主机版历史
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不完整的翻译 本文或部分尚未完全翻译成中文。
欢迎您通过编辑帮助其建设。 |
星露谷物语最初于2016年2月26日发布并可在Windows上运行。后来在2016年12月中旬被移植到了PlayStation 4 和Xbox One 平台上。于2017年10月5日移植到了Switch上,于2018年5月22日(美国)和2018年5月24日(欧洲)移植到了PS Vita上。
有关游戏PC版的具体细节,请参阅 版本历史。
For a detailed breakdown of changes specific to the mobile version of the game see en:Mobile Version History.
PlayStation 4
1.2
- Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects PC version 1.2.31.
- 变化
- Bug修复
- 放置壁纸和地板时不再显示一个随机物品作为地块放置指示
- 提高和保存配置相关代码的稳定性。
- 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。
- 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。
- 修复结婚事件中 'pronounce' 一词的拼写错误。
- 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。
- 耕种等级现在可以影响在10级之前的作物产量
- 修复加载存档时的崩溃。
- 修复由于击杀怪物任务导致的保存过程中崩溃的问题。
- 小改进农场的性能。(控制台特定)
- 其他音频修复。(控制台特定)
- 从收集窗口中删除成就选项卡(控制台特定)
1.03
- Stardew Valley 1.03 on PlayStation 4 was released on 31 January 2017.
- 变化
- PS4流中共享叠加图像已被删除。
- Bug修复
- 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。
- 修复死亡时孵化/买蓝鸡幼崽。
- 修复了从任务日志中清除任务时有时会发生的崩溃。
- 宠爱一个完全幸福的动物不会把幸福包裹在0左右。
- 豪华产品的动物不再产生较高的幸福感。
- 修复了金南瓜复制漏洞。
- 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。 这特别影响到了矿山的可用性。
- 修复崩溃时保存。
- 可能修复化肥箱而不是肥料。
- 缺少的爱心符号已被修复。
1.02
- Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. 它解决了一些主要的错误,并且进行了一些控制台特定的控制器映射更改。
- 变化
- 现在可以使用L2和R2按钮来切换木匠菜单中的建筑物。
- 现在可以按TOUCH PAD按钮关闭装运菜单。
- CIRCLE按钮现在可以用来关闭爷爷的信。
- 当您处于Junimo菜单的特定捆绑包中时,“CIRCLE”按钮现在返回一页。
- CIRCLE按钮现在在社区中心的Bundle菜单中将保留的项目返回到您的库存。
- 通过在按下CROSS按钮的同时检查播放器下方,可以更容易地进行收割。
- SQUARE按钮现在可以在菜单中按住自动重复。
- TOUCH PAD按钮现在可用于推进“升级”对话框。
- Bug修复
- 在非英语语言(德语,葡萄牙语)玩操作系统时,修复了第3天或第4天的崩溃。
- 固定关于按钮(?)在主菜单转换期间不可点击。
- 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。
- 修正了睡眠时的事故,防止玩家在第28天的第1年前推进。
- 在某些HUD元素中移动到太靠近屏幕边缘的元素。
- 如果光标位置当前不可见,则光标位置将不再影响项目放置。
- 我们现在显示种子的地面位置指示器,如其他物体。
- 在某些情况下修正了不正确的工具点击位置。
- 修正了使用“退出标题”后游戏陷入困境的一些情况。
- 光标不再与HUD菜单交互,如果它当前不可见。
- 固定工具栏变得卡住部分透明。
1.0
- Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
- 变化
- Initial version (see PC version 1.11 and earlier).
- 当移动可点击的东西时调整鼠标速度/跟踪
- 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划)
- 控制台特定的优化
PS Vita
This platform will not receive the multiplayer update due to platform limitations.
1.02
- Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
- Bug修复
- Fixed crash which could occur when using the Hoe within the mines.
- Fixed crash during Shane's two-heart event.
- Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
- Fixed periodic crash which could occur after several hours of gameplay.
1.01
- Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
- Bug修复
- Fix crash when earning PS trophies already earned on a linked PS4 save.
1.0
- Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
- 变化
- Initial version (see PC version 1.2.33 and earlier).
- 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划)
- 控制台特定的优化
Switch
1.3
- Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC version 1.3.32.
- 变化
- Added multiplayer. This includes voice chat, text chat, and new Cabin buildings.
- Added Night Market event.
- Added Community Upgrade to Carpenter's Shop.
- Added buildable shipping bins to Carpenter's Shop.
- Added Abigail encounter at level 20 in the mines.
- Added new heart events for Jas, Linus, Pam, Vincent, and Willy.
- Added new heart events when player has given a bouquet to all bachelors or bachelorettes.
- Added rare treasure chest rooms in Skull Cavern.
- Added new monsters in the Skull Cavern: Carbon Ghost, Iridium Bat, and Iridium Crab.
- Added Secret Notes and related quests.
- Added new items: Auto-Grabber, Cactus Seeds, Garden Pot, Wood Sign and Stone Sign, Solid Gold Lewis statue, Pearl, Wedding Ring, new paintings, and decorative items sold at shops and festivals throughout the year.
- Added Bear's Knowledge, Special Charm, Spring Onion Mastery.
- Added Statue Of Uncertainty to change professions.
- Added different stationery for letters from Sandy and the Wizard.
- Added horse hats.
- Balance changes
- Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
- Reduced price of Tub o' Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
- Breaking small tree stumps now provides +1 foraging XP.
- Once the player reaches the mine bottom...
- prismatic shards and diamonds may rarely drop from any monster;
- gems and purple mushrooms may be found when searching trash bins;
- gems and purple mushrooms may be requested in NPC quests;
- some monsters will be stronger.
- Other changes
- Once the player reaches the mine bottom, the Dwarf will attend weddings.
- Golden Pumpkin is now a universal love (instead of universal hate).
- Tweaked several seed packet sprites.
- Tweaked Mr. Qi dialogue portrait.
- You can now add Mayor Lewis' shorts to the Luau soup.
- You can now put Fire Quartz in the Furnace to produce Refined Quartz.
- You can now refill a Watering Can at the kitchen sink.
- Fireplaces are now furniture, so you can move them around and buy different fireplaces.
- Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
- Replaced gold display on player menu from "g" to "金" in Chinese.
- Improved Chinese translations.
- Bug修复
- Fixed crops harvested with a scythe not giving XP.
- Fixed bee houses always giving wild honey when used on custom farms.
- Fixed seeds planted out of season disappearing.
- Fixed player collapse being cancelled when they open the journal.
- Fixed animal mood & happiness bugs.
- Fixed crystalarium item swap exploit.
- Fixed furniture being usable to complete bundles.
- Fixed some recipes allowing Milk, but not Large Milk.
- Fixed crash that occurred after 596 hours of gameplay.
- Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
- Several grammar/spelling fixes.
- Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
- Fixed spring sign on bathhouse in Chinese.
- Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed the inability to place donated items on the bottom two rows of the museum.
1.2.36
- Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
- 变化
- Players should see a significant improvement on save times! Also, the saving screen is now animated.
- The new video recording feature is now supported!
- When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
- Bug修复
- The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
- Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
- Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
- Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
- Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
- Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
- Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
- Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
- Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
- Morning music is no longer looped endlessly, and now fades out during the day as it should.
- Fixed a crash that occurred when opening the journal with no quests.
- Fixed occasional inability to select certain items in the crafting menu.
- Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
- Fixed button controls for the Prairie King minigame shooting in the wrong direction.
- Fixed occasional left channel audio crackling
- Fixed lack of vibration in handheld mode
1.2.35
- Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
- 变化
- Added an extended message on the saving screen warning the player not to turn off the console.
1.2.34
- Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
- 变化
- Bug修复 (equivalent to PC)
- 放置壁纸和地板时不再显示一个随机物品作为地块放置指示
- 提高和保存配置相关代码的稳定性。
- 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。
- 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。
- 修复结婚事件中 'pronounce' 一词的拼写错误。
- 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。
- 耕种等级现在可以影响在10级之前的作物产量
- 修复加载存档时的崩溃。
- 修复由于击杀怪物任务导致的保存过程中崩溃的问题。
- 小改进农场的性能。(控制台特定)
- 其他音频修复。(控制台特定)
- 从收集窗口中删除成就选项卡(控制台特定)
- Bug修复 (specific to Switch)
- Fixed a few instances of cases where altering the zoom level breaks UI layout.
- Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
Xbox One
1.2
- Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
- 变化
- Bug修复
- 放置壁纸和地板时不再显示一个随机物品作为地块放置指示
- 提高和保存配置相关代码的稳定性。
- 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。
- 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。
- 修复结婚事件中 'pronounce' 一词的拼写错误。
- 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。
- 耕种等级现在可以影响在10级之前的作物产量
- 修复加载存档时的崩溃。
- 修复由于击杀怪物任务导致的保存过程中崩溃的问题。
- 小改进农场的性能。(控制台特定)
- 其他音频修复。(控制台特定)
- 从收集窗口中删除成就选项卡(控制台特定)
1.14
- Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
- Bug修复
- 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。
- 修复死亡时孵化/买蓝鸡幼崽。
- 修复了从任务日志中清除任务时有时会发生的崩溃。
- 宠爱一个完全幸福的动物不会把幸福包裹在0左右。
- 豪华产品的动物不再产生较高的幸福感。
- 修复了金南瓜复制漏洞。
- 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。这特别影响到了矿山的可用性。
- 修复崩溃时保存。
- 可能修复化肥箱而不是化肥。
- 缺少心脏字符已被修复。
- 查找保存文件时导致崩溃的错误已经修复。
- 以前无法加载的大多数保存现在应该加载。在某些情况下,以前无法加载的保存文件中可能会存在少量图形问题。
- 以上问题也由上述修正,但可能会继续影响已存在的保存文件:
- 和冈瑟说话时崩溃。
- 项目/对象图形不正确。
- 应该是互动的对象不是交互式的。
- 走进农场的特定部位时发生碰撞。
- 收割特定农作物所在地块时发生碰撞。
- 悬停在清单中的特定项目时崩溃。
- 运送特定物品时发生碰撞。
1.13
- Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
- 变化
- LT和RT按钮现在可用于切换木匠菜单中的建筑物。
- 现在可以通过按VIEW按钮关闭装运菜单。
- 现在可以使用B按钮关闭爷爷的信。
- 当您处于Junimo菜单的特定捆绑包时,B按钮现在返回一页。
- B按钮现在在社区中心的Bundle菜单中将一个持有的项目返回到您的库存。
- 通过在按下A按钮的同时检查播放器下方,使收割更容易。
- 现在可以按住X按钮在菜单中自动重复。
- VIEW按钮现在可以用来提升“Level Up”对话框。
- Bug修复
- 固定关于按钮(?)在主菜单转换期间不可点击。
- 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。
- 修正了睡眠时的事故,防止玩家在第1年的第28天前推进。
- 在某些HUD元素中移动到太靠近屏幕边缘的元素。
- 如果光标位置当前不可见,则光标位置将不再影响项目放置。
- 我们现在显示种子的地面位置指示器,如其他物体。
- 在某些情况下修正了不正确的工具点击位置。
- 修正了使用“退出标题”后游戏陷入困境的一些情况。
- 光标不再与HUD菜单交互,如果它当前不可见。
- 固定工具栏变得卡住部分透明。
1.12
- Stardew Valley 1.12 on Xbox One was released on 14 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
- 变化
- Initial version (see PC version 1.11 and earlier).
- Adjusted mouse speed/tracking when moving over something clickable.
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.