− | There's a 50% chance the farm animal birth is selected. The event randomly chooses one upgraded [[Barn]] that isn't full (each with a chance equal to ''0.55% * number of animals inside'', ''e.g.,'' 1.65% for three animals), then one random animal in that building. If no building is selected or the animal can't give birth (''e.g.,'' it's a baby or pregnancy is disabled for that animal), the event does nothing.
| + | 有50% 的机会选择该事件。该事件首先随机选择一个未住满的(至少升级一次的)[[ 畜棚]] (每个的几率等于 ''0.55% * 居住的动物数量'' ,'' 例如:'' 三只动物的几率为 1.65% ),然后在该建筑物中随机选择一只动物。如果未选择建筑物或选择的动物无法分娩('' 例如,'' 动物幼崽或无法怀孕的动物),则该事件不执行。 |