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删除5字节 、 2020年12月12日 (六) 02:27
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==History==
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== 版本历史==
{{History|1.3|Removed exploit that created a ladder to the [[骷髅洞穴|Skull Cavern]] on floor 120 by blowing up an item with a bomb.}}
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{{History|1.3| 删除了通过用炸弹炸毁物品,在120层制造通往[[骷髅洞穴]] 的楼梯的漏洞。}}
{{history|1.4|Added random dungeon (quarry mine) levels.  Changed the way mushroom levels are spawned, so they cannot be repeatedly "farmed".  Removed exploit where clicking the journal icon would prevent the passing out (from low health) cutscene where items and gold were lost.  Mine levels are no longer forgotten when passing out due to low health.  Added Marlon's Item Recovery Service.  Mine floors now reset as soon as the player leaves the floor, instead of at the next 10-minute tick of the game clock.}}
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{{history|1.4| 添加了随机生成的地牢层(类似采石场矿井)。改变了蘑菇层的生成机制,因此它们不能被重复“耕种(farmed)”。删除了点击日志图标会阻止进入导致物品和金钱丢失的昏迷(低健康状态)的过程动画的漏洞。当因为低健康值而昏迷后,矿层不再会被遗忘。添加了马龙的物品找回服务。矿井的楼层现在会在玩家离开楼层时立即重置。而不是在游戏时间的下一个10分钟刻度才进行重置。}}
    
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