Each monster type has a unique ID (stored in the <samp>Name</samp> field) which can be used to spawn it (e.g. via [[Modding:Console commands|console commands]]), and is used to track kills for the [[Adventurer's Guild]] monster eradication goals. These are the IDs for vanilla monsters: | Each monster type has a unique ID (stored in the <samp>Name</samp> field) which can be used to spawn it (e.g. via [[Modding:Console commands|console commands]]), and is used to track kills for the [[Adventurer's Guild]] monster eradication goals. These are the IDs for vanilla monsters: |