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添加23字节 、 2021年4月12日 (一) 17:40
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! 功能
 
! 功能
 
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| {{nexus mod|1915|Content Patcher}}
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| {{nexus mod|1915| 内容修补程序 Content Patcher}}
| Add/edit/replace any content asset in the game (i.e. assets normally read from [[Modding:Player Guide/Getting Started#Find your game folder|your game's <tt>Content</tt> folder]]). It supports data/image/map files, has functionality like partial patches and prepend/append, and supports many different conditions and tokens (e.g. to make textures seasonal, data that changes by time of day, etc). A wide variety of mods can be created using Content Patcher, from simple portrait replacements to creating entire NPCs.
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| 添加/ 编辑/ 替换游戏中的任何内容和资源 ( 即通常从 [[Modding:Player Guide/Getting Started#Find your game folder| 游戏的 <tt>Content</tt> 文件夹]] 中读取的资源). 它支持 '''数据/ 图像/ 地图''' 文件,具有局部补丁和前置/ 追加等功能,并支持许多不同的条件和令牌(例如使纹理成为季节性的以及随时间变化的数据等)。使用 Content Patcher 可以创建各种各样的模组,从简单的肖像替换到创建整个NPC
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See [[Modding:Content Patcher]] for a getting started guide.
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参阅 [[ 模组:Content Patcher]] 以查看使用教程
 
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| {{nexus mod|1720|Json Assets}}
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| {{nexus mod|1720| 物品添加框架 Json Assets}}
| Create specific item types, with support for functionality specific to each item type (e.g. specifying crafting/cooking/recipes or gift tastes for new items). It currently supports creating objects, big craftables, crops, fruit trees, hats, weapons, shirts, pants, and boots. Content and images added by Json Assets can also be edited through Content Patcher.
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| 创建特定的物品类型,并支持每种物品类型的特定功能(例如为新物品指定制作配方/ 烹饪配方/ 礼物口味)。它目前支持创建普通物品、大型工艺品、农作物、果树、帽子、武器、衬衫、裤子和靴子。Json Assets 添加的内容和图像也可以通过 Content Patcher 进行编辑
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See {{github|spacechase0/JsonAssets#readme|its GitHub readme}} for documentation.
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参阅 {{github|spacechase0/JsonAssets#readme|its GitHub readme}} 查看教程
 
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| {{nexus mod|1820|TMXL Map Toolkit}}
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| {{nexus mod|1820| 地图加载工具 TMXL Map Toolkit}}
| Add/edit in-game locations and maps. It includes a wide variety of specialized map functionality like crop layers, water color, tile actions, and Lua scripting.
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| 添加/ 编辑游戏中的位置和地图。它包括各种特殊的地图功能,例如裁剪图层,水的颜色,图块动作和 Lua 脚本
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See [https://gist.github.com/hatrat/6339a7975ae5d13802488d88a8b10a64#file-wip-passive-features-md additional TMXL documentation].
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参阅 [https://gist.github.com/hatrat/6339a7975ae5d13802488d88a8b10a64#file-wip-passive-features-md additional TMXL documentation]
 
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| {{nexus mod|4970|Producer Framework Mod}}
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| {{nexus mod|4970| 生产者框架 Producer Framework Mod}}
| Add/change the inputs/outputs/behaviour of any machine in the game. That includes vanilla machines (e.g. [[Cask|casks]]), machines added by other mods, and adding machine logic to any big craftable.
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| 添加/ 更改游戏中任何机器的输入/ 输出/ 行为。其中包括原版机器(例如[[Cask| 木桶]] )、其他模组添加的机器、以及向任何大型可加工物品添加机器逻辑的机器
 
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