“孩子”的版本间的差异

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==親生孩子==
 
==親生孩子==
If you maintain a good relationship with your spouse (10 hearts), already have the [[Farmhouse|nursery]], and have been married for at least 7 days, there is a ~5% chance that they will ask if you want to have children.
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如果你和你的伴侣保持10心的关系, 已经有了[[ 农舍| 儿童房]], 并已结婚至少7天, 有≈5%的机会,他/她会问你是否想要一个孩子。如果你选择同意,宝宝将在14天后出生,并出现在儿童房的婴儿床上。如果你选择“不是现在”,每个晚上会有一个≈5%的机会,你的配偶会再次询问。(要保持10颗心)
If you agree, the baby will be born after 14 days and appears in the crib in the nursery.
 
For the first 14 days in the nursery, the baby will stay sleeping.
 
After this, it will begin to stand in the crib (except when sleeping) for another 14 days, but you can play with it. When this stage is passed, it will be allowed out of its crib for another 14 days to crawl around in your house during the day.
 
Finally, the baby will enter the toddler stage for the rest of its life. It will start sleeping in one of the beds in the nursery, freeing the crib for another child (if you do not already have two children).
 
  
Be careful not to complete any [[Community Center]]/[[JojaMart]] bundles the night before the baby is due as it could cause the event to be skipped entirely.
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在前14天,宝宝会一直睡觉。此后14天宝宝会开始站在婴儿床上(除了睡觉时候),你可以和宝宝玩。这个阶段过去后的14天,宝宝会离开婴儿床在家里爬来爬去。
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此后,宝宝将一直维持蹒跚学步的状态。他/她会开始睡在儿童房的其中一张床上,为另一个孩子腾出婴儿床(如果你只有一个孩子)。
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注意,宝宝到来的前一晚尽量不要完成[[ 社区中心]]/[[Joja超市]] 的收集包,因为它可能导致这个事件被跳过。
  
 
==領養孩子==
 
==領養孩子==

2017年4月14日 (五) 19:54的版本

Robin building.png
“我这里还有很多事情需要处理。”
— 罗宾

不完整的翻译

本文或部分尚未完全翻译成中文。 欢迎您通过编辑帮助其建设。
最后编辑Licer于2017-04-14 19:54:19.

只有当你结婚并且第二次升级了农舍时,你才可以有孩子。晚上睡觉后,你的配偶会问你是否想要一个孩子。 你可以回答“是”或“不是现在”。同性伴侣将会收养孩子,而异性伴侣则会生孩子。 你只能有两个孩子。第一个孩子的性别是随机的,第二个孩子的性别与第一个孩子的性别相反。 孩子们只会成长到幼儿阶段(第4阶段)。 只有在第一个孩子成长为幼儿阶段后,您才可以选择获得第二个孩子。

親生孩子

如果你和你的伴侣保持10心的关系, 已经有了儿童房,并已结婚至少7天,有≈5%的机会,他/她会问你是否想要一个孩子。如果你选择同意,宝宝将在14天后出生,并出现在儿童房的婴儿床上。如果你选择“不是现在”,每个晚上会有一个≈5%的机会,你的配偶会再次询问。(要保持10颗心)

在前14天,宝宝会一直睡觉。此后14天宝宝会开始站在婴儿床上(除了睡觉时候),你可以和宝宝玩。这个阶段过去后的14天,宝宝会离开婴儿床在家里爬来爬去。

此后,宝宝将一直维持蹒跚学步的状态。他/她会开始睡在儿童房的其中一张床上,为另一个孩子腾出婴儿床(如果你只有一个孩子)。

注意,宝宝到来的前一晚尽量不要完成社区中心/Joja超市的收集包,因为它可能导致这个事件被跳过。

領養孩子

The adoption process is very similar to having a child biologically. If you maintain a good relationship with your spouse (10 hearts), already have the nursery, and have been married for at least 7 days, there is a ~5% chance that they will ask if you want to adopt a child.

If you agree, the adoption will occur after 14 days. While you are waiting for your child, your spouse will tell you that they have filed the adoption paperwork.

Your child will appear in the middle of the night, with a note saying that the adoption agency dropped off your new baby.

Be careful not to complete any Community Center/JojaMart bundles the night before the baby is due as it could cause the event to be skipped entirely.

階段

階段 1

Interactions with the child will always result in "[child's name] is sleeping"

File:Babystage1.gif

階段 2

When interacting with the child, the player will toss it into the air, which improves the relationship level. You can also toss the child while sleeping for a funny animation.

File:Child Stage 2.jpg

階段 3

The child will crawl around the house and play with toys. Sometimes it might be buggy and get stuck in furniture. At night it will be put back into the crib automatically.

File:Child Stage 3.jpg


階段 4

The child will dash around the house. You can right click on the child to interact and increase the relationship level.

ToddlerComposite.png

解除親子關係

Children can be dismissed late game by interacting with a dark shrine inside the Witch's Hut. By offering the shrine a Prismatic Shard it will allow players to turn children into doves, making them leave the farm forever.

Once dismissed, children are gone for good and can not be returned.

History

  • 1.0:Introduced.
  • 1.1:Dying or passing out the day before will no longer skip the birth event. Added ability to dismiss children via a shrine at the Witch's Hut.