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===Create the project===
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=== 创建解决方案===
A SMAPI mod is a compiled library (DLL) with an entry method that gets called by SMAPI, so let's set that up.
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一个 SMAPI 模组是具有 SMAPI 调用入口方法的动态链接库(DLL),因此要对其进行设置
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# Open Visual Studio or MonoDevelop.
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# 打开 Visual Studio 或者 MonoDevelop.
# Create a solution with a .NET Framework class library project (see [[Modding:IDE reference#create-project|how to create a project]]). '''Make sure you choose .NET Framework, not .NET Core or .NET Standard.'''
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# 创建 类库 项目,选择 .NET Framework 框架 ( 参阅 [[ 模组:IDE 参考# 创建项目| 如何创建一个项目]]) 。确保你选择的是 .NET Framework 而不是 .NET Core 或者 .NET Standard
# Change the target framework to .NET Framework 4.5, 4.5.1, or 4.5.2 for best compatibility (see [[Modding:IDE reference#set-target-framework|how to change target framework]]).
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# 选择目标框架版本为 .NET Framework 4.5 4.5.1 ,使用 4.5.2 最佳 ( 参阅 [[ 模组:IDE 参考# 选择目标框架| 如何改变目标框架]])
# Reference the [https://www.nuget.org/packages/Pathoschild.Stardew.ModBuildConfig <tt>Pathoschild.Stardew.ModBuildConfig</tt> NuGet package] (see [[Modding:IDE reference#add-nuget|how to add the package]]).
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# 参考 [https://www.nuget.org/packages/Pathoschild.Stardew.ModBuildConfig <tt>Pathoschild.Stardew.ModBuildConfig</tt> NuGet 包管理器] ( 参阅 [[ 模组:IDE 参考# 添加 NuGet 包| 如何添加 NuGet 包]]).
# Restart Visual Studio/MonoDevelop after installing the package.
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# 安装完包之后重新启动 Visual Studio 或者 MonoDevelop
    
===Add the code===
 
===Add the code===
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