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删除36字节 、 2020年12月31日 (四) 09:09
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<ref name="crabpot_chance">Crab pot contents are determined by <tt>CrabPot::DayUpdate</tt>.  For mariners, there is no chance of junk, and all creatures are equally likely.  For non-mariners, there is a 20% chance of junk, then each creature is checked sequentially using the chances specified in <tt>Fish.xnb</tt>. One result of this algorithm is that the actual chance of finding a given creature is smaller than the value in the input file, because it can only be found if junk items and all previous creatures failed their tests. If no creature is found, the code falls back to trash; this adds 18% more chance of trash (for both ocean and freshwater crab pots).</ref>
 
<ref name="crabpot_chance">Crab pot contents are determined by <tt>CrabPot::DayUpdate</tt>.  For mariners, there is no chance of junk, and all creatures are equally likely.  For non-mariners, there is a 20% chance of junk, then each creature is checked sequentially using the chances specified in <tt>Fish.xnb</tt>. One result of this algorithm is that the actual chance of finding a given creature is smaller than the value in the input file, because it can only be found if junk items and all previous creatures failed their tests. If no creature is found, the code falls back to trash; this adds 18% more chance of trash (for both ocean and freshwater crab pots).</ref>
<ref name="not_a_fish">[[蛤]]不被看作是鱼 ,因为它可以从沙滩上找到 。它不能用在需要鱼的食谱中,也不享受渔夫加成。</ref>
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<ref name="not_a_fish">[[蛤]]不被看作是鱼。它不能用在需要鱼的食谱中,也不享受渔夫加成。</ref>
 
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