「针对性鱼饵」修訂間的差異
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(→影响: 大量的机翻影响理解,回退到英语原文。请阅读Help:编辑入门#翻译。poor translation, please AVOID using online translators for large portions of text.) |
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行 17: | 行 17: | ||
{{翻译}} | {{翻译}} | ||
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==影响== | ==影响== | ||
+ | When using targeted bait, the Locational Chance<ref Name="GetChance"/> and [[:en:Modding:Fish data#Spawn Rate|Spawn Rate]] for the targeted fish are both multiplied by 1.66, after applying any relevant modifiers.<ref name="Spawn_Rate"/> These chances are capped at 1, so in most cases the Locational Chance adjustment will have no effect as most fish have a Locational Chance of 1. However, the Spawn Rate normally has a cap of 0.9, so this adjustment can guarantee a fish passing that check, assuming that a different item is not hooked first. In addition, when choosing from the list of possible catches for the area, the game will look at the first three items to pass both the Spawn Rate and Location-based checks. If the targeted fish is among them, the player will hook the targeted fish. Otherwise, the player will hook the third item, whatever it may be. If the game reaches the end of the list of possible catches before three items have passed both checks, it will loop back to the beginning of the list and check each item a second time.<ref name="Targeted_Bait_Loop"/> If it reaches the end of the list a second time, the player will hook [[垃圾]].<ref name="Trash_Reason"/> | ||
− | + | === 注意=== | |
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− | === | + | * Some fish, such as the [[鱼#传说鱼类|传说鱼类]], [[鱼#传说鱼类二代|传说鱼类二代]], and [[夜市#钓鱼潜艇|钓鱼潜艇]] ignore Spawn Rate completely giving them an effective 100% Spawn Rate, regardless of the 1.66x multiplier. However, they still benefit from all other effects, including the Locational Chance multiplier and extra hook attempts. |
+ | * The [[鱼#传说鱼类|传说鱼类]] and [[鱼#传说鱼类二代|传说鱼类二代]] have earlier Precedence<ref name="Legendary_Precedence"/> than all other items in their locations, and so are always attempted on the first loop, regardless of Targeted Bait. This significantly reduces the impact of the extra hook attempts, as second attempt only occurs under the (highly unlikely) circumstance that less than 3 items pass their random checks on the first loop (including Trash, which is guaranteed to pass). | ||
+ | * [[矿井]] fish, other than [[鬼鱼]], do not make use of the standard fishing algorithm at all, and so are unaffected by the usual effects of Targeted Bait. Instead, Targeted Bait provides a flat bonus to their hook chance. This is 10% for [[石鱼]], 9% for [[冰柱鱼]], and 8% for [[岩浆鳗鱼]].<ref name="Mines_Fishing"/> | ||
+ | * [[虾虎鱼]] is also unaffected by the usual effects of Targeted Bait. Instead, Targeted Bait provides a flat 20% increase to its Locational Chance and Goby still benefits from the extra hook attempts.<ref name="Goby"/> | ||
+ | |||
+ | === 蟹笼=== | ||
+ | Targeted Bait also works with [[蟹笼]], provided the player does not have the Mariner profession. Its effect depends on the [[:en:Modding:Fish data|base chance]] of the targeted fish, which is the chance to hook the fish provided all of the fish listed earlier in <samp>Data\Fish.xnb</samp> wasn't selected first. Specifically:<ref Name="Crab_Pots"/> | ||
+ | * [[龙虾]]出现的概率为原有的四倍。 | ||
+ | * [[蛤]]、[[螃蟹]]和[[牡蛎]]出现的概率为原有的三倍。 | ||
+ | * 其他蟹笼鱼类出现的概率为原有的两倍。 | ||
+ | |||
+ | Targeted Bait has no effect if the player has the Mariner profession.<ref Name="Crab_Pots"/> | ||
+ | |||
+ | Below is the table detailing the chances for obtaining items with Crab Pot Targeted Bait (in saltwater) without the Mariner profession: | ||
+ | {{#lst:蟹笼|targetedsaltwatercrabpot}} | ||
− | + | Below is the table detailing the chances for obtaining items with Crab Pot Targeted Bait (in freshwater) without the Mariner profession: | |
− | + | {{#lst:蟹笼|targetedfreshwatercrabpot}} | |
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==鱼店出售== | ==鱼店出售== | ||
行 71: | 行 78: | ||
==参考== | ==参考== | ||
<references> | <references> | ||
− | <ref name="fishbitetime"> | + | <ref name="fishbitetime">See <samp>FishingRod::calculateTimeUntilFishingBite</samp> in the game code.</ref> |
− | <ref Name="GetChance"> | + | <ref Name="GetChance">See <samp>SpawnFishData::GetChance</samp> in the game code. The multiplier is applied after all modifiers except Luck, most notably applying after any Curiosity Lure buff, by far the most common modifier to Location chance.</ref> |
− | <ref name="Spawn_Rate"> | + | <ref name="Spawn_Rate">See <samp>GameLocation::GetGenericFishRequirements</samp> in the game code. The 1.66x multiplier is applied after fishing zone, fishing level, and curiosity lure modifiers, and the 0.9 cap.</ref> |
− | <ref name="Targeted_Bait_Loop"> | + | <ref name="Targeted_Bait_Loop">See <samp>GameLocation::GetFishFromLocationData</samp> in the game code. If a fish passes both random checks, it is hooked if either: there no targeted fish, it is the targeted fish, or at least two items in the list have already passed both checks.</ref> |
− | <ref name="Trash_Reason"> | + | <ref name="Trash_Reason">Since Trash exists at precedence 2000 in all areas, and is guaranteed to pass both checks, the only way to reach the end of the list twice is if Trash was the only item hooked on both loops. Therefore, the only items that can be hooked from this condition are Trash items.</ref> |
− | <ref name="Crab_Pots"> | + | <ref name="Crab_Pots">See <samp>CrabPot::DayUpdate</samp> in the game code.</ref> |
− | <ref name="Legendary_Precedence"> | + | <ref name="Legendary_Precedence">See <samp>Data/Locations.xnb</samp> in the game files for Precedence values.</ref> |
− | <ref name="Mines_Fishing"> | + | <ref name="Mines_Fishing">See <samp>MineShaft::GetFish</samp> in the game code.</ref> |
− | <ref name="Goby"> | + | <ref name="Goby">See <samp>Data/Locations.xnb</samp> in the game files.</ref> |
</references> | </references> | ||
於 2024年6月24日 (一) 18:02 的修訂
![]() ![]() 以下內容可能涉及到星露谷物語 1.6 版本的更新。如果想避免劇透,請謹慎閱讀。 |
針對性魚餌 | |
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增加釣到(魚的名字)的機率。 | |
信息 | |
來源 | 魚餌製造機 • 魚店 |
能量 | 不可食用 |
售出價格 | 0.1 × 魚 的價值 |
打造 | |
處理設備 | ![]() |
處理用時 | ![]() |
所需材料 | 任何魚 (1) |
產出 | 5-10 個針對性魚餌 |
針對性魚餌是一種特殊類型的魚餌,它可以增加釣上某種特定魚類的概率,前提是該魚可以在此時間段、此天氣和此季節在該區域被釣到。 它與魚餌一樣可以減少50%等待魚上鉤的時間。[1]
在魚餌製造機放入任何魚都可以產出5-10個(魚的名字)魚餌。魚餌會在遊戲內時間行進到下個10分鐘時打造完成。玩家每天還可以從魚店購買8-12個當季部分魚類的針對性魚餌,其價格是此種魚餌價值的兩倍(0.2x魚的價值)。
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不完整的翻譯 本文或部分尚未完全翻譯成中文。
歡迎您通過編輯幫助其建設。 |
影響
When using targeted bait, the Locational Chance[2] and Spawn Rate for the targeted fish are both multiplied by 1.66, after applying any relevant modifiers.[3] These chances are capped at 1, so in most cases the Locational Chance adjustment will have no effect as most fish have a Locational Chance of 1. However, the Spawn Rate normally has a cap of 0.9, so this adjustment can guarantee a fish passing that check, assuming that a different item is not hooked first. In addition, when choosing from the list of possible catches for the area, the game will look at the first three items to pass both the Spawn Rate and Location-based checks. If the targeted fish is among them, the player will hook the targeted fish. Otherwise, the player will hook the third item, whatever it may be. If the game reaches the end of the list of possible catches before three items have passed both checks, it will loop back to the beginning of the list and check each item a second time.[4] If it reaches the end of the list a second time, the player will hook 垃圾.[5]
注意
- Some fish, such as the 傳說魚類, 傳說魚類二代, and 釣魚潛艇 ignore Spawn Rate completely giving them an effective 100% Spawn Rate, regardless of the 1.66x multiplier. However, they still benefit from all other effects, including the Locational Chance multiplier and extra hook attempts.
- The 傳說魚類 and 傳說魚類二代 have earlier Precedence[6] than all other items in their locations, and so are always attempted on the first loop, regardless of Targeted Bait. This significantly reduces the impact of the extra hook attempts, as second attempt only occurs under the (highly unlikely) circumstance that less than 3 items pass their random checks on the first loop (including Trash, which is guaranteed to pass).
- 礦井 fish, other than 鬼魚, do not make use of the standard fishing algorithm at all, and so are unaffected by the usual effects of Targeted Bait. Instead, Targeted Bait provides a flat bonus to their hook chance. This is 10% for 石魚, 9% for 冰柱魚, and 8% for 岩漿鰻魚.[7]
- 蝦虎魚 is also unaffected by the usual effects of Targeted Bait. Instead, Targeted Bait provides a flat 20% increase to its Locational Chance and Goby still benefits from the extra hook attempts.[8]
蟹籠
Targeted Bait also works with 蟹籠, provided the player does not have the Mariner profession. Its effect depends on the base chance of the targeted fish, which is the chance to hook the fish provided all of the fish listed earlier in Data\Fish.xnb wasn't selected first. Specifically:[9]
Targeted Bait has no effect if the player has the Mariner profession.[9]
Below is the table detailing the chances for obtaining items with Crab Pot Targeted Bait (in saltwater) without the Mariner profession:
圖片 | 名稱 | %龍蝦魚餌 | %螃蟹魚餌 | %牡蠣魚餌 | %蛤魚餌 | %蝦魚餌 | %鳥蛤魚餌 | %蚌魚餌 |
---|---|---|---|---|---|---|---|---|
龍蝦 | 18.0% | 4.5% | 4.5% | 4.5% | 4.5% | 4.5% | 4.5% | |
螃蟹 | 7.2% | 25.7% | 8.6% | 8.6% | 8.6% | 8.6% | 8.6% | |
牡蠣 | 9.7% | 9.0% | 34.6% | 11.5% | 11.5% | 11.5% | 11.5% | |
蛤 | 8.3% | 7.6% | 6.3% | 29.4% | 9.8% | 9.8% | 9.8% | |
蝦 | 9.4% | 8.6% | 7.2% | 7.2% | 22.2% | 11.1% | 11.1% | |
鳥蛤 | 11.2% | 10.4% | 8.6% | 8.6% | 10.0% | 26.7% | 13.3% | |
蚌 | 9.2% | 8.5% | 7.1% | 7.1% | 8.2% | 6.2% | 21.8% | |
垃圾 | 27.0% | 25.7% | 23.1% | 23.1% | 25.2% | 21.6% | 19.3% |
Below is the table detailing the chances for obtaining items with Crab Pot Targeted Bait (in freshwater) without the Mariner profession:
圖片 | 名稱 | %蝸牛魚餌 | %小龍蝦魚餌 | %玉黍螺魚餌 |
---|---|---|---|---|
蝸牛 | 45.0% | 22.5% | 22.5% | |
小龍蝦 | 15.8% | 47.3% | 23.6% | |
玉黍螺 | 16.1% | 11.1% | 43.9% | |
垃圾 | 23.2% | 19.1% | 10.0% |
魚店出售
魚店每日會隨機售出8-12個某一類型的針對性魚餌,其單價是此種魚餌價值的兩倍。威利賣的魚餌種類取決於季節。以下是威利在不同季節會出售的針對性魚餌的表格。
季節 | 可能出售的針對性魚餌 |
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鯷魚魚餌,沙丁魚魚餌,鯛魚魚餌,大嘴鱸魚魚餌,小嘴鱸魚魚餌,鲶魚魚餌,鰻魚魚餌,比目魚魚餌,石魚魚餌 |
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河豚魚餌,金槍魚魚餌,沙丁魚魚餌,鯛魚魚餌,大嘴鱸魚魚餌,虹鱒魚魚餌,狗魚魚餌,紅鯔魚魚餌,章魚魚餌,大海參魚餌,比目魚魚餌,鱘魚魚餌,麻哈脂鯉魚餌,羅非魚魚餌,冰柱魚魚餌 |
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鯷魚魚餌,沙丁魚魚餌,鯛魚魚餌,大嘴鱸魚魚餌,小嘴鱸魚魚餌,鮭魚魚餌,章魚魚餌,鲶魚魚餌,鰻魚魚餌,午夜鯉魚魚餌,羅非魚魚餌,青花魚魚餌,岩漿鰻魚魚餌 |
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金槍魚魚餌,沙丁魚魚餌,鯛魚魚餌,大嘴鱸魚魚餌,大眼魚魚餌,河鱸魚餌,鲶魚魚餌,狗魚魚餌,紅鯔魚魚餌,魷魚魚餌,大海參魚餌,午夜鯉魚魚餌,鱘魚魚餌,青花魚魚餌,蛇齒單線魚魚餌,石魚魚餌,冰柱魚魚餌,岩漿鰻魚魚餌 |
使用
條件:訓練用魚竿和竹魚竿不能使用魚餌。只有玻璃纖維魚竿、銥金魚竿和高級銥金魚竿可以使用魚餌。
每次拋竿都會消耗一塊魚餌。魚餌用光時,遊戲會彈出一個通知提醒「你已經用掉了最後一塊魚餌」。
鍵鼠
若要把魚餌放進魚竿里,打開背包,滑鼠點擊魚餌( 左鍵或
右鍵,取決於你要放置多少魚餌),然後
右鍵魚竿。
手柄
在 Xbox 手柄上,按 選取一組魚餌(或按
選取單個魚餌),然後按
放在魚竿上。
在 PS4 手柄上, 按 選取一組魚餌(或按
選取單個魚餌),然後按
放在魚竿上。
在 Nintendo Switch 手柄上,打開背包,按 選取一組魚餌(或按
選取單個魚餌),然後按
放在魚竿上。
移動端
對於移動版,若要把魚餌放進魚竿里,打開背包並將魚餌拖到魚竿上即可。
收集包
不用於任何收集包.
送禮
村民的反應
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討厭 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
任務
不用於任何任務。
參考
- ↑ See FishingRod::calculateTimeUntilFishingBite in the game code.
- ↑ See SpawnFishData::GetChance in the game code. The multiplier is applied after all modifiers except Luck, most notably applying after any Curiosity Lure buff, by far the most common modifier to Location chance.
- ↑ See GameLocation::GetGenericFishRequirements in the game code. The 1.66x multiplier is applied after fishing zone, fishing level, and curiosity lure modifiers, and the 0.9 cap.
- ↑ See GameLocation::GetFishFromLocationData in the game code. If a fish passes both random checks, it is hooked if either: there no targeted fish, it is the targeted fish, or at least two items in the list have already passed both checks.
- ↑ Since Trash exists at precedence 2000 in all areas, and is guaranteed to pass both checks, the only way to reach the end of the list twice is if Trash was the only item hooked on both loops. Therefore, the only items that can be hooked from this condition are Trash items.
- ↑ See Data/Locations.xnb in the game files for Precedence values.
- ↑ See MineShaft::GetFish in the game code.
- ↑ See Data/Locations.xnb in the game files.
- ↑ 9.0 9.1 See CrabPot::DayUpdate in the game code.
歷史
設備 | ||
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工匠 | 蜂房 • 木桶 • 壓酪機 • 小桶 • 織布機 • 蛋黃醬機 • 產油機 • 罐頭瓶 • 烘乾機 • 熏魚機 | |
精煉 | 煤炭窯 • 寶石複製機 • 熔爐 • 重型熔爐 • 避雷針 • 回收機 • 種子生產器 • 史萊姆壓蛋器 • 史萊姆孵化器 • 樹液採集器 • 碎木機 • 蟲餌盒 • 高級蟲餌盒 • 魚餌製造機 • 重型樹液採集器 • 太陽能板 • 鴕鳥孵化器 • 碎骨機 • 晶球破開器 • 蘑菇樹樁 | |
耕種 | 肥料 | 初級肥料 • 高級肥料 • 頂級肥料 • 初級保濕土壤 • 高級保濕土壤 • 頂級保濕土壤 • 生長激素 • 高級生長激素 • 頂級生長激素 • 樹肥 |
灑水器 | 銥制灑水器 • 優質灑水器 • 灑水器 | |
其他 | 稻草人 • 稀有稻草人 • 豪華稻草人 • 花盆 | |
釣魚 | 魚餌 | 魚餌 • 磁鐵 • 萬能魚餌 • 高級魚餌 • 挑戰魚餌 • 魔法魚餌 • 針對性魚餌 |
漁具 | 倒刺鉤 • 軟木塞浮標 • 精裝旋式魚餌 • 鉛制浮標 • 旋式魚餌 • 陷阱浮標 • 尋寶者 • 聲納浮漂 • 優質浮標 • 珍稀誘鉤 | |
其他 | 蟹籠 | |
炸彈 | 櫻桃炸彈 • 炸彈 • 超級炸彈 | |
圍欄 | 大門 • 硬木圍欄 • 鐵圍欄 • 石圍欄 • 木圍欄 | |
存儲 | 寶箱 • 祝尼魔箱 • 迷你冰箱 • 石箱 • 大箱子 • 石制大箱子 | |
標牌 | 深色牌子 • 石牌 • 木牌 • 文字標牌 | |
雜項 | 樓梯 • 工具 • 工作檯 • 咖啡機 • 野炊工具 • 仙塵 • 農場電腦 • 加料器 • 迷你點唱機 • 縫紉機 • 電話 • 便攜帳篷 • 分解機 • 迷你出貨箱 • 迷你鍛造台 • 鐵砧 • 祝福雕像 • 矮人之王雕像 |