第8行: |
第8行: |
| | | |
| ==[[File:PS4 logo.png|44px]] PlayStation 4== | | ==[[File:PS4 logo.png|44px]] PlayStation 4== |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added the ability to take screenshots of the farm. |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine levels. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.31=== |
| + | : Stardew Valley 1.31 on PlayStation 4 was released on 28 September 2019. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed periodic crash when playing co-op. |
| + | ::* Fixed memory leak in co-op. |
| + | ::* Fixed localized names for crafting recipes. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 on PlayStation 4 was released on 24 September 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | :; New content |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <tt>/credits</tt> chat command. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (e.g. torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[shed]] door. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[scythe]] not giving XP. |
| + | ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[The Mines|mine]] level 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. |
| + | ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Fixed crash viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.2=== |
| + | : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. |
| + | ::* When using a controller, pressing the back button will skip events that are skippable. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fixed crashes while loading save files. |
| + | ::* Fixed crashes while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | ===1.03=== |
| + | : Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017]. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Share overlay image in PS4 streams has been removed. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
| + | ::* Fixed crash when hatching / buying baby blue chickens. |
| + | ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. |
| + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
| + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
| + | ::* Fixed a golden pumpkin duplication exploit. |
| + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
| + | ::* Fixed crashes while saving. |
| + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
| + | ::* Missing heart characters have been fixed. |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. |
| + | |
| + | :; Changes |
| + | |
| + | ::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. |
| + | ::* The shipping menu can now be closed by pressing the TOUCH PAD button. |
| + | ::* The CIRCLE button can now be used to close Grandpa’s letter. |
| + | ::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. |
| + | ::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. |
| + | ::* Made harvesting easier by also checking beneath the player when pressing the CROSS button. |
| + | ::* SQUARE button can now be held down to auto-repeat while in menus. |
| + | ::* The TOUCH PAD button can now be used to advance the “Level Up” dialog. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). |
| + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
| + | ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. |
| + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
| + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
| + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
| + | ::* We now show the ground placement indicator for seeds, like other objects. |
| + | ::* Fixed incorrect tool hit location in some situations. |
| + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
| + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
| + | ::* Fixed toolbar becoming stuck partially transparent. |
| + | |
| + | ===1.0=== |
| + | : Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). |
| + | ::* Adjusted mouse speed/tracking when moving over something clickable. |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | ==[[File:PS Vita logo.png|50px]] PS Vita== |
| + | The latest version for PS Vita is equivalent to {{version|1.2.33|PC version 1.2.33}}. This platform [https://twitter.com/ConcernedApe/status/1179184692387442688 likely won't receive later content updates] (including multiplayer) due to platform limitations. |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crash which could occur when using the Hoe within the mines. |
| + | ::* Fixed crash during Shane's two-heart event. |
| + | ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. |
| + | ::* Fixed periodic crash which could occur after several hours of gameplay. |
| + | |
| + | ===1.01=== |
| + | : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fix crash when earning PS trophies already earned on a linked PS4 save. |
| + | |
| + | ===1.0=== |
| + | : Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier). |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | ==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>== |
| + | The latest version for Switch is equivalent to {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added the ability to take screenshots of the farm. |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed controller applet not appearing when docking. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 10 January 2020, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine levels. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | ; Changes |
| + | |
| + | :* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | :* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <tt>/credits</tt> chat command. |
| + | :* Centered [[shed]] door. |
| + | |
| + | ; Bug fixes |
| + | |
| + | :* Fixed bug where music doesn't correctly play in the morning. |
| + | :* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | :* Fixed furniture rotation bug for "stools". |
| + | :* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.3.33=== |
| + | : Stardew Valley 1.3.33 on Switch was released on 21 January 2019. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Improved performance in locations with lots of light sources (e.g. torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Tweaked new "H" [[health]] icon. |
| + | |
| + | :; Bug Fixes |
| + | |
| + | ::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction. |
| + | ::* Fixed "fishing stance" visual glitches in multiplayer. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]]. |
| + | ::* Improved Chinese translations. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crops harvested with a scythe not giving XP. |
| + | ::* Fixed bee houses always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | |
| + | :; Changes specific to Switch |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. (This was [https://community.playstarbound.com/threads/stardew-valley-switch-multiplayer-known-issues-fixes.150754/#post-3320439 required by Nintendo since it can cause crashes].) |
| + | |
| + | ===1.2.36=== |
| + | : Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017]. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Players should see a significant improvement on save times! Also, the saving screen is now animated. |
| + | ::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported! |
| + | ::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. |
| + | ::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. |
| + | ::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. |
| + | ::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. |
| + | ::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. |
| + | ::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. |
| + | ::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. |
| + | ::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. |
| + | ::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. |
| + | ::* Morning music is no longer looped endlessly, and now fades out during the day as it should. |
| + | ::* Fixed a crash that occurred when opening the journal with no quests. |
| + | ::* Fixed occasional inability to select certain items in the crafting menu. |
| + | ::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. |
| + | ::* Fixed button controls for the Prairie King minigame shooting in the wrong direction. |
| + | ::* Fixed occasional left channel audio crackling |
| + | ::* Fixed lack of vibration in handheld mode |
| + | |
| + | ===1.2.35=== |
| + | : Stardew Valley 1.2.35 on Switch was released on 05 October 2017. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added an extended message on the saving screen warning the player not to turn off the console. |
| + | |
| + | ===1.2.34=== |
| + | : Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier). |
| + | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. |
| + | ::* When using a controller, pressing the back button will skip events that are skippable. |
| + | |
| + | :; Bug fixes (equivalent to PC) |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fixed crashes while loading save files. |
| + | ::* Fixed crashes while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | :; Bug fixes (specific to Switch) |
| + | |
| + | ::* Fixed a few instances of cases where altering the zoom level breaks UI layout. |
| + | ::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event. |
| + | |
| + | ==[[File:Xbox One Logo.png|20px]] Xbox One== |
| + | The latest version for Xbox One is equivalent to {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine levels. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | :; New content |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <tt>/credits</tt> chat command. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (e.g. torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[shed]] door. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[scythe]] not giving XP. |
| + | ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[The Mines|mine]] level 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. |
| + | ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Fixed crash viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| ===1.2=== | | ===1.2=== |
| : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. | | : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. |