「主机版历史」修訂間的差異
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Pathoschild(對話 | 貢獻) (update to match en:Console Version History) |
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{{翻译}} | {{翻译}} | ||
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− | + | Stardew Valley was originally released on 26 February 2016 for Windows PC. It was ported to [[#PlayStation 4|PlayStation 4]] and [[#Xbox One|Xbox One]] in mid-December 2016, [[#Switch|Switch]] on 05 October 2017, and [[#PS Vita|PS Vita]] on 22 May 2018 (US) and 24 May 2018 (Europe). | |
− | ''有关游戏PC版的具体细节,请参阅 [[版本历史]]。'' | + | ''有关游戏PC版的具体细节,请参阅 [[版本历史]]。''<br /> |
− | + | ''For a detailed breakdown of changes specific to the mobile version of the game see [[:en:Mobile Version History]].'' | |
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− | + | {{TOC right|noautonum}} | |
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− | + | ==[[File:PS4 logo.png|44px]] PlayStation 4== | |
+ | ===1.2=== | ||
+ | : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. | ||
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− | + | ::* 翻译为[[:de:|德语]], [[:es:|西班牙语]], [[:pt:|巴西葡萄牙语]], [[:ru:|俄语]], [[:ja:|日语]]与简体中文。 | |
+ | ::* 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。 | ||
+ | ::* 使用手柄时,按后退按钮会跳过可跳过的事件。 | ||
− | : | + | :; Bug修复 |
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− | + | ::* 放置壁纸和地板时不再显示一个随机物品作为地块放置指示 | |
+ | ::* 提高和保存配置相关代码的稳定性。 | ||
+ | ::* 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。 | ||
+ | ::* 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。 | ||
+ | ::* 修复结婚事件中 'pronounce' 一词的拼写错误。 | ||
+ | ::* 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。 | ||
+ | ::* 耕种等级现在可以影响在10级之前的作物产量 | ||
+ | ::* 修复加载存档时的崩溃。 | ||
+ | ::* 修复由于击杀怪物任务导致的保存过程中崩溃的问题。 | ||
+ | ::* 小改进农场的性能。(控制台特定) | ||
+ | ::* 其他音频修复。(控制台特定) | ||
+ | ::* 从收集窗口中删除成就选项卡(控制台特定) | ||
− | + | ===1.03=== | |
− | + | : Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017]. | |
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− | ; | + | :; 变化 |
− | : | + | ::* PS4流中共享叠加图像已被删除。 |
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− | : | + | :; Bug修复 |
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− | + | ::* 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。 | |
+ | ::* 修复死亡时孵化/买蓝鸡幼崽。 | ||
+ | ::* 修复了从任务日志中清除任务时有时会发生的崩溃。 | ||
+ | ::* 宠爱一个完全幸福的动物不会把幸福包裹在0左右。 | ||
+ | ::* 豪华产品的动物不再产生较高的幸福感。 | ||
+ | ::* 修复了金南瓜复制漏洞。 | ||
+ | ::* 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。 这特别影响到了矿山的可用性。 | ||
+ | ::* 修复崩溃时保存。 | ||
+ | ::* 可能修复化肥箱而不是肥料。 | ||
+ | ::* 缺少的爱心符号已被 修复 。 | ||
− | + | ===1.02=== | |
− | : | + | : Stardew Valley 1.02 on PlayStation 4 was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. 它解决了 一些 主要 的错误 ,并且 进 行了一些 控制台特定 的 控制 器映射更改。 |
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− | + | ::* 现在可以使用L2和R2按钮来切换木匠菜单中的建筑物。 | |
− | + | ::* 现在可以按TOUCH PAD按钮关闭装运菜单。 | |
− | :* | + | ::* CIRCLE按钮现在可以用来关闭爷爷的信。 |
+ | ::* 当您处于Junimo菜单的特定捆绑包中时,“CIRCLE”按钮现在返回一页。 | ||
+ | ::* CIRCLE按钮现在在社区中心的Bundle菜单中将保留的项目返回到您的库存。 | ||
+ | ::* 通过在按下CROSS按钮的同时检查播放器下方,可以更容易地进行收割。 | ||
+ | ::* SQUARE按钮现在可以在菜单中按住自动重复。 | ||
+ | ::* TOUCH PAD按钮现在可用于推进“升级”对话框。 | ||
− | + | :; Bug修复 | |
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− | + | ::* 在非英语语言(德语,葡萄牙语)玩操作系统时,修复了第3天或第4天的崩溃。 | |
− | + | ::* 固定关于按钮(?)在主菜单转换期间不可 点击。 | |
− | * 点击 | + | ::* 如果您建立了Junimo Hut并且女巫访问了您,则可以 修复 睡眠 时 的崩溃 。 |
− | * 修复 | + | ::* 修 正 了 睡眠 时的 事故,防止玩家在第28天的第1年前推进 。 |
− | * 修 | + | ::* 在某些HUD元素中移动到太靠近屏幕边缘 的 元素。 |
− | * | + | ::* 如果光标位置当前不可见,则光标位置将 不 再影响项目放置 。 |
− | * | + | ::* 我们现在显示种子 的 地面位置指示器,如其他 物 体 。 |
− | * 修 | + | ::* 在某些情况下 修 正 了 不正确的工具点击位置 。 |
− | * | + | ::* 修正了使用 “退出标题” 后游戏陷入困境 的一些 情况 。 |
− | + | ::* 光标不再与HUD菜单交互,如果它当前不 可 见 。 | |
− | * 可 | + | ::* 固定工具栏变得卡住部分透明 。 |
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− | ===1. | + | ===1.0=== |
− | + | : Stardew Valley 1.0 on PlayStation 4 was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. | |
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− | + | :; 变化 | |
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− | + | ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). | |
+ | ::* 当移动可点击 的 东西时调整鼠标速度/跟踪 | ||
+ | ::* 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划) | ||
+ | ::* 控制台特定的 优化 | ||
− | + | ==[[File:PS Vita logo.png|50px]] PS Vita== | |
− | + | '''This platform will not receive the [[multiplayer]] update due to platform limitations.''' | |
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− | ===1. | + | ===1.02=== |
− | + | : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. | |
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− | + | :; Bug修复 | |
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− | + | ::* Fixed crash which could occur when using the Hoe within the mines. | |
− | * | + | ::* Fixed crash during Shane's two-heart event. |
− | * | + | ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. |
− | * | + | ::* Fixed periodic crash which could occur after several hours of gameplay. |
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− | == | + | ===1.01=== |
− | + | : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. | |
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− | + | :; Bug修复 | |
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− | + | ::* Fix crash when earning PS trophies already earned on a linked PS4 save. | |
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− | * | ||
− | ====1. | + | ===1.0=== |
− | '' | + | : Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}. |
− | * Fixed | + | |
− | * Fixed crash | + | :; 变化 |
− | * Fixed issue causing | + | |
− | * Fixed | + | ::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier). |
− | |} | + | ::* 控制台专用控制器UI集成 ( 控制器地图, 控制器按钮提示, 控制台专用按钮计划) |
+ | ::* 控制台特定的优化 | ||
+ | |||
+ | ==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>== | ||
+ | ===1.3=== | ||
+ | : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. | ||
+ | |||
+ | :; 变化 | ||
+ | |||
+ | ::* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings. | ||
+ | ::* Added [[Night Market]] event. | ||
+ | ::* Added Community Upgrade to [[Carpenter's Shop]]. | ||
+ | ::* Added buildable shipping bins to Carpenter's Shop. | ||
+ | ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. | ||
+ | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. | ||
+ | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. | ||
+ | ::* Added rare treasure chest rooms in [[Skull Cavern]]. | ||
+ | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. | ||
+ | ::* Added [[Secret Notes]] and related quests. | ||
+ | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. | ||
+ | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. | ||
+ | ::* Added [[Statue Of Uncertainty]] to change professions. | ||
+ | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. | ||
+ | ::* Added horse [[hats]]. | ||
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+ | :; Balance changes | ||
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+ | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. | ||
+ | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. | ||
+ | ::* Breaking small tree stumps now provides +1 foraging XP. | ||
+ | ::* Once the player reaches the mine bottom... | ||
+ | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; | ||
+ | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; | ||
+ | ::** gems and purple mushrooms may be requested in NPC quests; | ||
+ | ::** some monsters will be stronger. | ||
+ | |||
+ | :; Other changes | ||
+ | |||
+ | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. | ||
+ | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). | ||
+ | ::* Tweaked several seed packet sprites. | ||
+ | ::* Tweaked Mr. Qi dialogue portrait. | ||
+ | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. | ||
+ | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. | ||
+ | ::* You can now refill a Watering Can at the kitchen sink. | ||
+ | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. | ||
+ | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. | ||
+ | ::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]]. | ||
+ | ::* Improved Chinese translations. | ||
+ | |||
+ | :; Bug修复 | ||
+ | |||
+ | ::* Fixed crops harvested with a scythe not giving XP. | ||
+ | ::* Fixed bee houses always giving wild honey when used on custom farms. | ||
+ | ::* Fixed seeds planted out of season disappearing. | ||
+ | ::* Fixed player collapse being cancelled when they open the journal. | ||
+ | ::* Fixed animal mood & happiness bugs. | ||
+ | ::* Fixed crystalarium item swap exploit. | ||
+ | ::* Fixed furniture being usable to complete bundles. | ||
+ | ::* Fixed some recipes allowing Milk, but not Large Milk. | ||
+ | ::* Fixed crash that occurred after 596 hours of gameplay. | ||
+ | ::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed. | ||
+ | ::* Several grammar/spelling fixes. | ||
+ | ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. | ||
+ | ::* Fixed spring sign on bathhouse in Chinese. | ||
+ | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. | ||
+ | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). | ||
+ | ::* Fixed the inability to place donated items on the bottom two rows of the museum. | ||
+ | |||
+ | ===1.2.36=== | ||
+ | : Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017]. | ||
+ | |||
+ | :; 变化 | ||
+ | |||
+ | ::* Players should see a significant improvement on save times! Also, the saving screen is now animated. | ||
+ | ::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported! | ||
+ | ::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller. | ||
+ | |||
+ | :; Bug修复 | ||
+ | |||
+ | ::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. | ||
+ | ::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. | ||
+ | ::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. | ||
+ | ::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. | ||
+ | ::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. | ||
+ | ::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. | ||
+ | ::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. | ||
+ | ::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. | ||
+ | ::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. | ||
+ | ::* Morning music is no longer looped endlessly, and now fades out during the day as it should. | ||
+ | ::* Fixed a crash that occurred when opening the journal with no quests. | ||
+ | ::* Fixed occasional inability to select certain items in the crafting menu. | ||
+ | ::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. | ||
+ | ::* Fixed button controls for the Prairie King minigame shooting in the wrong direction. | ||
+ | ::* Fixed occasional left channel audio crackling | ||
+ | ::* Fixed lack of vibration in handheld mode | ||
+ | |||
+ | ===1.2.35=== | ||
+ | : Stardew Valley 1.2.35 on Switch was released on 05 October 2017. | ||
+ | |||
+ | :; 变化 | ||
+ | |||
+ | ::* Added an extended message on the saving screen warning the player not to turn off the console. | ||
+ | |||
+ | ===1.2.34=== | ||
+ | : Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}. | ||
+ | |||
+ | :; 变化 | ||
+ | |||
+ | ::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier). | ||
+ | ::* 翻译为[[:de:|德语]], [[:es:|西班牙语]], [[:pt:|巴西葡萄牙语]], [[:ru:|俄语]], [[:ja:|日语]]与简体中文。 | ||
+ | ::* 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。 | ||
+ | ::* 使用手柄时,按后退按钮会跳过可跳过的事件。 | ||
+ | |||
+ | :; Bug修复 (equivalent to PC) | ||
+ | |||
+ | ::* 放置壁纸和地板时不再显示一个随机物品作为地块放置指示 | ||
+ | ::* 提高和保存配置相关代码的稳定性。 | ||
+ | ::* 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。 | ||
+ | ::* 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。 | ||
+ | ::* 修复结婚事件中 'pronounce' 一词的拼写错误。 | ||
+ | ::* 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。 | ||
+ | ::* 耕种等级现在可以影响在10级之前的作物产量 | ||
+ | ::* 修复加载存档时的崩溃。 | ||
+ | ::* 修复由于击杀怪物任务导致的保存过程中崩溃的问题。 | ||
+ | ::* 小改进农场的性能。(控制台特定) | ||
+ | ::* 其他音频修复。(控制台特定) | ||
+ | ::* 从收集窗口中删除成就选项卡(控制台特定) | ||
+ | |||
+ | :; Bug修复 (specific to Switch) | ||
+ | |||
+ | ::* Fixed a few instances of cases where altering the zoom level breaks UI layout. | ||
+ | ::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event. | ||
+ | |||
+ | ==[[File:Xbox One Logo.png|20px]] Xbox One== | ||
+ | ===1.2=== | ||
+ | : Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. | ||
+ | |||
+ | :; 变化 | ||
+ | |||
+ | ::* 翻译为[[:de:|德语]], [[:es:|西班牙语]], [[:pt:|巴西葡萄牙语]], [[:ru:|俄语]], [[:ja:|日语]]与简体中文。 | ||
+ | ::* 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。 | ||
+ | ::* 使用手柄时,按后退按钮会跳过可跳过的事件。 | ||
+ | |||
+ | :; Bug修复 | ||
+ | |||
+ | ::* 放置壁纸和地板时不再显示一个随机物品作为地块放置指示 | ||
+ | ::* 提高和保存配置相关代码的稳定性。 | ||
+ | ::* 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。 | ||
+ | ::* 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。 | ||
+ | ::* 修复结婚事件中 'pronounce' 一词的拼写错误。 | ||
+ | ::* 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。 | ||
+ | ::* 耕种等级现在可以影响在10级之前的作物产量 | ||
+ | ::* 修复加载存档时的崩溃。 | ||
+ | ::* 修复由于击杀怪物任务导致的保存过程中崩溃的问题。 | ||
+ | ::* 小改进农场的性能。(控制台特定) | ||
+ | ::* 其他音频修复。(控制台特定) | ||
+ | ::* 从收集窗口中删除成就选项卡(控制台特定) | ||
+ | |||
+ | ===1.14=== | ||
+ | : Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}. | ||
+ | |||
+ | :; Bug修复 | ||
+ | |||
+ | ::* 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。 | ||
+ | ::* 修复死亡时孵化/买蓝鸡幼崽。 | ||
+ | ::* 修复了从任务日志中清除任务时有时会发生的崩溃。 | ||
+ | ::* 宠爱一个完全幸福的动物不会把幸福包裹在0左右。 | ||
+ | ::* 豪华产品的动物不再产生较高的幸福感。 | ||
+ | ::* 修复了金南瓜复制漏洞。 | ||
+ | ::* 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。这特别影响到了矿山的可用性。 | ||
+ | ::* 修复崩溃时保存。 | ||
+ | ::* 可能修复化肥箱而不是化肥。 | ||
+ | ::* 缺少心脏字符已被修复。 | ||
+ | ::* 查找保存文件时导致崩溃的错误已经修复。 | ||
+ | ::* 以前无法加载的大多数保存现在应该加载。在某些情况下,以前无法加载的保存文件中可能会存在少量图形问题。 | ||
+ | ::* 以上问题也由上述修正,但可能会继续影响已存在的保存文件: | ||
+ | ::** 和冈瑟说话时崩溃。 | ||
+ | ::** 项目/对象图形不正确。 | ||
+ | ::** 应该是互动的对象不是交互式的。 | ||
+ | ::** 走进农场的特定部位时发生碰撞。 | ||
+ | ::** 收割特定农作物所在地块时发生碰撞。 | ||
+ | ::** 悬停在清单中的特定项目时崩溃。 | ||
+ | ::** 运送特定物品时发生碰撞。 | ||
+ | |||
+ | ===1.13=== | ||
+ | : Stardew Valley 1.13 on Xbox One was [http://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. | ||
+ | |||
+ | :; 变化 | ||
+ | |||
+ | ::* LT和RT按钮现在可用于切换木匠菜单中的建筑物。 | ||
+ | ::* 现在可以通过按VIEW按钮关闭装运菜单。 | ||
+ | ::* 现在可以使用B按钮关闭爷爷的信。 | ||
+ | ::* 当您处于Junimo菜单的特定捆绑包时,B按钮现在返回一页。 | ||
+ | ::* B按钮现在在社区中心的Bundle菜单中将一个持有的项目返回到您的库存。 | ||
+ | ::* 通过在按下A按钮的同时检查播放器下方,使收割更容易。 | ||
+ | ::* 现在可以按住X按钮在菜单中自动重复。 | ||
+ | ::* VIEW按钮现在可以用来提升“Level Up”对话框。 | ||
+ | |||
+ | :; Bug修复 | ||
+ | |||
+ | ::* 固定关于按钮(?)在主菜单转换期间不可点击。 | ||
+ | ::* 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。 | ||
+ | ::* 修正了睡眠时的事故,防止玩家在第1年的第28天前推进。 | ||
+ | ::* 在某些HUD元素中移动到太靠近屏幕边缘的元素。 | ||
+ | ::* 如果光标位置当前不可见,则光标位置将不再影响项目放置。 | ||
+ | ::* 我们现在显示种子的地面位置指示器,如其他物体。 | ||
+ | ::* 在某些情况下修正了不正确的工具点击位置。 | ||
+ | ::* 修正了使用“退出标题”后游戏陷入困境的一些情况。 | ||
+ | ::* 光标不再与HUD菜单交互,如果它当前不可见。 | ||
+ | ::* 固定工具栏变得卡住部分透明。 | ||
+ | |||
+ | ===1.12=== | ||
+ | : Stardew Valley 1.12 on Xbox One was [http://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. | ||
+ | |||
+ | :; 变化 | ||
+ | |||
+ | ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). | ||
+ | ::* Adjusted mouse speed/tracking when moving over something clickable. | ||
+ | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). | ||
+ | ::* Console-specific optimizations. | ||
[[Category:游戏内容]] | [[Category:游戏内容]] |
於 2018年12月13日 (四) 00:10 的修訂
不完整的翻譯 本文或部分尚未完全翻譯成中文。
歡迎您通過編輯幫助其建設。 |
Stardew Valley was originally released on 26 February 2016 for Windows PC. It was ported to PlayStation 4 and Xbox One in mid-December 2016, Switch on 05 October 2017, and PS Vita on 22 May 2018 (US) and 24 May 2018 (Europe).
有關遊戲PC版的具體細節,請參閱 版本歷史。
For a detailed breakdown of changes specific to the mobile version of the game see en:Mobile Version History.
PlayStation 4
1.2
- Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects PC version 1.2.31.
- 變化
- Bug修復
- 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
- 提高和保存配置相關代碼的穩定性。
- 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
- 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
- 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
- 修復玩家因為跳過艾芙琳的事件而無法獲得餅乾的食譜的問題。
- 耕種等級現在可以影響在10級之前的作物產量
- 修復加載存檔時的崩潰。
- 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
- 小改進農場的性能。(控制台特定)
- 其他音頻修復。(控制台特定)
- 從收集窗口中刪除成就選項卡(控制台特定)
1.03
- Stardew Valley 1.03 on PlayStation 4 was released on 31 January 2017.
- 變化
- PS4流中共享疊加圖像已被刪除。
- Bug修復
- 點擊暫停菜單中的捆綁選項卡,修正光標插槽中項目的潛在丟失。
- 修復死亡時孵化/買藍雞幼崽。
- 修復了從任務日誌中清除任務時有時會發生的崩潰。
- 寵愛一個完全幸福的動物不會把幸福包裹在0左右。
- 豪華產品的動物不再產生較高的幸福感。
- 修復了金南瓜複製漏洞。
- 固定「退出標題」,導致世界狀態的一些價值和一點在遊戲之間「結轉」。 這特別影響到了礦山的可用性。
- 修復崩潰時保存。
- 可能修復化肥箱而不是肥料。
- 缺少的愛心符號已被修復。
1.02
- Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. 它解決了一些主要的錯誤,並且進行了一些控制台特定的控制器映射更改。
- 變化
- 現在可以使用L2和R2按鈕來切換木匠菜單中的建築物。
- 現在可以按TOUCH PAD按鈕關閉裝運菜單。
- CIRCLE按鈕現在可以用來關閉爺爺的信。
- 當您處於Junimo菜單的特定捆綁包中時,「CIRCLE」按鈕現在返回一頁。
- CIRCLE按鈕現在在社區中心的Bundle菜單中將保留的項目返回到您的庫存。
- 通過在按下CROSS按鈕的同時檢查播放器下方,可以更容易地進行收割。
- SQUARE按鈕現在可以在菜單中按住自動重複。
- TOUCH PAD按鈕現在可用於推進「升級」對話框。
- Bug修復
- 在非英語語言(德語,葡萄牙語)玩作業系統時,修復了第3天或第4天的崩潰。
- 固定關於按鈕(?)在主菜單轉換期間不可點擊。
- 如果您建立了Junimo Hut並且女巫訪問了您,則可以修復睡眠時的崩潰。
- 修正了睡眠時的事故,防止玩家在第28天的第1年前推進。
- 在某些HUD元素中移動到太靠近屏幕邊緣的元素。
- 如果光標位置當前不可見,則光標位置將不再影響項目放置。
- 我們現在顯示種子的地面位置指示器,如其他物體。
- 在某些情況下修正了不正確的工具點擊位置。
- 修正了使用「退出標題」後遊戲陷入困境的一些情況。
- 光標不再與HUD菜單交互,如果它當前不可見。
- 固定工具欄變得卡住部分透明。
1.0
- Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
- 變化
- Initial version (see PC version 1.11 and earlier).
- 當移動可點擊的東西時調整鼠標速度/跟蹤
- 控制台專用控制器UI集成 (控制器地圖, 控制器按鈕提示, 控制台專用按鈕計劃)
- 控制台特定的優化
PS Vita
This platform will not receive the multiplayer update due to platform limitations.
1.02
- Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
- Bug修復
- Fixed crash which could occur when using the Hoe within the mines.
- Fixed crash during Shane's two-heart event.
- Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
- Fixed periodic crash which could occur after several hours of gameplay.
1.01
- Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
- Bug修復
- Fix crash when earning PS trophies already earned on a linked PS4 save.
1.0
- Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
- 變化
- Initial version (see PC version 1.2.33 and earlier).
- 控制台專用控制器UI集成 (控制器地圖, 控制器按鈕提示, 控制台專用按鈕計劃)
- 控制台特定的優化
Switch
1.3
- Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC version 1.3.32.
- 變化
- Added multiplayer. This includes voice chat, text chat, and new Cabin buildings.
- Added Night Market event.
- Added Community Upgrade to Carpenter's Shop.
- Added buildable shipping bins to Carpenter's Shop.
- Added Abigail encounter at level 20 in the mines.
- Added new heart events for Jas, Linus, Pam, Vincent, and Willy.
- Added new heart events when player has given a bouquet to all bachelors or bachelorettes.
- Added rare treasure chest rooms in Skull Cavern.
- Added new monsters in the Skull Cavern: Carbon Ghost, Iridium Bat, and Iridium Crab.
- Added Secret Notes and related quests.
- Added new items: Auto-Grabber, Cactus Seeds, Garden Pot, Wood Sign and Stone Sign, Solid Gold Lewis statue, Pearl, Wedding Ring, new paintings, and decorative items sold at shops and festivals throughout the year.
- Added Bear's Knowledge, Special Charm, Spring Onion Mastery.
- Added Statue Of Uncertainty to change professions.
- Added different stationery for letters from Sandy and the Wizard.
- Added horse hats.
- Balance changes
- Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
- Reduced price of Tub o' Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
- Breaking small tree stumps now provides +1 foraging XP.
- Once the player reaches the mine bottom...
- prismatic shards and diamonds may rarely drop from any monster;
- gems and purple mushrooms may be found when searching trash bins;
- gems and purple mushrooms may be requested in NPC quests;
- some monsters will be stronger.
- Other changes
- Once the player reaches the mine bottom, the Dwarf will attend weddings.
- Golden Pumpkin is now a universal love (instead of universal hate).
- Tweaked several seed packet sprites.
- Tweaked Mr. Qi dialogue portrait.
- You can now add Mayor Lewis' shorts to the Luau soup.
- You can now put Fire Quartz in the Furnace to produce Refined Quartz.
- You can now refill a Watering Can at the kitchen sink.
- Fireplaces are now furniture, so you can move them around and buy different fireplaces.
- Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
- Replaced gold display on player menu from "g" to "金" in Chinese.
- Improved Chinese translations.
- Bug修復
- Fixed crops harvested with a scythe not giving XP.
- Fixed bee houses always giving wild honey when used on custom farms.
- Fixed seeds planted out of season disappearing.
- Fixed player collapse being cancelled when they open the journal.
- Fixed animal mood & happiness bugs.
- Fixed crystalarium item swap exploit.
- Fixed furniture being usable to complete bundles.
- Fixed some recipes allowing Milk, but not Large Milk.
- Fixed crash that occurred after 596 hours of gameplay.
- Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
- Several grammar/spelling fixes.
- Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
- Fixed spring sign on bathhouse in Chinese.
- Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed the inability to place donated items on the bottom two rows of the museum.
1.2.36
- Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
- 變化
- Players should see a significant improvement on save times! Also, the saving screen is now animated.
- The new video recording feature is now supported!
- When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
- Bug修復
- The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
- Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
- Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
- Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
- Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
- Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
- Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
- Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
- Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
- Morning music is no longer looped endlessly, and now fades out during the day as it should.
- Fixed a crash that occurred when opening the journal with no quests.
- Fixed occasional inability to select certain items in the crafting menu.
- Fixed a crash that occurred when pressing the 『-『 button when playing a minigame at the Saloon.
- Fixed button controls for the Prairie King minigame shooting in the wrong direction.
- Fixed occasional left channel audio crackling
- Fixed lack of vibration in handheld mode
1.2.35
- Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
- 變化
- Added an extended message on the saving screen warning the player not to turn off the console.
1.2.34
- Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
- 變化
- Bug修復 (equivalent to PC)
- 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
- 提高和保存配置相關代碼的穩定性。
- 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
- 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
- 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
- 修復玩家因為跳過艾芙琳的事件而無法獲得餅乾的食譜的問題。
- 耕種等級現在可以影響在10級之前的作物產量
- 修復加載存檔時的崩潰。
- 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
- 小改進農場的性能。(控制台特定)
- 其他音頻修復。(控制台特定)
- 從收集窗口中刪除成就選項卡(控制台特定)
- Bug修復 (specific to Switch)
- Fixed a few instances of cases where altering the zoom level breaks UI layout.
- Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
Xbox One
1.2
- Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
- 變化
- Bug修復
- 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
- 提高和保存配置相關代碼的穩定性。
- 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
- 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
- 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
- 修復玩家因為跳過艾芙琳的事件而無法獲得餅乾的食譜的問題。
- 耕種等級現在可以影響在10級之前的作物產量
- 修復加載存檔時的崩潰。
- 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
- 小改進農場的性能。(控制台特定)
- 其他音頻修復。(控制台特定)
- 從收集窗口中刪除成就選項卡(控制台特定)
1.14
- Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
- Bug修復
- 點擊暫停菜單中的捆綁選項卡,修正光標插槽中項目的潛在丟失。
- 修復死亡時孵化/買藍雞幼崽。
- 修復了從任務日誌中清除任務時有時會發生的崩潰。
- 寵愛一個完全幸福的動物不會把幸福包裹在0左右。
- 豪華產品的動物不再產生較高的幸福感。
- 修復了金南瓜複製漏洞。
- 固定「退出標題」,導致世界狀態的一些價值和一點在遊戲之間「結轉」。這特別影響到了礦山的可用性。
- 修復崩潰時保存。
- 可能修復化肥箱而不是化肥。
- 缺少心臟字符已被修復。
- 查找保存文件時導致崩潰的錯誤已經修復。
- 以前無法加載的大多數保存現在應該加載。在某些情況下,以前無法加載的保存文件中可能會存在少量圖形問題。
- 以上問題也由上述修正,但可能會繼續影響已存在的保存文件:
- 和岡瑟說話時崩潰。
- 項目/對象圖形不正確。
- 應該是互動的對象不是交互式的。
- 走進農場的特定部位時發生碰撞。
- 收割特定農作物所在地塊時發生碰撞。
- 懸停在清單中的特定項目時崩潰。
- 運送特定物品時發生碰撞。
1.13
- Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
- 變化
- LT和RT按鈕現在可用於切換木匠菜單中的建築物。
- 現在可以通過按VIEW按鈕關閉裝運菜單。
- 現在可以使用B按鈕關閉爺爺的信。
- 當您處於Junimo菜單的特定捆綁包時,B按鈕現在返回一頁。
- B按鈕現在在社區中心的Bundle菜單中將一個持有的項目返回到您的庫存。
- 通過在按下A按鈕的同時檢查播放器下方,使收割更容易。
- 現在可以按住X按鈕在菜單中自動重複。
- VIEW按鈕現在可以用來提升「Level Up」對話框。
- Bug修復
- 固定關於按鈕(?)在主菜單轉換期間不可點擊。
- 如果您建立了Junimo Hut並且女巫訪問了您,則可以修復睡眠時的崩潰。
- 修正了睡眠時的事故,防止玩家在第1年的第28天前推進。
- 在某些HUD元素中移動到太靠近屏幕邊緣的元素。
- 如果光標位置當前不可見,則光標位置將不再影響項目放置。
- 我們現在顯示種子的地面位置指示器,如其他物體。
- 在某些情況下修正了不正確的工具點擊位置。
- 修正了使用「退出標題」後遊戲陷入困境的一些情況。
- 光標不再與HUD菜單交互,如果它當前不可見。
- 固定工具欄變得卡住部分透明。
1.12
- Stardew Valley 1.12 on Xbox One was released on 14 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
- 變化
- Initial version (see PC version 1.11 and earlier).
- Adjusted mouse speed/tracking when moving over something clickable.
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.