「草原王者大冒险」修訂間的差異

出自Stardew Valley Wiki
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==升级==
 
==升级==
A Vendor appears after you complete certain levels and will present you with three upgrades that you can purchase with coins dropped by enemies (see above). You can only purchase one item per visit, and the items in each slot are always presented in the same order, requiring you to purchase the first item in that slot before the next one is shown in a later level, etc.  (For example, you must first purchase both boots upgrades before you can purchase an extra life from the first slot.)
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  在你完成特定数量的关卡后会出现一个供应商。它会向你展示三类可升级物品,你可以用敌人掉落的硬币购买(见下图)。每次只能购买一件物品,而且每个槽位中的物品总是以相同的顺序出现。你需要先购买该槽位中的第一件物品,然后才能在后面的关卡结束后继续购买同一个卡槽的下一件升级物品等(例如,你必须先顺次购买两只升级靴子,然后才能从第一个槽位中购买第三个道具,即一条额外的生命)。
  
The Vendor appears at the end of every second level: 1-2, 1-4, 2-1, 2-3, 3-1 and 3-3.
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每结束两关时,供应商就会出现。供应商出现的关卡: 1-2 、1-4 、2-1 、2-3 、3-1 和3-3
  
 
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於 2020年10月28日 (三) 13:11 的修訂

JOPK logo ZH.png
Robin building.png
“我這裏還有很多事情需要處理。”
— 羅賓

不完整的翻譯

本文或部分尚未完全翻譯成中文。 歡迎您通過編輯幫助其建設。
最後編輯BolingH於2020-10-28 13:11:16.

草原王者大冒險 是一個SmashTV風格的迷你遊戲,可以在星之果實餐吧的街機上遊玩. 通關遊戲將為您提供一個街機可以放入您的房子,讓您也可以在那裏玩遊戲。阿比蓋爾也擁有遊戲的主機版本,一旦你提升了友誼級別(2心),她將在事件中與你一起玩。遊戲的隨機元素不受運氣的影響。

請注意,在遊戲中,所有的力量和敵人都沒有參考任何名字,所以它們是由社區成員命名的。

遊戲機制

草原王者大冒險是一個俯視視角的射擊遊戲,類似於Smash TV這樣的清版射擊遊戲WASD四個鍵用於移動角色, 四個鍵控制角色朝四個不同的方向射擊。 玩家可以通過同時組合使用按鍵讓角色完成往斜對角線移動或者射擊。(例如一起按讓角色朝左上角方向,沿對角線移動。).

遊戲開始時,你有四條生命(遊戲屏幕的左上角會顯示「x3」),如果你控制的角色觸碰到敵人或者敵人的拋射物就會直接死亡。當你失去最後一條生命的時候(也就是當「x0」變為「x-1」的時候),遊戲就結束了。在每個關卡中,屏幕上方的計時器欄會倒計時,而一波波的敵人從屏幕邊緣出現並向你移動。當計時器條一直倒計時時,敵人就會停止產生,當所有的敵人都被擊敗時,關卡就完成了,你可以進入下一個區域。

敵人有時候會掉落一些道具、硬幣和額外生命。你可以每次持有一個道具,它存放在左上方的插槽中,你可以在任何時候按空格鍵激活這個道具。如果你在持有一個道具的時候再撿起來另一個道具,那麼這個新的道具會立即生效。道具效果只能維持短暫的一段時間。

每局的最後一關都是和Boss的對決,具有大量生命值的boos會向你射擊子彈。

敵人掉落的道具

圖片 名稱 描述
JOPKCoin1.png 1 Coin 增加你的硬幣數量 1。
JOPKCoin5.png 5 Coin 增加你的硬幣數量 5, 非常稀有。
JOPK Life.png 額外生命 你的總生命值加一。
JOPK Coffee.png 咖啡 增加你的移動速率。
JOPK MachineGun.png 重機槍 大幅增加開火速率。
JOPK Nuke.png 核彈 瞬間摧毀所有屏幕上的敵人。被這種方式殺死的敵人不會掉落物品。
JOPK Shotgun.png 霰彈槍 你可以一次對開火方向呈錐狀射出三枚子彈。稍微降低開火速率。
JOPK SmokeBomb.png 煙霧彈 將你的角色傳送至屏幕上隨機地點並賦予潛行。角色潛行時,敵人會站立不動並且頭上出現問號。敵人會持續生成,聚集在生成地點。
JOPK Star.png 治安官徽章 增加開火速率,增加移動速率,並使你呈錐狀射擊。有效地將機槍、霰彈槍和咖啡組合成一個方便且致命的pickup。但開火速率及移動速率略低於咖啡/機槍。在靴子和槍升到滿級的情況下,這個物品的加成極小。
JOPK Tombstone.png 墓碑 一道閃電擊中你的角色,在一定時間內將你轉變成殭屍。你獲得移動速率並且能以接觸擊殺敵人,敵人會逃離你,播放一段音樂,這個形態持續到音樂結束。你仍可以像往常一樣在這個形態下射擊。(注: 這個強化不會使你免疫頭目的子彈。)
JOPK Wheel.png 輪子 你可以一次對8個方向射出子彈。

升級

在你完成特定數量的關卡後會出現一個供應商。它會向你展示三類可升級物品,你可以用敵人掉落的硬幣購買(見下圖)。每次只能購買一件物品,而且每個槽位中的物品總是以相同的順序出現。你需要先購買該槽位中的第一件物品,然後才能在後面的關卡結束後繼續購買同一個卡槽的下一件升級物品等(例如,你必須先順次購買兩隻升級靴子,然後才能從第一個槽位中購買第三個道具,即一條額外的生命)。

每結束兩關時,供應商就會出現。供應商出現的關卡: 1-2、1-4、2-1、2-3、3-1和3-3。

Vendor Slot Image Name Purchase Price Description
1 JOPK Boots1.png Boots data-sort-value="8">JOPKCoin1.png8 Upgrades movement speed.
JOPK Boots2.png data-sort-value="20">JOPKCoin1.png20
JOPK Life.png Extra Life data-sort-value="10">JOPKCoin1.png10 Get an Extra Life. Can be purchased again at the next vendor.
2 JOPK Gun1.png Gun data-sort-value="10">JOPKCoin1.png10 Increases shooting speed.
JOPK Gun2.png data-sort-value="20">JOPKCoin1.png20
JOPK Gun3.png data-sort-value="30">JOPKCoin1.png30
JOPK Gun4.png Super-Gun data-sort-value="99">JOPKCoin1.png99 You will get the Shotgun spread permanently without the fire-rate debuff. Will also be shown as a 4th icon on the left, on top of the other 3.
JOPK Star.png Sheriff Badge data-sort-value="10">JOPKCoin1.png10 Get a Sheriff Badge. Can be purchased again at the next vendor.
3 JOPK Ammo1.png Ammo data-sort-value="15">JOPKCoin1.png15 Increases bullet damage to 2 / 3 / 4. Bullets gain penetration, such that if a bullet destroys an enemy with damage left over, it will keep going until its damage is depleted, allowing you to kill at least two weak enemies with one bullet.
JOPK Ammo2.png data-sort-value="30">JOPKCoin1.png30
JOPK Ammo3.png data-sort-value="45">JOPKCoin1.png45
JOPK Star.png Sheriff Badge data-sort-value="10">JOPKCoin1.png10 Get a Sheriff Badge. Can be purchased again at the next vendor.

敵人

Image Name HP Description Appears in
Baddy1.gif Orc 1 The weakest enemy. Walks slowly towards the player, often spawning in large numbers. Stage 1 (areas 1-4)
Baddy7.gif Spikeball 2 while active, 6 while deployed Enters the area, walks to a random location, and deploys into an armored spikeball. While they can kill the player, whether deployed or undeployed, it can be beneficial to leave some around for crowd control, as they block enemy movement. If time has run out and the only remaining enemies are spikeballs, they will die in one hit. Stage 1 (areas 2-4)
Baddy3.gif Ogre 3 Moves slowly, but soaks up damage. Destroys spikeballs on contact. Stage 1 (areas 3-4), Stage 2 (areas 1-3)
Baddy6.gif Mushroom 2 Moves quickly, running as fast as a player without speed upgrades. Stage 2 (areas 1-3)
Baddy2.gif Pixie 1 The first flying enemy. Can spawn anywhere on the perimeter and fly towards the player. Can also fly over obstacles. Stage 2 (areas 1-3)
Baddy4.gif Mummy 6 Moves slowly and soaks up a lot of damage. Spawns in large hordes. Stage 3 (areas 1-3)
Baddy5.gif Imp 3 A flying enemy that can spawn anywhere on the perimeter, seeking the player. Can fly over obstacles and is not distracted by the Gopher or deterred by the Tombstone powerup. Stage 3 (areas 1-3)

友軍

Image Name HP Description Appears in
Baddy8.gif Gopher Distracts enemies, drawing them towards it and killing them on impact. Does not harm the player and cannot be killed by the player. Disappears after it has fully crossed the screen.

If you are nice enough to them, they might carry you on a parade float upon your victory against a boss.

Random

Bosses

Image Name HP Description Appears in
Boss1.gif Cowboy Both fights with the cowboy take place in open fields with little cover. The player and cowboy are separated by a ravine/river, which can only be crossed with a lucky smoke bomb. Although the cowboy can take quite a few bullets, you can still only take one before dying, requiring proficient evasion. The cowboy will run out of cover and shoot a volley of bullets upwards (sometimes matching your movements) before retreating back to cover. He often pauses behind cover, and sometimes outside of cover, allowing you to get some easy shots in. Upon dying, the boss drops an extra life, a bridge appears crossing the river, and a pickup appears allowing you to travel to the next stage. Stage 1 (area 5), Stage 2 (area 4)
Boss3.gif Fector Fector is the final boss and is significantly more difficult than the Cowboy. You can move anywhere on the screen in this stage, but Fector also moves around freely and can fire directly at you, as well as firing in eight directions (as with the Wheel powerup). As his health decreases, he starts summoning enemies to attack you and shield himself. Beating Fector finishes the Journey of the Prairie King game. Stage 3 (area 4)

關卡

Screenshots of each level
Stage Area 1 Area 2 Area 3 Area 4 Boss
Stage 1 - Prairie JOPK Level 1 1.png JOPK Level 1 2.png JOPK Level 1 3.png JOPK Level 1 4.png JOPK Level 1 5.png
Stage 2 - Forest JOPK Level 2 1.png JOPK Level 2 2.png JOPK Level 2 3.png - JOPK Level 2 4.png
Stage 3 - Graveyard JOPK Level 3 1.png JOPK Level 3 2.png JOPK Level 3 3.png - JOPK Level 3 4.png

困難模式

As of version 1.1, once you have beaten Journey of the Prairie King, you have the option to start over in a harder mode. You keep all of your upgrades and coins from before, but lives reset to the default "x3". Enemies spawn in greater numbers, some of them move faster, and they each have at least one extra hit point. Additionally, Imps now attack you in every level except boss stages, and extra lives drop far less often.

小知識

  • Once the player finds enough lost books, a book will be available in the northern end of the library that reads,

    "Journey of the Prairie King -- The Smash Hit Video Game! Did you know? Anyone who beats ' Journey of the Prairie King' is automatically entered into a drawing for a special prize! Did you know? The developer has stated that the protagonist is based on a real-life character... A true cowboy hero from a prairie-island in the Gem Sea!"

  • There is a bug in the game that prevents player progression under certain circumstances: If the nuke power-up is used during the first boss fight, the enemy will vanish from the screen but the stage will not end. Also occurs with the Tombstone power up and the last boss. This situation can be escaped from by hitting esc, which will close the game and return you to The Saloon.
  • Having both the wheel and shotgun powerup at the same time will result in you shooting a wheel of shotgun rounds (24 directions), which usually shreds everything in sight very quickly.
  • Zoom level also influences the portion of screen the arcade game takes up. Be sure to check this setting before playing.
  • The title of the game is most likely a reference to the River King games (a series of fishing RPGs made by Natsume, who also made the Harvest Moon series), specifically the Game Boy title released in the US as Legend of the River King.

歷史

  • 1.0:加入了草原王者大冒險
  • 1.1:在通關了以後,玩家可以遊玩草原王者大冒險的困難模式。