第185行: |
第185行: |
| :* Fixed seasonal world map not working for non-English players. | | :* Fixed seasonal world map not working for non-English players. |
| :* Fixed flying monsters not being draw above things on the farm & volcano. | | :* Fixed flying monsters not being draw above things on the farm & volcano. |
− | :* Fixed reward icon in completed quest menu being visually offset. | + | :* 修复了在完成的任务菜单里奖励图标会产生视觉偏移的问题。 |
| :* Fixed george's TV clipping with farmer during green rain. | | :* Fixed george's TV clipping with farmer during green rain. |
| :* Fixed movies not showing layered sprites (e.g. the eyeball in Mysterium). | | :* Fixed movies not showing layered sprites (e.g. the eyeball in Mysterium). |
第192行: |
第192行: |
| :* Fixed crane game audio not stopping when the game is forcefully closed. | | :* Fixed crane game audio not stopping when the game is forcefully closed. |
| :* Fixed some tooltip padding issues. | | :* Fixed some tooltip padding issues. |
− | :* Fixed movie theater display issues on the world map. | + | :* 修复了电影院在世界地图上的显示问题。 |
| :* Fixed repeated dialogue selection sound if a control was plugged in but you are using a mouse. | | :* Fixed repeated dialogue selection sound if a control was plugged in but you are using a mouse. |
| :* Fixed quest reward icon input offset issue. | | :* Fixed quest reward icon input offset issue. |
− | :* Fixed Joja Warehouse roof drawing above the weather (and possibly other similar cases). | + | :* 修复了Joja仓库屋顶图层在天气之上的问题 ( 以及其他可能发生的类似的问题) 。 |
− | :* Fixed various map tile issues. | + | :* 修复了各种地图贴图问题。 |
− | :* Fixed a visual issue with a shadow in the farm house. | + | :* 修复了农场房子里阴影的视觉问题。 |
| :* Fixed able to swap two chests of the same type. | | :* Fixed able to swap two chests of the same type. |
− | :* Fixed machines sometimes wobbling when they're not processing anything. | + | :* 修复了机器有时在不工作时会摇晃的问题。 |
| | | |
− | ; Changes for modded players | + | ; 针对模组玩家的变化 |
| :* Improved debug commands: | | :* Improved debug commands: |
| :** Added debug commands to change pet types/breeds, to allow migrating older saves (<samp>setPreferredPet</samp> and <samp>changePet</samp>). This replaces the former <samp>toggleCatPerson</samp> command. | | :** Added debug commands to change pet types/breeds, to allow migrating older saves (<samp>setPreferredPet</samp> and <samp>changePet</samp>). This replaces the former <samp>toggleCatPerson</samp> command. |
第207行: |
第207行: |
| :** Combined <samp>removeNpc</samp> and <samp>killNpc</samp> commands. The unified command removes all instances of an NPC, to help fix duplicate NPCs. | | :** Combined <samp>removeNpc</samp> and <samp>killNpc</samp> commands. The unified command removes all instances of an NPC, to help fix duplicate NPCs. |
| | | |
− | ; Changes for mod authors | + | ; 针对模组作者的变化 |
| :* C# mods can now hide specific animals from the animal social menu (e.g. animals owned by NPCs) via the <samp>FarmAnimal.hideFromAnimalSocialMenu</samp> field. | | :* C# mods can now hide specific animals from the animal social menu (e.g. animals owned by NPCs) via the <samp>FarmAnimal.hideFromAnimalSocialMenu</samp> field. |
| :* In <samp>Data/Buildings</samp>, you can now add furniture via <samp>IndoorItems</samp>. | | :* In <samp>Data/Buildings</samp>, you can now add furniture via <samp>IndoorItems</samp>. |
第219行: |
第219行: |
| :* De-hardcoded forest waterfall fish into <samp>Data/Locations</samp>. | | :* De-hardcoded forest waterfall fish into <samp>Data/Locations</samp>. |
| | | |
− | ; Fixes for modded players | + | ; 面向模组玩家的修复 |
| :* Fixed some wallpapers and flooring not appearing in mod item lists. | | :* Fixed some wallpapers and flooring not appearing in mod item lists. |
| :* Fixed pre-1.6 farm maps having broken warps to the bus stop. | | :* Fixed pre-1.6 farm maps having broken warps to the bus stop. |
第235行: |
第235行: |
| :* Fix multiplayer crash if some players don't have the same NPC textures. | | :* Fix multiplayer crash if some players don't have the same NPC textures. |
| | | |
− | ; Fixes for mod authors | + | ; 面向模组作者的修复 |
| :* Fixed farmhands' cellars not applying cellar data from <samp>Data/Locations</samp>. | | :* Fixed farmhands' cellars not applying cellar data from <samp>Data/Locations</samp>. |
| :* Fixed crash if a farm animal has no entry in <samp>Data/FarmAnimals</samp>. | | :* Fixed crash if a farm animal has no entry in <samp>Data/FarmAnimals</samp>. |