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删除1,034字节 、 2020年12月23日 (三) 11:07
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:* 众多地图上的陈设增改。
 
:* 众多地图上的陈设增改。
 
:* 增加了新的彩蛋:
 
:* 增加了新的彩蛋:
:** [[Secrets#Shrine of Illusions|Easter egg when you change your name]] at the [[The Shrine of Illusions|Shrine of Illusions]] to include item spawn codes;
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:** [[ 法师塔]] 的幻觉神龛中改名时输入物品生成代码会触发彩蛋;
:** [[Secrets#Title Screen|title screen 'happy face' secret]];
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:** 标题的[[ 秘密| 笑脸]] 彩蛋;
:** [[Secrets#Lucky Purple Shorts|new Lucky Purple Shorts secret]];
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:** [[ 秘密# 紫色短裤| 幸运紫色短裤]] 新彩蛋;
:** [[Secrets#Strange Capsule|new Strange Capsule secret]].
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:** [[ 随机事件# 奇怪的胶囊| 奇怪的胶囊]] 新秘密。
 
:* 艾米丽在桑迪的生日会去看她了。
 
:* 艾米丽在桑迪的生日会去看她了。
 
:* 戳戳冰雪节上的猪猪会播放猪叫了。
 
:* 戳戳冰雪节上的猪猪会播放猪叫了。
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:** The inventory menu for a chest chest now shows the Community Center button.
 
:** The inventory menu for a chest chest now shows the Community Center button.
 
:** The shipment screen now shows the unit price of shipped items instead of displaying the shipped quantity twice.
 
:** The shipment screen now shows the unit price of shipped items instead of displaying the shipped quantity twice.
:** The quest log now shows an arrow in the morning when you have pending completed quests.
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:** 当你有未完成的任务时,任务日志会在早上用箭头提醒。
:** Buff icons now subtly pulse when they're close to expiring.
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:** buff图标现在会在快要消失之前闪烁。
 
:* 商店优化:
 
:* 商店优化:
:** 你现在可以按“ESC”或是控制器上的“B”将你持有的物品放到你的背包里(或是在没有更多空间时丢下) 。You can now press `ESC` or controller `B` to move the held item to your inventory (or drop it if you have no more inventory room).
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:** 你现在可以按“ESC”或是控制器上的“B”将你持有的物品放到你的背包里(或是在没有更多空间时丢下)
 
:** While holding a purchase, the inventory now highlights items you can stack it with.
 
:** While holding a purchase, the inventory now highlights items you can stack it with.
 
:* 洒水器优化:
 
:* 洒水器优化:
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; 交互修改
 
; 交互修改
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:* Reworked slingshot controls: it now aims at the cursor position, and is fired by holding and releasing the mouse/gamepad fire button. The previous mode (where you'd hold the button and pull back on the cursor to aim) can be re-enabled in the options menu if desired.
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:* 重做弹弓控制:现在它会瞄向光标位置,并且通过长按并释放鼠标/ 控制器射击键来射击。之前的控制方法(你需要按住射击并将光标反方向拉)可以在选项里开启。
:* To simplify bulk actions like harvesting, holding down a button while moving will no longer repeat weapon special attacks, open/close barn/coop doors, or interact with boulders, chests, furniture, hollow logs, meteorites, shipping bins, or scarecrows.
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:* 为了简化例如收割这样的大量重复操作,当你在按住一个键移动时不会再触发武器特殊攻击,开关鸡舍/ 畜棚门,或是与巨石、箱子、家具、空心木、陨石、运送箱、稻草人交互。
 
:* Constructed shipping bins now have a click-to-ship hitbox that better matches the original map-based shipping bin's hitbox.
 
:* Constructed shipping bins now have a click-to-ship hitbox that better matches the original map-based shipping bin's hitbox.
:* Flooring can now be applied by clicking on the tile the farmer is standing on. Previously, flooring had to be applied to a tile next to the farmer.
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:* 地板现在可以铺在脚下,之前地板只能铺在旁边一格。
:* Purchasing recipes with a full inventory no longer shows a message that the inventory is full.
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:* 物品栏满时购买配方不会再显示物品栏已满了。
 
:* Clicking an empty tile right above an interactive element (like a machine or chest) now activates the element, similar to clicking below it in previous versions.
 
:* Clicking an empty tile right above an interactive element (like a machine or chest) now activates the element, similar to clicking below it in previous versions.
 
:* Trees chopped from above or below will now take into consideration the player’s horizontal position when falling to the left or right.
 
:* Trees chopped from above or below will now take into consideration the player’s horizontal position when falling to the left or right.
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:** Pressing B on a controller while an item is held on the crafting menu now snaps to the trash can (similar to the inventory screen).
 
:** Pressing B on a controller while an item is held on the crafting menu now snaps to the trash can (similar to the inventory screen).
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; 其他更 改Other changes
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; 其他更
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:* 存档名现在不再使用玩家名,而是农场名。(1.5版本更新前创建的存档将仍然沿用玩家名 )Save names are now based on the farm name instead of the player name. (Saves originally created before 1.5 will continue using the player name.)
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:* 存档名现在不再使用玩家名,而是农场名。(1.5版本更新前创建的存档将仍然沿用玩家名
:* 潘妮和矮人现在喜欢上了人工制品[[Penny]] and the [[Dwarf]] now like artifacts.
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:* [[ 潘妮]] [[ 矮人]] 现在喜欢上了人工制品
 
:* Improved dinosaur sleep sprites.
 
:* Improved dinosaur sleep sprites.
:* 单人模式下,角色现在会在对话时面向你,而非关闭对话框 后Characters now face you when you talk to them instead of when the dialogue box closes (in singleplayer).
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:* 单人模式下,角色现在会在对话时面向你,而非关闭对话框 后。
:* 为了表达清楚,在已接取任务的最终日,计时器现在不再显示“1天”而是“最终日 ”On the final day of a tracked quest, the timer now says "final day" instead of "1 day" for clarity.
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:* 为了表达清楚,在已接取任务的最终日,计时器现在不再显示“1天”而是“最终日 ”。
 
:* Added many changes for modders; see [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.5|completed wishlist items]] and [[Modding:Migrate to Stardew Valley 1.5|mod migration guide]] for details.
 
:* Added many changes for modders; see [[User:Pathoschild/Modding wishlist#Done in Stardew Valley 1.5|completed wishlist items]] and [[Modding:Migrate to Stardew Valley 1.5|mod migration guide]] for details.
 
:* Cosmetic tweaks to various sprites.
 
:* Cosmetic tweaks to various sprites.
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; Fixes for multiplayer
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; 多人模式修复
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:* Fixed an issue where fences would degrade faster in Multiplayer.
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:* 修复了多人模式里篱笆会坏得更快的问题。
:* Fixed issue where a farmhand crashing while completing the final bundle could permanently prevent the unlock from properly triggering. It is now unlocked the next time a character enters the area.
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:* 修复了在非主机玩家完成最后一个(社区中心里的)收集包时崩溃导致奖励无法被解锁的问题。现在会在一个玩家进入社区中心后自动解锁。
:* Farmhands are now properly positioned under the elevator instead of the ladder when using it to navigate the mines.
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:* 非主机玩家在矿洞中使用电梯现在会正确出现在电梯处而非梯子处。
 
:* Fixed an issue where other farmers’ emotes would not playback properly if you were watching an event.
 
:* Fixed an issue where other farmers’ emotes would not playback properly if you were watching an event.
 
:* Fixed a minor issue where multiple players getting the free coffee gift at the Night Market at the same time could prevent anyone from receiving it.
 
:* Fixed a minor issue where multiple players getting the free coffee gift at the Night Market at the same time could prevent anyone from receiving it.
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:* Fixed issue where cows in Haley's photoshoot event could be seen sliding around for farmhands. (Non-actor characters in events are now controlled by the host.)
 
:* Fixed issue where cows in Haley's photoshoot event could be seen sliding around for farmhands. (Non-actor characters in events are now controlled by the host.)
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; Fixes for player interaction
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; 玩家交互修复
    
:* Fixed rare controller and mouse input drops.
 
:* Fixed rare controller and mouse input drops.
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:* Fixed some farm tiles incorrectly preventing buildings from being placed on them.
 
:* Fixed some farm tiles incorrectly preventing buildings from being placed on them.
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; Fixes for visual or cosmetic issues
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; 视觉及装饰性问题修复
    
:* Adjusted the sorting of item ready indicators for tappers.
 
:* Adjusted the sorting of item ready indicators for tappers.
 
:* Unified when night tiles get applied to fix inconsistencies when windows change from light to dark.
 
:* Unified when night tiles get applied to fix inconsistencies when windows change from light to dark.
 
:* The critters list is now cleared out overnight. This fixes an issue where having a Butterfly Hutch in your house and repeatedly sleeping without leaving would spawn endless butterflies in the house.
 
:* The critters list is now cleared out overnight. This fixes an issue where having a Butterfly Hutch in your house and repeatedly sleeping without leaving would spawn endless butterflies in the house.
:* Improved various text:
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:* 改良部分文本:
 
:** Fixed some localizations using inches for fish measurements to reference centimeters.
 
:** Fixed some localizations using inches for fish measurements to reference centimeters.
 
:** Fixed mill description not mentioning rice.
 
:** Fixed mill description not mentioning rice.
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:** Pierre's stand at the Egg Festival to fix layering issues.
 
:** Pierre's stand at the Egg Festival to fix layering issues.
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; 其他Bug修 复Other bug fixes
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; 其他Bug修
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:* Fixed crash when resizing game window in some cases.
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:* 修复在某种情况下调整界面大小崩溃的问题。
:* Fixed rare crash on launch due to invalid game window size options.
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:* 修复了因为不可用的界面大小导致游戏崩溃的问题。
:* Fixed Iridium Bat kills not counting towards Adventurer's Guild bat eradication goal.
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:* 修复了铱蝠击杀不计入冒险者公会任务的问题。
:* Fixed an issue where the Mermaid Show reward was delayed incorrectly.
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:* 修复了一个美人鱼表演奖励被错误地延迟的问题。
:* Fixed some events showing a dark blue screen after fading out when viewed during rainy days.
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:* 修复了部分事件在雨天观看后会显示蓝屏的问题。
 
:* Fixed museum-related rarecrows not sold at the Night Market after being unlocked.
 
:* Fixed museum-related rarecrows not sold at the Night Market after being unlocked.
:* Fixed issue where non-wooden gates would revert to wooden gates after saving & loading a game.
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:* 修复了非木制门会在SL后变成木质门的问题。
:* Fixed being able to add staircases to the Luau.
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:* 修复了能把楼梯加到夏威夷盛宴的汤里的问题。
 
:* Fixed an item duplication exploit related to chest organization.
 
:* Fixed an item duplication exploit related to chest organization.
 
:* Fixed a minor desync in character pathfinding that could happen when characters pathed to the JojaMart on modded games.
 
:* Fixed a minor desync in character pathfinding that could happen when characters pathed to the JojaMart on modded games.
:* Fixed Penny walking through walls on rainy days if you've completed the community upgrade.
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:* 修复了完成社区升级后佩妮会在雨天穿墙的问题。
:* Fixed Penny's 4-heart event not accessible once you finish the community upgrade.
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:* 修复完成社区升级后无法触发佩妮四心剧情的问题。
 
:* Fixed fences not collected correctly after a divorce or Penny's 14-heart event.
 
:* Fixed fences not collected correctly after a divorce or Penny's 14-heart event.
:* Fixed characters greeting you when you enter a location when they're not present.
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:* 修复了当你进入某地有不在场的角色向你问好的问题。
:* Fixed characters you divorced still greeting you when you enter a location.
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:* 修复了离婚后你的前配偶依然会向你问好的问题。
 
:* Fixed issue where an NPC spouse fails to pathfind when a player/NPC is blocking the front door when they check, causing them to stand in place instead.
 
:* Fixed issue where an NPC spouse fails to pathfind when a player/NPC is blocking the front door when they check, causing them to stand in place instead.
:* Fixed crops sometimes growing a day slower than they should.
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:* 修复了有时作物会比预计长得慢一天的问题。
:* Fixed applying flooring for the first time in an upgraded house sometimes causing the flooring in the kitchen to switch to the default wooden flooring.
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:* 修复了在升级后的屋子第一次防止地板有时会导致厨房的地板变成默认木地板的问题。
 
:* Fixed issue where riding a horse while travelling from one location to another diagonally would repeatedly warp back and forth between the two locations.
 
:* Fixed issue where riding a horse while travelling from one location to another diagonally would repeatedly warp back and forth between the two locations.
:* Fixed watered slime hutch troughs emptied when you load a save. (This mainly affects loading a mid-day save on mobile.)
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:* 修复了装满水的史莱姆小屋水槽在读档后会空了的问题。(主要影响手机玩家读取中午的档)
 
:* Fixed the community center not properly loading the refurbished map variant on game load. This caused characters like Maru to path incorrectly in them if the player had not visited the Community Center during that playthrough.
 
:* Fixed the community center not properly loading the refurbished map variant on game load. This caused characters like Maru to path incorrectly in them if the player had not visited the Community Center during that playthrough.
 
:* Fixed the weekly friendship boost for giving an NPC two gifts not applied if you also gave them a third gift for their birthday.
 
:* Fixed the weekly friendship boost for giving an NPC two gifts not applied if you also gave them a third gift for their birthday.
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