更改

添加19字节 、 2020年12月22日 (二) 08:37
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:* Improved game menus and HUD:
 
:* Improved game menus and HUD:
 
:** 社交页面现在会显示你今天是否和NPC聊过天。
 
:** 社交页面现在会显示你今天是否和NPC聊过天。
:** The cooking tab now shows the recipe for an item when you hover over it.
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:** (目录里的)烹饪页面现在会显示食物的烹饪配方。
:** The cooking tab now fades icons for recipes you know but haven't made yet.
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:** 烹饪页面现在会用虚化的图标显示你知道配方但尚未做出的食物。
 
:** The cooking/crafting tooltips now show the number produced.
 
:** The cooking/crafting tooltips now show the number produced.
 
:** The inventory menu's organize button now combines partial item stacks.
 
:** The inventory menu's organize button now combines partial item stacks.
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:** You can now press `ESC` or controller `B` to move the held item to your inventory (or drop it if you have no more inventory room).
 
:** You can now press `ESC` or controller `B` to move the held item to your inventory (or drop it if you have no more inventory room).
 
:** While holding a purchase, the inventory now highlights items you can stack it with.
 
:** While holding a purchase, the inventory now highlights items you can stack it with.
:* Improved sprinklers:
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:* 洒水器优化:
:** Sprinklers can now water Slime Hutch troughs.
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:** 洒水器现在可以给史莱姆小屋里的水槽添水。
:** Hoes no longer remove sprinklers.
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:** 锄头不会再把洒水器敲下来。
:* Improved [[Journey of the Prairie King]]:
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:* 优化 [[ 草原之王大冒险]]:
:** Progress can now be saved and resumed, so it can be completed in multiple sessions.
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:** 中途退出时进度可以被保存。Progress can now be saved and resumed, so it can be completed in multiple sessions.
:** You now also replay the original difficulty even if you've already completed it. (Previously it would increase difficulty automatically, which is now a New Game+ mode.)
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:** 即使通关后也可以重玩初始难度。(之前在通关后会自动增加难度,现在将其变成“新游戏+ ”的模式。)
 
:* Improved game options:
 
:* Improved game options:
 
:** added option to choose between multiple fish-bite chime sounds;
 
:** added option to choose between multiple fish-bite chime sounds;
:** added option to mute farm animals and pets;
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:** 新增让农场动物噤声的选项;
 
:** you can now scale the UI independently of the view zoom;
 
:** you can now scale the UI independently of the view zoom;
 
:** increased maximum zoom from 120% to 200%.
 
:** increased maximum zoom from 120% to 200%.
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