動物

於 2017年7月11日 (二) 12:47 由 Gavin 甘對話 | 貢獻 所做的修訂 →‎居住处
Robin building.png
“我這裏還有很多事情需要處理。”
— 羅賓

不完整的翻譯

本文或部分尚未完全翻譯成中文。 歡迎您通過編輯幫助其建設。
最後編輯Gavin 甘於2017-07-11 12:47:50.

動物在你的農場扮演多種角色。有些是野生動物,無法互動。你可以有一隻寵物,一隻貓或狗,你可以與它增進感情。你可以得到一匹乘騎用的馬。當然,你可以購買「農場動物」作為各種產品來源,提供資源和利潤。

大多數動物(不包括寵物或野生動物)需要建築物來容納他們。這些可以在木匠的商店羅賓獲得,並通常她需要三天的時間才能完成建造。「農場動物」幼崽(以及收穫產品所需的相關道具)可以在瑪妮的牧場購買。動物也可以從孵化器中孵化。一旦獲得動物後,它就必須分配到符合條件的現有農場建築物中,被指定為它的家。每個建築物都有容納動物的數量限制。如果在之後的時間裏,你希望把動物移到另一個建築物,你可以撫摸它,會彈出信息窗口有一個選項允許你重新分配。

農場動物幼崽一旦成年後就能夠生產動物產品。每天早上,住在雞舍的成年動物(雞、鴨、兔子和恐龍)有機會生產動物產品,可從在它們的建築的地板上收集到這些。使用擠奶桶,奶牛通常每天都可以擠奶,山羊通常每兩天擠奶一次。當羊毛長出來時,可以用剪刀剪下綿羊的毛,豬可以在外面挖出松露,然後再從地上採集。

貓和狗

玩家可以領養一隻貓或一隻狗。您養的動物取決於創建人物菜單時你的選擇。

瑪妮‏‎在你賺到data-sort-value="1000">Gold.png1,000金後,將在第一個晴天的早晨在門外帶着狗或貓過來找你。你必須在周一、周二、周四、周六或周日的上午6點至9:30之間走出農舍以觸發事件。是否留下寵物是可選的(瑪妮‏‎會問你是否想留下)。當你選擇留下它時,你可以選擇您想要的寵物名稱。(如果當瑪妮帶着寵物來找你時你還沒遇到過她,她會在會面時做自我介紹。)

Dog.gif
Cat.gif

你可以每天點擊你的寵物一次,並會顯示出一顆愛心 DialogueBubbleLove.png

你與寵物的好感度最大是1000點,每次你撫摸寵物都能增加12點。每200點等於1級,有800點可以讓你在爺爺評估中獲得1分。

當您與寵物的好感度達到1000點時,您將收到彈出消息:「<動物名字> 愛你 ♡」  除了這個消息以外,沒有辦法在遊戲中查看你與寵物的好感度。

房子左上角的木板上有一個碗,你可以為你的寵物充滿水。如果你給你寵物的碗裏裝了水,第二天早上你與寵物的好感度將增加6點。(注意如果第二天早上下雨將不會觸發。)

Pet Bowl empty.png Pet Bowl full.png

Horse.png

馬是一種坐騎,可以提高30%移動速度。如果你把它留在某個地方,它會自動找到回家的路,在第二天早上出現在馬廄。馬可以通過在木匠的商店購買馬廄獲得。和寵物一樣,馬可以在獲得它的時候取名字,但是這個提示只有在第一次騎馬的時候才有。

當水平移動時,馬可以正常穿過所有的空隙,但需要2個方格的的空間才能垂直移動,這意味着騎馬時,你不能像步行時一樣穿過所有的小間隙。騎馬在農場的農作物上移動時不會減速。

Bug:木圍欄附近騎馬時,會出現一個BUG,使你能夠穿過圍欄。

  • 騎馬bug 1
  • 騎馬bug 2

Bug:如果你騎馬停在雪糕站台前時,會出現一個BUG,即使沒有人仍然允許你購買雪糕。

Bug:如果你騎着你的馬睡着了,會出現一個BUG,在某些情況下遊戲會崩潰。

照顧動物

友誼

生活在畜棚和雞舍的動物有一個友誼等級,可以在撫摸動物後右鍵點擊動物查看(拿着乾草時你不能打開這個窗口,這可以防止你不小心打開它)。友誼等級分為5顆心,以半顆心為單位增加,並且在決定動物是否產出高質量的產品時,友誼等級是首要條件。

每半顆心等於100點友誼值,友誼值的上限是1000點。

如下行為會影響友誼值:

  • 撫摸(+15,或如果玩家選擇雞舍大師或牧羊人職業則對應動物+30)
  • 擠奶或剪毛(+5,不擠奶或剪毛不會減少友誼值)
  • 吃外面的青草(+8)


  • 沒有餵食(-20 每天結束後計算
  • 被困在外面一晚上(-20 每天結束後計算
  • 沒有撫摸或對話(-5 ~ -10,每天結束後按公式計算:(10 -(當前友誼值 / 200)))

心情

和友誼值一樣,動物的當前心情可以撫摸動物後通過右擊查看。

在決定動物產品質量和類型時,心情是一個非常重要的因素。取的是一天開始時,遊戲刷出動物產品時候的數值。

心情值的範圍是0到255。可以從右鍵動物的彈出框中的消息估計其當前值:

  • <動物名字> 今天看起來非常高興! 表示心情值為200-255。
  • <動物名字> 看起來心情不錯。 表示心情值為30-200。
  • <動物名字> 看起來悲傷。 表示心情值為0-30。


影響動物心情的行為如下每10分鐘指的是遊戲中的分鐘):

  • 撫摸(加32-36點 取決於動物類型,如果玩家選擇的是牧羊人雞舍大師職業,對應的動物的心情值會加倍
  • 去外面吃草(心情值為255
  • 在冬季,動物的所在區如果有加熱器,心情值為150以上(每10分鐘加4-8點在晚上6點後玩家還醒着時,直到255。只需要一個加熱器。 覆蓋其他「每10分鐘」的效果
  • 餵食動物(加4-16點,取決於動物類型,當玩家睡覺後計算,檢查動物是否吃了乾草或青草)
  • 動物待在外面在6PM之後,但在7PM之前,心情值為150以下(每10分鐘加4-8點 不與任何其他「每10分鐘」效果疊加


  • 冬季或雨天動物待在外面(每10分鐘減8-10點 不與任何其他「每10分鐘」效果疊加
  • 在7PM之後動物還待在外面(每10分鐘減4-8點 不與任何其他「每10分鐘」效果疊加
  • 晚上6點之後如果玩家還醒着,動物待在雞舍或畜棚里(玩家醒着的時候每10分鐘減4-8,直到達到最小值150。)
  • 動物睡在外面(當前心情值減半,當玩家睡覺後計算)
  • 沒有撫摸動物(減20-40點,取決於動物類型,玩家睡覺後計算)
  • 沒有餵食動物(-100玩家睡覺後計算)

為了在冬季以外的季節最大限度提高心情值,玩家需要在動物去外面吃草之前撫摸它們,並在6點過後所有的動物在室內之後儘快結束這一天。關閉雞舍和畜棚的門將阻止動物第二天在玩家撫摸他們之前去外面吃草。

產品

每種類型的動物產出動物產品需要的天數不同。例如,牛和雞每天都生產牛奶和雞蛋,而山羊要隔一天生產一個羊奶。

如果動物已經滿足產出動物製品所需的天數,將會進行一些額外的檢查,以確定它們是否能夠產出動物製品。

  • 如果動物沒有餵食,就不會產出動物製品。
  • 如果動物的心情不到70點,就有可能不會產出動物製品。心情值越低,產出動物製品的可能性就越小。(產出動物製品的幾率=心情值/70)


動物是否生產高級或大型動物製品,以及產品的品質取決於心情值與友誼值的組合以及一些隨機性。

  • 如果一隻動物的心情值在150以上,它將有可能生產高品質、大型或高級產品。(注意,只是有可能,並不是一定會產出高品質、大型/高級產品,具體條件如下
  • 如果一隻動物的心情值低於150,它仍然有機會生產高品質、大型或高級產品。但是心情值越低,可能性就越小。(幾率=心情值/150)

特例: 如果一隻動物滿足產出動物製品的要求,但沒有能力產出一個高品質、大型或高級產品,那麼遊戲將不會判斷該動物在當天產生製品。在這種情況下,需要多天生產的動物將在第二天再次產出動物製品。

高級產品和稀有產品

在計算是否產生高級產品(大型產品,鴨毛和兔腳)時,會以以下2種方式進行「心情值修正」:

  • 如果心情值>200,則心情值會×2
  • 如果心情值≤200,則心情值會×-2

這種「心情值修正」將根據動物不同所使用方式也不同。

儘量避免中等程度的心情值,以防止被減太多心情值。

鴨毛和兔子的腳

在計算鴨子和兔子是否產出高級產品是會受到每日運氣值的影響。

對於每隻鴨子或兔子,使用以下公式創建總分:(友谊值 + 心情值修正)/5000 + 每日运气

例如,一個動物按600點友誼值(3心)、150點心情值0.10每日運氣計算的話:

=(600 + (150*(-2)))/5000 + 0.10

=(600-300)/5000 + 0.10

=0.16

每次產出一個產品時,系統都會擲一個0-1之間的隨機數。如果總得分高於這個隨機數,就會生產一個高級動物製品。在友誼值,心情值和運氣均為最大時,你將有40%的機會獲得豪華產品

大雞蛋和牛奶

動物有一定幾率產出大型產品,遊戲將取決於心情值和友誼值。

每個動物都按照下列公式得出一個總分:(友谊值 + 心情值修正)/1200

例如,一個動物按600點友誼值(3心)和150點心情值計算的話:

=((600 + (150*(-2)))/1200

=(600-300)/1200

=0.25

每次一個產品是滾動的,在0-1之間隨機選擇一個數字。如果總分比隨機數量更高的話,就會生成一個大型產品。一個總分至少為1200時將保證有一個大型產品。

品質

如果動物有能力產出一個有品質的物品,它將在普通到銥星品質之間滾動。

每個動物都按下列公式得出一個總的分值((友谊值/1000) - (1 - (心情值/225))

例如,一個動物按600點友誼值(3心)和150點心情值計算的話:

=((600/1000) - (1 - (150/225))

=0.6 - (1 - 0.666...)

=0.6 - 0.333...

=0.266...

如果玩家選擇牧羊人雞舍大師職業,和動物相關類型的,0.33將增加到分值中。

第一眼看到所產生的品質如果分值超過0.95,遊戲將開始檢查。如果它是,分值將除以2再與從0-1之間隨機選擇的數字作比較。如果分值除以2後還是比隨機數字大的話,物品將是銥星品質的。

例如,一個分值為0.266...沒超過0.95;物品將不為銥星品質。

如果沒有產生一個銥星品質的物品,分值將除以2再與從0-1之間隨機選擇的數字作比較。如果分值除以2後還是比隨機數字大的話,物品將為金星品質。

例如,一個分值為0.266...將除以2變成0.133...;物品將有13%的幾率為金星品質。

如果沒有產生一個金星品質的物品,分值將直接與從0-1之間隨機選擇的數字作比較。如果它比隨機數字要大的話,物品將為銀星品質。

例如,如果物品不為金星品質,它將有26.6%的幾率為銀星品質。

如果物品不為銀星品質,它將為普通品質的。

居住處

建築物可以從木匠的商店購買,並將在幾天內建造完成。一旦放置,它們可以通過在木匠的商店里移動位置。

雞舍畜棚史萊姆屋可以容納家畜,筒倉可以儲藏乾草,馬廄解鎖

食物

Animals do not die if not fed, but will become upset and cease production of animal products until feeding resumes.

Animals that live in barns and coops can eat either fresh grass (if allowed outside) or hay (if kept inside, or unable to find grass). These animals will have their mood changed to "very happy today!" upon eating fresh grass. Slimes only need to have their troughs filled with water from the watering can, and horses and pets do not need to eat.

If it is a festival day, animals do not need to be fed, the game will automatically consider them fed.

Newly hatched, born, or purchased animals do not need to be fed on the day they arrive on the farm, but baby animals thereafter eat the same amounts as adults.

青草和乾草

在沒有下雨、下雪或颱風的情況下,打開雞舍畜棚的閘門可以讓裏面的動物出來吃青草,牠們會在下午六時走回建築物內休息。若把閘門維持在打開的狀態,動物會自動在隔天早上出來吃青草。在所有動物返回建築物內之前把閘門關上會令其在室外渡過夜晚,從而導致好感度下降,甚至被野狼吃掉。

找不到青草吃或留在室內的動物轉而吃乾草,每隻動物消耗一份乾草。你可以點乾草斗裏取得預先儲藏在筒倉乾草,然後放在餵飼台上來完成餵食。高級雞舍高級畜棚附帶自動餵養系統。

 

筒倉建成之後,用鐮刀割草有50%機會自動添加乾草筒倉,每個筒倉可以放置240個。在此之前,乾草能在瑪妮的牧場以每個50g購入。

冬天裏,雪會遮蓋草地以致無法放牧,請在秋季完結之前預備足夠的乾草

動物被困在外面

An animal may be trapped outside a barn or coop if the doors are closed at night. The conditions that cause an animal to be trapped outside are not clear. It may be more likely for an animal to be trapped outside if the player does not leave the farm after 5pm (when animals begin to return to the barn/coop) and does not enter the barn/coop after 5pm. (Leaving the farm and entering the barn/coop after 5pm both seem to cause animals to transport or spawn to the inside of the barn/coop automatically).

If it rains the next day, and the animal was left out, the animal will stay outside in the rain. This is the only instance in which a farm animal will be outside during the rain.

An animal left outside its barn/coop will be grumpy the next day.

野生動物襲擊

If an animal has been trapped outside (see previous section) with the barn or coop doors closed, there is a chance they will be attacked by a wild animal during the night.

After the player goes to sleep, any events that will happen during the night (such as Bundle events) are calculated as normal. If no events are due to occur, there will be a 50% chance that the game will attempt to start a wild animal attack event. If this event proceeds, the game will go through all buildings to find a barn or coop that has their doors closed and has animals left outside.

For each building, the game takes a random number between 0 and 1 and compares it to 1/(the number of total farm buildings). If the random number is larger, the building is ignored. In other words, the more buildings the player has, the less likely that one will be attacked. For example, if the player has two farm buildings, each building has a 50% chance of being attacked, three buildings would give 33%, four would give 25% chance of being attacked, etc.

Once a building has been chosen, the event takes the first animal stuck outside from that building to be the target of the attack. The animal will be removed from the game and in the morning, all other animals will have a mood message saying "<animal name> looks stressed and paranoid today. It seems like something bad happened last night."

動物的生育

Similar to animal attacks, if there are no other events occurring in the night, there will be a 50% chance that the game will attempt an animal birth event. The game searches through all buildings for an upgraded Barn that isn't full. The game then makes another check where there is a 0.55% * (the number of animals inside) chance of proceeding with the event. For example, an upgraded barn with three animals inside would have a 1.65% chance of passing this check. If the building fails this check, the game will continue going through all buildings until none are left.

If a barn passes all these checks, a random animal inside is chosen. If the animal is not a baby and has pregnancy enabled, that animal will give birth.

雞舍動物

These animals cannot be purchased until a Coop is built on your farm, and must occupy a spot in a coop. They will leave their products inside the coop each morning.

主要頁面:

已餵食成年雞每天早上都會下蛋。更快樂的雞可能會產生更大,更有價值的雞蛋。

圖片 名字 花費 產品 5心時的售價
  data-sort-value="800"> 800金   - 50g
  大雞蛋 - 95g
data-sort-value="1040"> 1,040金
  data-sort-value="800"> 800金   棕色雞蛋 - 50g
  棕色大雞蛋 - 95g
data-sort-value="1040"> 1,040金
  data-sort-value="800"> 800金   - 50g
  大雞蛋 - 95g
data-sort-value="1040"> 1,040金
  虛空雞 n/a   虛空蛋 - 65g data-sort-value="1040"> 1,040金

To obtain a Void Chicken; in a random event after you sleep, a witch will fly over one of your Chicken Coops, leaving you with a Void Egg in the morning. Alternatively, you can purchase a Void Egg from the Travelling Cart in Cindersap Forest or from Krobus for data-sort-value="5000"> 5,000金 in The Sewers. After you obtain the Void Egg, putting the egg into an Incubator (you must have the Big Coop) will result in the hatching of a Void Chicken.

Whether you receive a white or brown chicken when purchasing from Marnie is random.

After seeing Shane's 8-heart event, each chicken you purchase from Marnie has a 1/4 chance of being blue. Aside from appearance, blue chickens are identical to white chickens.

You may receive a White, Brown, or Blue (If blue has been unlocked) Chicken from incubating an egg of either type (White or Brown).

主要頁面:

成年鴨子每隔一天會產出一個鴨蛋或一個鴨毛。開心的鴨子有更高的機會生產鴨毛,而不是蛋。

圖片 名字 花費 要求 產品 5心時的售價
  data-sort-value="4000"> 4,000金 大雞舍  鴨蛋 - 95g
  鴨毛 - 125g
data-sort-value="5200"> 5,200金

兔子

主要頁面: 兔子
圖片 名字 花費 要求 產品 5心時的售價
  兔子 data-sort-value="8000"> 8,000金 高級雞舍   動物毛 - 340g
  兔子的腳 - 565g
data-sort-value="10400"> 10,400金

一旦達到足夠的友誼值,它們會像掉落動物毛一樣,自動掉落兔子的腳

恐龍

主要頁面: 恐龍

要獲得恐龍,需要在尋找古物的時候找到恐龍蛋。把這個恐龍蛋放入孵化器會孵化出一隻恐龍。恐龍的行為模式和其他雞舍動物一樣,它每1-5天會產下一個恐龍蛋,並且恐龍沒有叫聲。

圖片 名字 花費 要求 產品 5心時的售價
  恐龍 n/a 大雞舍   恐龍蛋 - 350g data-sort-value="1278"> 1,278金

畜棚動物

These animals cannot be purchased until a Barn is built on your farm, and must occupy a spot in a barn. Their products are either gathered with a tool, or in the case of pigs, left on the ground outside while grazing.

Barn animals may become pregnant at random if the pregnancy option is enabled on their status menu. This is opened by right-clicking on the animal after having done so to give it affection first. An icon to the right of the menu can be toggled to allow pregnancy for that animal. If an animal becomes pregnant, during the night a message box will pop up saying an animal gave birth. The game will then prompt you to choose a name for the new animal. For pregnancy to happen you need to have upgraded to a Big Barn and have enough room for another animal.

奶牛

Main article: Cow
Image Name Cost Produces 5 Heart Selling Price
  Cow data-sort-value="1500"> 1,500金   Milk - 125g

  Large Milk - 190g

data-sort-value="1950"> 1,950金
  Cow data-sort-value="1500"> 1,500金   Milk - 125g

  Large Milk - 190g

data-sort-value="1950"> 1,950金

When interacted with, cows will stick their tongue out at you.

山羊

Main article: Goat
Image Name Cost Requirements Produces 5 Heart Selling Price
  Goat data-sort-value="4000"> 4,000金 Big Barn   Goat Milk - 225g
  Large Goat Milk - 345g
data-sort-value="5200"> 5,200金

Goats produce milk every other day.

綿羊

Main article: Sheep
Image Name Cost Requirements Produces 5 Heart Selling Price
  Sheep data-sort-value="8000"> 8,000金 Deluxe Barn   Wool - 340g data-sort-value="10400"> 10,400金

Sheep need to be shorn when their coat grows in. Shears can be purchased at Marnie's Ranch.

A sheep will normally grow in its coat every 3rd day if it has been fed and has at least 70 happiness.

If the player has 900 or more Friendship with the sheep and has pet it at least one time , it will reduce it to every other day.

If the player also has Shepherd, it will reduce the time required to regrow by a further day, making a sheep grow it's coat every single day.

Main article: Pig
Image Name Cost Requirements Produces 5 Heart Selling Price
  Pig data-sort-value="16000"> 16,000金 Deluxe Barn Truffle data-sort-value="625"> 625金 data-sort-value="20528"> 20,528金

Pigs will find Truffles after being let outdoors. Truffles can be used in the Oil Maker to make Truffle Oil.

Collection will be affected by Foraging skill, allowing you to gather gold quality Truffles with a chance of double harvest.

During Winter, pigs will not produce Truffles since the field is covered in snow and they won't leave the barn.

史萊姆屋

Main article: Slime Hutch

Although technically not an animal, Slimes can reside on the farm similar to other animals. Slimes are unique in that they are not docile and harmless like other animals. They are similar in appearance and behavior to Slimes found elsewhere in the game, and will attack and damage the player if able to. They are obtained by placing a Slime Egg in a Slime Incubator, either a player-crafted one or the built-in one that comes with the Slime Hutch.

Slimes produce Template:ItemLinks, and do so only when both male and female Slimes are present in the same location, and when given access to water via the troughs in the Slime Hutch. The Slime Ball can be right-clicked to release multiple Template:ItemLink items. These piles of slime have a chance of appearing daily, much like the products of coop animals.

Male and female slimes will also occasionally breed with each other. The color of the resulting offspring will fall anywhere on a spectrum between the parents' colors (e.g. a green slime may breed with a red slime to produce a yellow or orange slime).

Slime Eggs can be obtained as rare drops from Slimes or by compressing 100 Slime items in a Slime Egg-Press. They come in various colors and will produce slimes of the same color as the egg. Slimes of any color can breed with slimes of any other color.

Slimes incubated or bred in this way can be fought and killed just like any other slimes, and will drop items. A slime hutch can become a very dangerous place after even a few eggs have hatched, and it is advised that players take caution. It is recommended that the player obtain the Slime Charmer Ring before attempting large-scale slime farming.

It is also important to note that once the hutch has more than 5 Slimes, there is a 3.5% chance per night per slime to escape and disappear.

In a random event after going to sleep, a Witch will fly over the Slime Hutch, turning all of the Slimes into Black Slimes.

其他動物

Many animals cannot be interacted with, such as rabbits, squirrels, green frogs, crows, woodpeckers, sparrows (small brown birds), and the sea serpent. Squirrels may occasionally cause Hazelnuts or other tree seeds to fall to the ground.

蝴蝶

Butterflies are abundant, and come in many colors, though they can only be seen in spring and summer. To see butterflies, walk around, shake or chop trees.

 

貓頭鷹

 
Owls as they can only be seen in data.

Owls are somewhat uncommon, and can only be seen at night (7:00pm-2:00am). They have been seen in all seasons.

 

螢火蟲

Fireflies can be seen everywhere at night, particularly in Cindersap forest, during the summer. They create a small glow of light around them.

 

海鷗

Seagulls appear at the beach. They can be seen floating in the water, doing nothing, or cleaning themselves with their beak. Should the player get too close, they will fly away.