合作

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Jophins讨论 | 贡献2018年8月19日 (日) 03:25的版本 →‎Gameplay
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Robin building.png
“我这里还有很多事情需要处理。”
— 罗宾

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最后编辑Jophins于2018-08-19 03:25:39.

A screenshot of multiplayer showing two cabins and two players.

Multiplayer is an optional game mode in which 1–4 players can play in the same world over LAN or the Internet. Each player needs their own copy of the game (split-screen isn't supported), but GOG and Steam players can crossplay with each other. The player who created the world has the save file, can launch it in multiplayer mode, and can switch back to single-player anytime. Other players can connect via Steam (non-Steam support is planned but not yet announced).

Features

Multiplayer is mostly identical to single-player. Here are some features specific to multiplayer-only.

小屋

The farm can contain up to 3 小屋 (selectable during farm creation). For each cabin built, one player can join the farm. If the farm starts with less than 3 cabins, Robin can build more (up to 3 total) on the farm for data-sort-value="100">Gold.png100金 each. Cabin-building is instantaneous, so extra cabins can be built on the first day.

The host player can also demolish a cabin at any time. Demolishing a cabin removes its occupant from the game.

A cabin can be upgraded at the Carpenter's Shop twice, by the farmhand who occupies it (not by the host or any other player). The final cellar upgrade is not available for cabins. The interior layout of an upgraded cabin is identical to the interior of an upgraded farmhouse, with one exception: the fireplace is replaced by a chest of drawers that holds the farmhand's inventory when the farmhand is not online. This chest of drawers cannot be moved and cannot be accessed by the farmhand who owns it.

Profit margins

When creating a new multiplayer save, you can choose a profit margin of 25%, 50%, 75%, or default (100%). This helps rebalance multiplayer by reducing the gold obtained when selling most items (including crops, forage, minerals, and cooked foods). For example, at 25% profit margin you can sell Wheat for 6g instead of 25g.

Purchase prices for seeds at Pierre's General Store and purchase prices for Grass Starter, Sugar, Wheat Flour, and Rice at JojaMart are scaled as well. Prices for other items (including Blacksmith and Fish Shop shop items, buildings, and tool upgrades) and quest gold rewards are not affected.

This makes gold much harder to come by in the early game; progressing in all your skills evenly, crafting items, and completing Help Wanted quests becomes far more important. For example, Willy still sells Crab Pots for 1500g despite your reduced income, so mining iron and crafting your own may be more economical.

Note that there's no profit margin option when creating a single-player save. However, you can create a multiplayer save by choosing "Co-op" at the main menu instead of "New", then "Load" it in single-player after the save file is created. That will give you a single-player save with your selected profit margin.

游戏性

  • 一些决定是有所有玩家共同完成通过点击对话或进入区域:
    • 通过一起上床来决定什么时候睡觉;
    • 通过一起进入区域来决定什么时候开始节日;
    • 是否修复社区中心或者购买joja会员;
    • 使用暂停指令决定什么时候暂停(在多人游戏里打开菜单不会暂停游戏).
  • 所有玩家共享相同的金钱和农场土地。
  • 每位玩家有独立的能量条, 技能等级和与NPC之间的关系。
  • 每位NPC只能与以为玩家结婚,如果多位玩家征求同样的配偶,最先求婚的人能够赢得TA的芳心。
  • 玩家之间的互动:
    • 玩家能互相结婚并养育孩子。 玩家之间可以使用结婚戒指进行求婚。结婚戒指配方能用500g在 旅行货车购买 ,玩家能够使用5个铱锭和1个五彩碎片来制作结婚戒指。
    • 玩家之间能在 花舞节上跳舞 (无需任何条件).