“草原王者大冒险”的版本间的差异
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==游戏机制== | ==游戏机制== | ||
− | '''草原王者大冒险'''是一个俯视视角的射击游戏,类似于[https://en.wikipedia.org/wiki/Smash_TV Smash TV]这样的[[wikipedia:zh:清版射击游戏|清版射击游戏]]。 {{Key|W}}{{Key|A}}{{Key|S}}{{Key|D}}四个键用于移动角色,{{Key|↑}}{{Key|←}}{{Key|↓}}{{Key|→}} 四个键控制角色朝四个不同的方向射击。 玩家可以通过同时组合使用按键让角色完成往斜对角线移动或者射击。(例如一起按{{Key|↑}}{{Key|←}}让角色朝左上角沿对角线移动。) | + | '''草原王者大冒险'''是一个俯视视角的射击游戏,类似于[https://en.wikipedia.org/wiki/Smash_TV Smash TV]这样的[[wikipedia:zh:清版射击游戏|清版射击游戏]]。 {{Key|W}}{{Key|A}}{{Key|S}}{{Key|D}}四个键用于移动角色,{{Key|↑}}{{Key|←}}{{Key|↓}}{{Key|→}} 四个键控制角色朝四个不同的方向射击。 玩家可以通过同时组合使用按键让角色完成往斜对角线移动或者射击。(例如一起按{{Key|↑}}{{Key|←}}让角色朝左上角 方向, 沿对角线移动。). |
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+ | 游戏开始时,你有四条生命(游戏屏幕的左上角会显示“x3”),如果你控制的角色触碰到敌人或者敌人的抛射物就会直接死亡。当你失去最后一条生命的时候(也就是当“x0”变为“x-1”的时候),游戏就结束了。在每个关卡中,屏幕上方的计时器栏会倒计时,而一波波的敌人从屏幕边缘出现并向你移动。当计时器条一直倒计时时,敌人就会停止产生,当所有的敌人都被击败时,关卡就完成了,你可以进入下一个区域。[[#Enemies|enemies]] | ||
Enemies will sometimes drop [[#Powerups|powerups]], coins and extra lives upon being killed. You can hold one powerup at a time, stored in a slot in the top-left, and you can activate this powerup at any time by pressing {{Key|Space}}. If you pick up another powerup while holding onto one, the new powerup is consumed immediately. Powerups last only for a short time. | Enemies will sometimes drop [[#Powerups|powerups]], coins and extra lives upon being killed. You can hold one powerup at a time, stored in a slot in the top-left, and you can activate this powerup at any time by pressing {{Key|Space}}. If you pick up another powerup while holding onto one, the new powerup is consumed immediately. Powerups last only for a short time. | ||
2020年10月28日 (三) 12:38的版本
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草原王者大冒险 是一个SmashTV风格的迷你游戏,可以在星之果实餐吧的街机上游玩. 通关游戏将为您提供一个街机可以放入您的房子,让您也可以在那里玩游戏。阿比盖尔也拥有游戏的主机版本,一旦你提升了友谊级别(2心),她将在事件中与你一起玩。游戏的随机元素不受运气的影响。
请注意,在游戏中,所有的力量和敌人都没有参考任何名字,所以它们是由社区成员命名的。
游戏机制
草原王者大冒险是一个俯视视角的射击游戏,类似于Smash TV这样的清版射击游戏。 WASD四个键用于移动角色,↑←↓→ 四个键控制角色朝四个不同的方向射击。 玩家可以通过同时组合使用按键让角色完成往斜对角线移动或者射击。(例如一起按↑←让角色朝左上角方向,沿对角线移动。).
游戏开始时,你有四条生命(游戏屏幕的左上角会显示“x3”),如果你控制的角色触碰到敌人或者敌人的抛射物就会直接死亡。当你失去最后一条生命的时候(也就是当“x0”变为“x-1”的时候),游戏就结束了。在每个关卡中,屏幕上方的计时器栏会倒计时,而一波波的敌人从屏幕边缘出现并向你移动。当计时器条一直倒计时时,敌人就会停止产生,当所有的敌人都被击败时,关卡就完成了,你可以进入下一个区域。enemies Enemies will sometimes drop powerups, coins and extra lives upon being killed. You can hold one powerup at a time, stored in a slot in the top-left, and you can activate this powerup at any time by pressing Space. If you pick up another powerup while holding onto one, the new powerup is consumed immediately. Powerups last only for a short time.
Each stage ends in a boss fight, where the boss has a large amount of health and shoots bullets at you.
敌人的掉落物
Upgrades
A Vendor appears after you complete certain levels and will present you with three upgrades that you can purchase with coins dropped by enemies (see above). You can only purchase one item per visit, and the items in each slot are always presented in the same order, requiring you to purchase the first item in that slot before the next one is shown in a later level, etc. (For example, you must first purchase both boots upgrades before you can purchase an extra life from the first slot.)
The Vendor appears at the end of every second level: 1-2, 1-4, 2-1, 2-3, 3-1 and 3-3.
Enemies
Friendlies
Bosses
Levels
Screenshots of each level | ||||||||||||||||||||||||
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Hard Mode
As of version 1.1, once you have beaten Journey of the Prairie King, you have the option to start over in a harder mode. You keep all of your upgrades and coins from before, but lives reset to the default "x3". Enemies spawn in greater numbers, some of them move faster, and they each have at least one extra hit point. Additionally, Imps now attack you in every level except boss stages, and extra lives drop far less often.
Trivia
- Once the player finds enough lost books, a book will be available in the northern end of the library that reads,
"Journey of the Prairie King -- The Smash Hit Video Game! Did you know? Anyone who beats ' Journey of the Prairie King' is automatically entered into a drawing for a special prize! Did you know? The developer has stated that the protagonist is based on a real-life character... A true cowboy hero from a prairie-island in the Gem Sea!"
- There is a bug in the game that prevents player progression under certain circumstances: If the nuke power-up is used during the first boss fight, the enemy will vanish from the screen but the stage will not end. Also occurs with the Tombstone power up and the last boss. This situation can be escaped from by hitting esc, which will close the game and return you to The Saloon.
- Having both the wheel and shotgun powerup at the same time will result in you shooting a wheel of shotgun rounds (24 directions), which usually shreds everything in sight very quickly.
- Zoom level also influences the portion of screen the arcade game takes up. Be sure to check this setting before playing.
- The title of the game is most likely a reference to the River King games (a series of fishing RPGs made by Natsume, who also made the Harvest Moon series), specifically the Game Boy title released in the US as Legend of the River King.