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删除149字节 、 2017年7月17日 (一) 13:45
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===动物的生育===
 
===动物的生育===
Similar to animal attacks, if there are no other events occurring in the night, there will be a 50% chance that the game will attempt an animal birth event. The game searches through all buildings for an upgraded Barn that isn't full. The game then makes another check where there is a 0.55% * (the number of animals inside) chance of proceeding with the event. For example, an upgraded barn with three animals inside would have a 1.65% chance of passing this check. If the building fails this check, the game will continue going through all buildings until none are left.
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类似于动物袭击,如果在夜间没有其他的事件发生,游戏将有50% 的几率触发一个动物生育事件。游戏会搜寻没有满的升级后的畜棚。游戏还会有一个 0.55% * ( 拥有的动物数量) 的几率开始事件。例如,一个升级后的畜棚里有3个动物将有一个 1.65% 的几率开始检查。如果建筑物没有通过此检查,游戏将继续搜寻所有建筑物直到结束。
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If a barn passes all these checks, a random animal inside is chosen. If the animal is not a baby and has pregnancy enabled, that animal will give birth.
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如果畜棚通过所有的那些检查,会随机选择一个里面的动物。如果动物没有幼崽或怀孕,动物将生育幼崽。
    
==鸡舍动物==
 
==鸡舍动物==
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