「技能」修訂間的差異
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{| class=wikitable | {| class=wikitable | ||
− | |style="min-width: 85px;" |[[File:Farming_Skill_Icon.png|24px|link=]] [[技能# | + | |style="min-width: 85px;" |[[File:Farming_Skill_Icon.png|24px|link=]] [[技能# 耕种|耕种]] |
|可以通过收获[[农作物]]、照顾动物来获取经验值。每级都会增加1点锄头和喷壶的[[精通]]。 | |可以通过收获[[农作物]]、照顾动物来获取经验值。每级都会增加1点锄头和喷壶的[[精通]]。 | ||
|- | |- | ||
− | |[[File:Mining_Skill_Icon.png|24px|link=]] [[技能# | + | |[[File:Mining_Skill_Icon.png|24px|link=]] [[技能# 采矿|采矿]] |
|可以通过敲碎石头和采矿来获取经验值。每级会增加1点镐头的[[精通]]。 | |可以通过敲碎石头和采矿来获取经验值。每级会增加1点镐头的[[精通]]。 | ||
|- | |- | ||
− | |[[File:Foraging_Skill_Icon.png|24px|link=]] [[技能# | + | |[[File:Foraging_Skill_Icon.png|24px|link=]] [[技能# 觅食|觅食]] |
|可以通过觅食物品和砍伐树木来获取经验值。每级会增加1点斧头的精通。 | |可以通过觅食物品和砍伐树木来获取经验值。每级会增加1点斧头的精通。 | ||
|- | |- | ||
− | |[[File:Fishing_Skill_Icon.png|24px|link=]] [[技能# | + | |[[File:Fishing_Skill_Icon.png|24px|link=]] [[技能# 钓鱼|钓鱼]] |
|通过成功钓起一条鱼来获取经验值。每级会增加1点鱼竿的[[精通]]。 | |通过成功钓起一条鱼来获取经验值。每级会增加1点鱼竿的[[精通]]。 | ||
|- | |- | ||
− | |[[File:Combat_Skill_Icon.png|24px|link=]] [[技能# | + | |[[File:Combat_Skill_Icon.png|24px|link=]] [[技能# 战斗|战斗]] |
|通过与[[怪物]]作战来获取经验值,每级会增加人物5点[[生命值]]。 | |通过与[[怪物]]作战来获取经验值,每级会增加人物5点[[生命值]]。 | ||
|} | |} |
於 2017年2月17日 (五) 15:06 的修訂
不完整的翻譯 本文或部分尚未完全翻譯成中文。
歡迎您通過編輯幫助其建設。 |
新手指南 | 玩家角色 | 遊戲設置 | 操作方式 | 移動端 操作方式 |
生命值 | 能量值 | 技能 | 遊戲內時間 |
技能是玩家的一項屬性,通過使用不同的工具進行不同的活動,便可積累該領域的技能經驗值,進而提升對應的技能等級。更高的技能等級允許玩家解鎖該領域內的合成配方,或是選擇加成巨大的專業技能來進一步強化人物特長。需要注意的是,通過技能升級解鎖的配方需要在該日結束完畢,進行完自動存檔後才能獲得。
每項技能都有等級,在5級和10級的時候,玩家可以選擇其中一項專精。專精效果立即生效,例如:釣魚5級的「漁夫」專精能使你在農場箱子中的魚在次日清晨售價提高25%。每一類技能等級提升所需的經驗值數量是相同的,詳見下表:
等級 | 所需經驗 |
---|---|
1 | 100 |
2 | 380 |
3 | 770 |
4 | 1300 |
5 | 2150 |
6 | 3300 |
7 | 4800 |
8 | 6900 |
9 | 10000 |
10 | 15000 |
許多技能都可以通過吃特定的食物來臨時提高等級。這些增益效果會以Buff圖標的形式展示在玩家的時鐘面板旁邊。通過技能面板,玩家能夠直觀的查看自己人物角色的技能等級狀況。
以下列舉了獲得技能經驗的方法,但也有可能還有未被發現其他方法。
耕種 | 可以通過收穫農作物、照顧動物來獲取經驗值。每級都會增加1點鋤頭和噴壺的精通。 |
採礦 | 可以通過敲碎石頭和採礦來獲取經驗值。每級會增加1點鎬頭的精通。 |
覓食 | 可以通過覓食物品和砍伐樹木來獲取經驗值。每級會增加1點斧頭的精通。 |
釣魚 | 通過成功釣起一條魚來獲取經驗值。每級會增加1點魚竿的精通。 |
戰鬥 | 通過與怪物作戰來獲取經驗值,每級會增加人物5點生命值。 |
專精
技能專精會影響使用工具消耗的體力值,每提高一點專精,對應的使用工具消耗體力減少0.1。[1].
每次使用十字鎬、斧頭、鋤頭和噴壺會消耗2點體力值,而魚竿則會消耗8點。每升級一次噴壺,蓄力使用會多消耗2點體力,當蓄力使用滿級的銥噴壺則會消耗10點體力。
受專精影響的工具
耕種
覓食
釣魚
採礦
不受專精影響的工具
不消耗體力的工具
- 武器:劍、錘、匕首、彈弓
- 鐮刀
恆定消耗4點體力值的工具
Farming
- See also: Farming
Farming Skill is gained by harvesting crops. Caring for animals also adds experience: Petting, milking, and shearing farm animals or picking up an animal product inside a barn or coop each give 5 experience points. Hoe and watering can usage does not give experience by itself. Each level grants +1 proficiency to the hoe and watering can.
等級1 | 等級2 | 等級3 | 等級4 | 等級5 | |
---|---|---|---|---|---|
打造配方: | 打造配方: | 打造/烹飪配方: | 打造配方: | 選擇一個職業: | |
稻草人 初級肥料 | 蛋黃醬機 石圍欄 灑水器 | 蜂房 生長激素 農夫午餐 | 罐頭瓶 初級保濕土壤 鐵圍欄 | 畜牧人
|
農耕人
|
等級6 | 等級7 | 等級8 | 等級9 | 等級10 | |
打造配方: | 打造配方: | 打造配方: | 打造配方: | 畜牧人: | 農耕人: |
壓酪機 硬木圍欄 優質灑水器 | 織布機 | 產油機 小桶 高級生長激素 | 種子生產器 銥制灑水器 高級肥料 | 雞舍大師 | 工匠 |
牧羊人 | 農業學家
|
Each crop harvested is worth experience points based on the value of the crop. The values of each crop are as follows:
Crop | Exp per harvest | Crop | Exp per harvest | Crop | Exp per harvest | Crop | Exp per harvest |
---|---|---|---|---|---|---|---|
Coffee Bean | 4 | Hops | 6 | Wheat | 6* | Tulips | 7 |
Parsnip | 8 | Green Bean | 9 | Hot Pepper | 9 | Blue Jazz | 10 |
Corn | 10 | Garlic | 12 | Tomato | 12 | Eggplant | 12 |
Potato | 14 | Blueberry | 14 | Bok Choy | 14 | Grape | 14 |
Sunflower | 14 | Radish | 15 | Summer Spangle | 15 | Beet | 16 |
Kale | 17* | Strawberries | 18 | Cranberries | 19 | Poppy | 20 |
Amaranth | 21* | Artichoke | 22 | Yam | 22 | Cauliflower | 23 |
Rhubarb | 26 | Melon | 27 | Red Cabbage | 28 | Fairy Rose | 29 |
Pumpkin | 31 | Ancient Fruit | 43 | Starfruit | 44 | Sweet Gem Berry | 64 |
- * Due to a bug with scythe harvesting, these crops don't give any experience points.
The experience points awarded are calculated using the formula XP=||ln(0.018*PRICE + 1)|| with PRICE being the selling price of the crop's item.
Harvesting forageable plants grown on the farm counts as 3 foraging experience points per plant rather than farming experience points.
Experience level is increased after sleeping.
Lvl | Total Lifetime Parsnips Harvested | Experience |
---|---|---|
1 | 13 | 100 |
2 | 48 | 380 |
3 | 97 | 770 |
4 | 163 | 1300 |
5 | 269 | 2150 |
6 | 413 | 3300 |
7 | 600 | 4800 |
8 | 863 | 6900 |
9 | 1250 | 10000 |
10 | 1875 | 15000 |
Mining
- See also: Mining
Mining skill is increased by using the pickaxe tool to break rocks. Each level adds +1 to pickaxe proficiency.
等級1 | 等級2 | 等級3 | 等級4 | 等級5 | |
---|---|---|---|---|---|
合成配方: | 合成配方: | 烹飪配方: | 合成配方: | 選擇一個職業: | |
櫻桃炸彈 | 樓梯 | 礦工特供 | 熔煉(鐵) 輝石戒指 | 礦工
|
地質學家 |
等級6 | 等級7 | 等級8 | 等級9 | 等級10 | |
合成配方: | 合成配方: | 合成配方: | 合成配方: | 礦工: | 地質學家: |
炸彈 | 熔煉(金) | 超級炸彈 | 寶石複製機 | 鐵匠 | 挖掘者
|
勘探者
|
寶石專家 |
Different rock types give different numbers of experience points. These values are known so far:
Rock Type | Experience |
---|---|
Gray Rock (Overworld) | 1 |
Gray Boulder (Overworld) | 0 |
Rock (The Mines) | 0 |
Gray Rock (The Mines) | 4 |
Topaz Node | 8 |
Amethyst Node | 10 |
Aquamarine Node | 18 |
Jade Node | 20 |
Emerald Node | 50 |
Ruby Node | 80 |
Diamond Node | 100 |
Gem Node | 0 |
While generic rocks provide no experience bonus on their own, if coal is dropped, the player is awarded 5 points in mining. No other drops (gems, geodes, etc) awards experience.
You are awarded points when the rocks are destroyed. It doesn't matter if this is done by your pick, a bomb, or by the action of a monster.
Foraging
- See also: Foraging
Foraging skill is increased both by gathering foraged goods, and by wood from trees chopped with an axe tool. Each level adds +1 axe proficiency. Note: Stumps, saplings, and fallen timber do NOT increase skill.
等級1 | 等級2 | 等級3 | 等級4 | 等級5 | ||
---|---|---|---|---|---|---|
合成配方: | 合成配方: | 合成配方: | 合成配方: | 選擇一個職業: | ||
野生種子(春季) 工作小食
|
煤炭窯 | 野炊工具 苔蘚湯 | 野生種子(夏季) 樹液採集器 蘑菇樹樁
|
護林人 | 收集者
| |
等級6 | 等級7 | 等級8 | 等級9 | 等級10 | ||
合成配方: | 合成配方: | 合成配方: | 烹飪配方: | 合成配方: | 護林人: | 收集者: |
避雷針 野生種子(秋季) 傳送圖騰:海灘 | 野生種子(冬季) 傳送圖騰:山嶺 樹肥 | 傳送圖騰:農場
|
救生漢堡 | 雨水圖騰 | 伐木工人
|
植物學家
|
萃取者
|
追蹤者
|
Forage items grown on your farm (i.e. from spring seeds) give 3 foraging experience points when harvested. Foraging items harvested off your farm give 7 exp. Chopping down a tree gives 12 exp (granted all at once for the last chop that causes the tree to fall), and removing hardwood stumps and logs gives 25 exp each (removing regular tree stumps gives no exp).
Fishing
- See also: Fishing
Fishing Skill is increased by catching Fish or Trash with a Fishing Rod/Pole or by harvesting Crab Pots.
Each level grants +1 Fishing Rod Proficiency, increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite. Fishing skill also increases the chance to find quality (silver or gold star) fish.
等級1 | 等級2 | 等級3 | 等級4 | 等級5 | |
---|---|---|---|---|---|
合成配方: | 合成配方: | 合成/烹飪配方: | 合成配方: | 選擇一個職業: | |
拋擲距離增加一格 | 魚餌 | 蟹籠 海之菜餚 | 高級魚餌 蟲餌盒 回收機
|
漁夫
|
捕獵者
|
等級6 | 等級7 | 等級8 | 等級9 | 等級10 | |
合成配方: | 合成配方: | 合成配方: | 合成配方: | 漁夫 | 捕獵者 |
魚餌製造器 旋式魚餌 陷阱浮標 聲納浮漂 | 軟木塞浮標 尋寶者 | 高級蟲餌盒 倒刺鉤 精裝旋式魚餌
|
磁鐵 海泡布丁 | 垂釣者
|
水手 |
海盜
|
誘餌大師 |
The amount of experience earned for each caught fish is as follows:
(Quality of fish (stars) + 1) * 3 + Fish Difficulty (a value from 5-110 depending on the fish) / 3
This number is multiplied by 2.2 if you also have a treasure, 2.4 if it was perfect and 5 if it was a boss fish. For e.g. a regular quality sardine (difficulty 30) would net you (0+1)*3+30/3 = 13 xp.
Crab pots net you 5 xp each time you collect from them (no matter what is collected).
Fishing trash with the fishing pole gives 3 XP.
The xp required for leveling up is the same as for all skills:
Lvl | Experience | Total Sardines (No stars) | Total Gold Star Legend Fish (Highest xp fish) | Total Crab Pot |
---|---|---|---|---|
1 | 100 | 8 | 1 | 20 |
2 | 380 | 30 | 2 | 76 |
3 | 770 | 60 | 4 | 154 |
4 | 1300 | 100 | 6 | 260 |
5 | 2150 | 166 | 10 | 430 |
6 | 3300 | 254 | 15 | 660 |
7 | 4800 | 370 | 22 | 960 |
8 | 6900 | 531 | 31 | 1380 |
9 | 10000 | 770 | 44 | 2000 |
10 | 15000 | 1154 | 66 | 3000 |
Combat
- See also: Combat
Combat skill is increased by fighting monsters. Each level adds +5 health points. Tested crit chance with +50% Scout skill and two +10% crit chance rings. Chance to crit is multiplicative not additive: around 5-10% max [base * 1.5 * 1.1 * 1.1] with all boosts, not 50% + 10% + 10% = 70%.
等級1 | 等級2 | 等級3 | 等級4 | 等級5 | |
---|---|---|---|---|---|
合成配方: | 合成配方: | 烹飪配方: | 合成配方: | 選擇一個職業: | |
結實戒指 蟲肉塊 | 生命藥水 | 塊莖拼盤 | 戰士戒指 | 戰士
|
偵查員
|
等級6 | 等級7 | 等級8 | 等級9 | 等級10 | |
合成配方: | 合成配方: | 合成配方: | 合成配方: | 戰士: | 偵查員: |
史萊姆壓蛋器 蒜油 | 由巴的戒指 荊棘戒指 | 史萊姆孵化器 爆炸彈丸 | 銥環 墨汁義大利餃 | 野蠻人
|
特技者
|
防禦者
|
亡命徒
|
The following table lists the experience points gained for killing the indicated monster. There are a few monsters missing (i.e. sludges and purple slimes).
Monster | Experience |
---|---|
Green Slime | 3 |
Dust Spirit | 2 |
Bat | 3 |
Frost Bat | 7 |
Lava Bat | 15 |
Stone Golem | 5 |
Grub | 2 |
Fly | 10 |
Frost Jelly | 6 |
Sludge | 10 |
Shadow Guy | 15 |
Ghost | 15 |
Duggy | 10 |
Rock Crab | 4 |
Lava Crab | 12 |
Fireball | 0 |
Squid Kid | 15 |
Skeleton Warrior | 15 |
Shadow Brute | 15 |
Shadow Shaman | 15 |
Skeleton | 8 |
Skeleton Mage | 8 |
Metal Head | 6 |
Spiker | 1 |
Bug | 1 |
Mummy | 20 |
Big Slime | 7 |
Serpent | 20 |