更改

无编辑摘要
第9行: 第9行:  
}}
 
}}
   −
{{翻译}}
   
 将'''蟹笼'''放置在任意水域边,然后放入任意[[鱼饵]],即可在第二天从蟹笼中收获[[鱼#蟹笼鱼类|小鱼小虾]]。在获得[[技能#钓鱼|诱饵大师]]技能之后,蟹笼不需要装鱼饵,也可在第二天获得产出。放置蟹笼、往蟹笼中投放鱼饵、收获蟹笼中的物品均不消耗[[能量]]。
 
 将'''蟹笼'''放置在任意水域边,然后放入任意[[鱼饵]],即可在第二天从蟹笼中收获[[鱼#蟹笼鱼类|小鱼小虾]]。在获得[[技能#钓鱼|诱饵大师]]技能之后,蟹笼不需要装鱼饵,也可在第二天获得产出。放置蟹笼、往蟹笼中投放鱼饵、收获蟹笼中的物品均不消耗[[能量]]。
   第119行: 第118行:  
|<p>[[File:Fish.png|24px]] [[鱼#食谱|需要用到“鱼”的料理]]</p>{{Bundle|Crab Pot}}
 
|<p>[[File:Fish.png|24px]] [[鱼#食谱|需要用到“鱼”的料理]]</p>{{Bundle|Crab Pot}}
 
|}
 
|}
'''Note:''' If the player has the Mariner profession, the chances of obtaining each fish is equal (at 14.3%) regardless of the bait used or the body of the water the Crab Pot is placed in.
+
''' 注意:''' 如果玩家拥有[[技能#钓鱼|水手]]职业,那么无论蟹笼放置在何处、使用何种鱼饵,获得每种鱼的概率都是相等的( 14.3% )。
   −
If the player does not have the Mariner profession and uses either [[Deluxe Bait]], [[Wild Bait]], or any type of [[Targeted Bait]] (except for Crab Pot saltwater fish), the percent chance of obtaining each Crab Pot item is multiplied by 1.125 in the table above. The table below shows the chance of getting each item if Targeted Bait for Crab Pot saltwater fish is used and the player does not have the Mariner profession.<ref name="targeted_bait" />
+
如果玩家没有水手职业并且在蟹笼中使用[[ 高级鱼饵]] [[ 万能鱼饵]] 或是任何除海洋蟹笼鱼类外的[[ 针对性鱼饵]] ,则获得每种蟹笼鱼类的概率在上表基础上乘以 1.125 。如果玩家没有水手职业并使用了某种海洋蟹笼鱼类的针对性鱼饵,则获得对应鱼类的概率会提升,详见下表。<ref name="targeted_bait" />
 
<section begin="targetedsaltwatercrabpot" /><!-- Transcluded onto Targeted Bait page -->
 
<section begin="targetedsaltwatercrabpot" /><!-- Transcluded onto Targeted Bait page -->
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
!class="unsortable"|Image
+
!class="unsortable"| 图片
!Name
+
! 名称
!% Lobster Bait
+
!% 龙虾鱼饵
!% Crab Bait
+
!% 螃蟹鱼饵
!% Oyster Bait
+
!% 牡蛎鱼饵
!% Clam Bait
+
!% 蛤鱼饵
!% Shrimp Bait
+
!% 虾鱼饵
!% Cockle Bait
+
!% 鸟蛤鱼饵
!% Mussel Bait
+
!% 蚌鱼饵
 
|-
 
|-
 
|[[File:Lobster.png|24px|center]]
 
|[[File:Lobster.png|24px|center]]
|[[Lobster]]
+
|[[ 龙虾]]
 
|18.0%
 
|18.0%
 
|4.5%
 
|4.5%
第145行: 第144行:  
|-
 
|-
 
|[[File:Crab.png|24px|center]]
 
|[[File:Crab.png|24px|center]]
|[[Crab]]
+
|[[ 螃蟹]]
 
|7.2%
 
|7.2%
 
|25.7%
 
|25.7%
第155行: 第154行:  
|-
 
|-
 
|[[File:Oyster.png|24px|center]]
 
|[[File:Oyster.png|24px|center]]
|[[Oyster]]
+
|[[ 牡蛎]]
 
|9.7%
 
|9.7%
 
|9.0%
 
|9.0%
第165行: 第164行:  
|-
 
|-
 
|[[File:Clam.png|24px|center]]
 
|[[File:Clam.png|24px|center]]
|[[Clam]]
+
|[[ ]]
 
|8.3%
 
|8.3%
 
|7.6%
 
|7.6%
第175行: 第174行:  
|-
 
|-
 
|[[File:Shrimp.png|24px|center]]
 
|[[File:Shrimp.png|24px|center]]
|[[Shrimp]]
+
|[[ ]]
 
|9.4%
 
|9.4%
 
|8.6%
 
|8.6%
第185行: 第184行:  
|-
 
|-
 
|[[File:Cockle.png|24px|center]]
 
|[[File:Cockle.png|24px|center]]
|[[Cockle]]
+
|[[ 鸟蛤]]
 
|11.2%
 
|11.2%
 
|10.4%
 
|10.4%
第195行: 第194行:  
|-
 
|-
 
|[[File:Mussel.png|24px|center]]
 
|[[File:Mussel.png|24px|center]]
|[[Mussel]]
+
|[[ ]]
 
|9.2%
 
|9.2%
 
|8.5%
 
|8.5%
第205行: 第204行:  
|-
 
|-
 
|[[File:Trash (item).png|24px|center]]
 
|[[File:Trash (item).png|24px|center]]
|[[Trash]]
+
|[[ 垃圾]]
 
|27.0%
 
|27.0%
 
|25.7%
 
|25.7%
第255行: 第254行:  
|{{name|Strange Bun|link=奇怪的小面包}}{{name|Fish Stew|link=烩鱼汤}}<p>[[File:Fish.png|24px]] [[鱼#食谱|需要用到“鱼”的料理]]</p>{{Bundle|Crab Pot}}
 
|{{name|Strange Bun|link=奇怪的小面包}}{{name|Fish Stew|link=烩鱼汤}}<p>[[File:Fish.png|24px]] [[鱼#食谱|需要用到“鱼”的料理]]</p>{{Bundle|Crab Pot}}
 
|}
 
|}
'''Note:''' If the player has the Mariner profession, the chances of obtaining each fish is equal (at 33.3%) regardless of the bait used or the body of the water the Crab Pot is placed in.
+
''' 注意:''' 如果玩家拥有[[技能#钓鱼|水手]]职业,那么无论蟹笼放置在何处、使用何种鱼饵,获得每种鱼的概率都是相等的( 33.3% )。
   −
On the [[Farm Maps#Beach|Beach Farm]] pond, if the player does not have the [[Skills#Fishing|Mariner]] profession, the percent chance of obtaining each Crab Pot item is multiplied by 0.69 in the table above, as trash is more likely to be caught there.<ref name="beach_farm_pond" /> If the player does not have the Mariner profession and uses either [[Deluxe Bait]], [[Wild Bait]], or any type of [[Targeted Bait]] (except for Crab Pot freshwater fish), the percent chance of obtaining each Crab Pot item is multiplied by 1.125 in the table above. On the Beach Farm pond, the percent chance of obtaining each Crab Pot item chance is multiplied by 0.97 in the table above, or by 1.405 for the modified percentages, taking into account the previous 0.69 multiplier. The table below shows the chance of getting each item if Targeted Bait for Crab Pot freshwater fish is used and the player does not have the Mariner profession in all areas except for the Beach Farm pond. For the Beach Farm pond, the percent chance of obtaining each Crab Pot item is multiplied by 0.861 in the table below, with the percent chance of trash adjusted accordingly.<ref name="targeted_bait" />
+
[[ 农场地图| 海滩农场]] 的水池里,当玩家没有[[ 技能# 钓鱼| 水手]] 职业时,获得每种蟹笼鱼类的概率在上表基础上乘以 0.69 ,因为那里相较其他地方更可能得到垃圾。<ref name="beach_farm_pond" /> 如果玩家没有水手职业并且在蟹笼中使用[[ 高级鱼饵]] [[ 万能鱼饵]] 或是任何除淡水蟹笼鱼类外的[[ 针对性鱼饵]] ,则获得每种蟹笼鱼类的概率在上表基础上乘以 1.125 。在海滩农场的水池里,获得每种蟹笼鱼类的概率在上表基础上乘以 0.97 ,或是在之前已乘以 0.69 的基础上再乘以 1.405 。如果玩家没有水手职业并使用了某种淡水蟹笼鱼类的针对性鱼饵,则获得对应鱼类的概率会提升,下表详细给出了不同的针对性鱼饵在除海滩农场水池外其他所有淡水水域使用时获得各种鱼类的概率。在海滩农场的水池,获得每种蟹笼鱼类的概率在下表基础上乘以 0.861 ,获得垃圾的概率相应上升。<ref name="targeted_bait" />
 
<section begin="targetedfreshwatercrabpot" /><!-- Transcluded onto Targeted Bait page -->
 
<section begin="targetedfreshwatercrabpot" /><!-- Transcluded onto Targeted Bait page -->
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
!class="unsortable"|Image
+
!class="unsortable"| 图片
!Name
+
! 名称
!% Snail Bait
+
!% 蜗牛鱼饵
!% Crayfish Bait
+
!% 小龙虾鱼饵
!% Periwinkle Bait
+
!% 玉黍螺鱼饵
 
|-
 
|-
 
|[[File:Snail.png|24px|center]]
 
|[[File:Snail.png|24px|center]]
|[[Snail]]
+
|[[ 蜗牛]]
 
|45.0%
 
|45.0%
 
|22.5%
 
|22.5%
第273行: 第272行:  
|-
 
|-
 
|[[File:Crayfish.png|24px|center]]
 
|[[File:Crayfish.png|24px|center]]
|[[Crayfish]]
+
|[[ 小龙虾]]
 
|15.8%
 
|15.8%
 
|47.3%
 
|47.3%
第279行: 第278行:  
|-
 
|-
 
|[[File:Periwinkle.png|24px|center]]
 
|[[File:Periwinkle.png|24px|center]]
|[[Periwinkle]]
+
|[[ 玉黍螺]]
 
|16.1%
 
|16.1%
 
|11.1%
 
|11.1%
第285行: 第284行:  
|-
 
|-
 
|[[File:Trash (item).png|24px|center]]
 
|[[File:Trash (item).png|24px|center]]
|[[Trash]]
+
|[[ 垃圾]]
 
|23.2%
 
|23.2%
 
|19.1%
 
|19.1%
第315行: 第314行:  
==参考==
 
==参考==
 
<references>
 
<references>
    <ref name="bait">参见<samp>CrabPot::DayUpdate</samp></ref>
+
    <ref name="bait">参见 <samp>CrabPot::DayUpdate</samp> </ref>
 
    <ref name="crabpot_chance">蟹笼捕获的内容物由<samp>CrabPot::DayUpdate</samp>决定。对于水手职业来说,没有获得垃圾的机率,所有生物的机率相同。对于非水手职业,有20%的机率出现垃圾,然后用 <samp>Fish.xnb</samp> 中指定的机率依次检查每个生物。这种算法的一个结果是,找到一个给定生物的实际机率比输入文件中的值要小,因为只有在垃圾物品和之前所有生物都没有通过测试的情况下才能找到它。如果没有找到生物,代码就会回落到垃圾;这就增加了18%的垃圾机率(对于放置在海洋和淡水水域的蟹笼都适用)。</ref>
 
    <ref name="crabpot_chance">蟹笼捕获的内容物由<samp>CrabPot::DayUpdate</samp>决定。对于水手职业来说,没有获得垃圾的机率,所有生物的机率相同。对于非水手职业,有20%的机率出现垃圾,然后用 <samp>Fish.xnb</samp> 中指定的机率依次检查每个生物。这种算法的一个结果是,找到一个给定生物的实际机率比输入文件中的值要小,因为只有在垃圾物品和之前所有生物都没有通过测试的情况下才能找到它。如果没有找到生物,代码就会回落到垃圾;这就增加了18%的垃圾机率(对于放置在海洋和淡水水域的蟹笼都适用)。</ref>
 
    <ref name="goldperday">参见[[:en:Talk:Crab Pot#Updated Gold per Day|英文讨论页]]中的计算过程。</ref>
 
    <ref name="goldperday">参见[[:en:Talk:Crab Pot#Updated Gold per Day|英文讨论页]]中的计算过程。</ref>
    <ref name="beach_farm_pond">See <samp>Data\Locations.xnb</samp> in the game files. The value of <samp>CrabPotJunkChance</samp> is 0.45 for the Beach Farm pond while it is 0.2 everywhere else.</ref>
+
    <ref name="beach_farm_pond"> 参见游戏文件中的 <samp>Data\Locations.xnb</samp> 。海滩农场水池的 <samp>CrabPotJunkChance</samp> 值为 0.45 ,其他淡水水域为 0.2 </ref>
    <ref name="targeted_bait">See <samp>CrabPot::DayUpdate</samp> in the game code. Each creature is checked in the same way as normal, but the chance specified in <samp>Fish.xnb</samp> is increased for the targeted fish. Specifically, it is quadrupled if the value is less than 0.1, tripled if the value is less than 0.2, and doubled otherwise. This code is skipped if the player has the Mariner profession.</ref>
+
    <ref name="targeted_bait"> 参见游戏代码中的 <samp>CrabPot::DayUpdate</samp> 。每种鱼都以与正常情况相同的方式进行检查,但目标鱼类在 <samp>Fish.xnb</samp> 中原定的概率会增加。具体地说,如果值小于 0.1 ,则概率为 4 倍;如果值小于 0.2 ,则为 3 倍;其他情况为 2 倍。如果玩家拥有水手职业,则跳过此代码。</ref>
 
</references>
 
</references>
  
120

个编辑