复了各种地图贴图问题。
:* Fixed a visual issue with a shadow in the farm house.
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:* 修复了农场房子里阴影的视觉问题。
 
:* Fixed able to swap two chests of the same type.
 
:* Fixed able to swap two chests of the same type.
:* Fixed machines sometimes wobbling when they're not processing anything.
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:* 修复了机器有时在不工作时会摇晃的问题。
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; Changes for modded players
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; 针对模组玩家的变化
 
:* Improved debug commands:
 
:* Improved debug commands:
 
:** Added debug commands to change pet types/breeds, to allow migrating older saves (<samp>setPreferredPet</samp> and <samp>changePet</samp>). This replaces the former <samp>toggleCatPerson</samp> command.
 
:** Added debug commands to change pet types/breeds, to allow migrating older saves (<samp>setPreferredPet</samp> and <samp>changePet</samp>). This replaces the former <samp>toggleCatPerson</samp> command.
第207行: 第207行:  
:** Combined <samp>removeNpc</samp> and <samp>killNpc</samp> commands. The unified command removes all instances of an NPC, to help fix duplicate NPCs.
 
:** Combined <samp>removeNpc</samp> and <samp>killNpc</samp> commands. The unified command removes all instances of an NPC, to help fix duplicate NPCs.
   −
; Changes for mod authors
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; 针对模组作者的变化
 
:* C# mods can now hide specific animals from the animal social menu (e.g. animals owned by NPCs) via the <samp>FarmAnimal.hideFromAnimalSocialMenu</samp> field.
 
:* C# mods can now hide specific animals from the animal social menu (e.g. animals owned by NPCs) via the <samp>FarmAnimal.hideFromAnimalSocialMenu</samp> field.
 
:* In <samp>Data/Buildings</samp>, you can now add furniture via <samp>IndoorItems</samp>.
 
:* In <samp>Data/Buildings</samp>, you can now add furniture via <samp>IndoorItems</samp>.
第219行: 第219行:  
:* De-hardcoded forest waterfall fish into <samp>Data/Locations</samp>.
 
:* De-hardcoded forest waterfall fish into <samp>Data/Locations</samp>.
   −
; Fixes for modded players
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; 面向模组玩家的修复
 
:* Fixed some wallpapers and flooring not appearing in mod item lists.
 
:* Fixed some wallpapers and flooring not appearing in mod item lists.
 
:* Fixed pre-1.6 farm maps having broken warps to the bus stop.
 
:* Fixed pre-1.6 farm maps having broken warps to the bus stop.
第235行: 第235行:  
:* Fix multiplayer crash if some players don't have the same NPC textures.
 
:* Fix multiplayer crash if some players don't have the same NPC textures.
   −
; Fixes for mod authors
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; 面向模组作者的修复
 
:* Fixed farmhands' cellars not applying cellar data from <samp>Data/Locations</samp>.
 
:* Fixed farmhands' cellars not applying cellar data from <samp>Data/Locations</samp>.
 
:* Fixed crash if a farm animal has no entry in <samp>Data/FarmAnimals</samp>.
 
:* Fixed crash if a farm animal has no entry in <samp>Data/FarmAnimals</samp>.

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