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删除6字节 、 2020年12月22日 (二) 18:51
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:** 选择默认或随机社区中心收集包;choose default vs randomized community center bundles;
 
:** 选择默认或随机社区中心收集包;choose default vs randomized community center bundles;
 
:** 选择默认或随机矿洞宝箱掉落;choose default vs randomized mine chests;
 
:** 选择默认或随机矿洞宝箱掉落;choose default vs randomized mine chests;
:** 保证红 卷心菜种子在第一年至少会在旅行货车售卖一次,确保你可以在第一年完成社区中心的收集任务;make Red Cabbage Seeds guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year;
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:** 保证[[ 卷心菜]] 种子在第一年至少会在旅行货车售卖一次,确保你可以在第一年完成社区中心的收集任务;make Red Cabbage Seeds guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year;
 
:** 改变利润率以及房屋布局(之前在创建单人农场不可用);change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm.
 
:** 改变利润率以及房屋布局(之前在创建单人农场不可用);change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm.
 
:* 你现在可以改变农舍和建筑物的外观(颜色)了You can now apply cosmetic paints to the farmhouse and buildings.
 
:* 你现在可以改变农舍和建筑物的外观(颜色)了You can now apply cosmetic paints to the farmhouse and buildings.
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:* 制造改动:
 
:* 制造改动:
 
:** 骷髅火盆配方改动(从10个硬木+太阳精华+煤炭变为10个骨头碎片)。
 
:** 骷髅火盆配方改动(从10个硬木+太阳精华+煤炭变为10个骨头碎片)。
:** 修补栅栏现在会恢复其全部 血量 ,而不是新栅栏的一半。
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:** 修补栅栏现在会恢复其全部 耐久度 ,而不是新栅栏的一半。
 
:* 农业改动:
 
:* 农业改动:
:** 降低了鸭子的价格(2000→600g).
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:** 降低了鸭子的价格(2000→600g)
:** [[鸭毛]]价格翻 倍Doubled the value of [[duck Feather]]s.
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:** [[鸭毛]]价格翻 倍。
:** Slightly increased the duck feather spawn rate.
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:** 轻微增加了鸭毛的生成概率。
:* Fishing changes:
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:* 钓鱼改动:
:** Fishing rod tackle no longer loses endurance when catching junk.
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:** 掉到垃圾时钓具不会再降低耐久度。
:** Catching a non-fish item no longer triggers the minigame.
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:** 掉到不是鱼的物品时不会再触发小游戏。
:** Reaching an effective fishing level of 15+ now increases the rod casting range by one tile.
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:** 有效钓鱼等级达到15+可以让你的鱼竿范围加一格。Reaching an effective fishing level of 15+ now increases the rod casting range by one tile.
:* Mining changes:
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:* 采矿改动:
:** Gem nodes now provide mining XP and can drop diamonds.
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:** (紫色的)宝石矿现在会提供采矿经验并可以掉落钻石。
:** Gem node drops are no longer limited by mine level.
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:** 宝石矿的掉落不再受矿洞层数限制。
:* Item drop changes:
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:* 物品掉落改动:
:** Stumps and hollow logs now have a 10% chance of dropping [[Mahogany Seed]].
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:** 树桩和空心原木现在有10% 的概率掉落[[红木种子]]。[[Mahogany Seed]].
:** Any monster in the [[Secret Woods]] now has a 10% chance of dropping [[Mahogany Seed]].
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:** [[ 秘密森林]] 里的怪物现在有10% 的概率掉落[[红木种子]]。[[Mahogany Seed]].
:** [[Skeleton]]s now have 4% chance of dropping a [[Bone Sword]].
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:** [[ 骷髅]] 现在4% 的概率掉落有[[ 骨剑]]
:** [[Wilderness Golem]]s now drop rice shoots more often.
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:** [[ 荒原魔像]] 现在会更经常掉落稻苗。
:** Some Skull Cavern monsters now have a small chance of dropping [[Red Cabbage Seeds]].
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:** 一些骷髅洞穴里的怪兽现在会有小概率掉落[[ 红叶卷心菜种子]].
:** Pure-white [[slime]]s now drop diamonds and refined quartz.
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:** 纯白[[ 史莱姆|史莱姆(怪物)]] 现在会掉落钻石和精制石英。
:** Some containers now drop better items after reaching the bottom of the mines at least once.
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:** 在到达矿洞底部后一些可破坏容器(箱子、木桶之类)会有更好的掉落。
:** Different drops now unlock on mine levels 60/80/100 and the first level of the Skull Cavern.
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:** 在矿洞的60/80/100 层以及骷髅洞穴的第一层会解锁不同的物品。
:** Reduced chance of [[Lead Rod]] drops on mine levels 60–79 (or Skull Cavern level 40+ before the previous fix), and added chance for Shadow Dagger and Wood Mallet.
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:** 降低了矿洞60-79层(或者骷髅洞穴40层以上)铅棒的掉落概率,增加了暗影匕首和木锤的概率。
 
:** Mine wood barrels can now drop [[Basic Retaining Soil]] instead of [[Sap]].
 
:** Mine wood barrels can now drop [[Basic Retaining Soil]] instead of [[Sap]].
 
:** Mine frost barrels can now drop [[Quality Retaining Soil]] instead of [[Sap]].
 
:** Mine frost barrels can now drop [[Quality Retaining Soil]] instead of [[Sap]].
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