The chance of receiving the buff is increased by low health and by [[Luck]] buffs, but not daily Luck. It can activate once the player's health drops below 90. After that, it increases linearly until 15 health, below which an additive 20% bonus to the activation chance applies. This is calculated<ref name="farmer_takedamage"/> as <code>(0.9 - HP / 100) / (3 - Luck Level / 10) + Bonus</code> where <code>Bonus</code> is 0.2 if health is 15 or less. For 0 [[Luck]], this means 50-45% activation chance between 0 HP and 15 HP and 25%-0% activation chance between 16 HP and 90 HP. | The chance of receiving the buff is increased by low health and by [[Luck]] buffs, but not daily Luck. It can activate once the player's health drops below 90. After that, it increases linearly until 15 health, below which an additive 20% bonus to the activation chance applies. This is calculated<ref name="farmer_takedamage"/> as <code>(0.9 - HP / 100) / (3 - Luck Level / 10) + Bonus</code> where <code>Bonus</code> is 0.2 if health is 15 or less. For 0 [[Luck]], this means 50-45% activation chance between 0 HP and 15 HP and 25%-0% activation chance between 16 HP and 90 HP. |