第53行: |
第53行: |
| :** 选择默认或随机社区中心收集包;choose default vs randomized community center bundles; | | :** 选择默认或随机社区中心收集包;choose default vs randomized community center bundles; |
| :** 选择默认或随机矿洞宝箱掉落;choose default vs randomized mine chests; | | :** 选择默认或随机矿洞宝箱掉落;choose default vs randomized mine chests; |
− | :** 保证红 色 卷心菜种子在第一年至少会在旅行货车售卖一次,确保你可以在第一年完成社区中心的收集任务;make Red Cabbage Seeds guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year; | + | :** 保证[[ 红 叶 卷心菜]] 种子在第一年至少会在旅行货车售卖一次,确保你可以在第一年完成社区中心的收集任务;make Red Cabbage Seeds guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year; |
| :** 改变利润率以及房屋布局(之前在创建单人农场不可用);change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm. | | :** 改变利润率以及房屋布局(之前在创建单人农场不可用);change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm. |
| :* 你现在可以改变农舍和建筑物的外观(颜色)了You can now apply cosmetic paints to the farmhouse and buildings. | | :* 你现在可以改变农舍和建筑物的外观(颜色)了You can now apply cosmetic paints to the farmhouse and buildings. |
第320行: |
第320行: |
| :* 制造改动: | | :* 制造改动: |
| :** 骷髅火盆配方改动(从10个硬木+太阳精华+煤炭变为10个骨头碎片)。 | | :** 骷髅火盆配方改动(从10个硬木+太阳精华+煤炭变为10个骨头碎片)。 |
− | :** 修补栅栏现在会恢复其全部 血量 ,而不是新栅栏的一半。 | + | :** 修补栅栏现在会恢复其全部 耐久度 ,而不是新栅栏的一半。 |
| :* 农业改动: | | :* 农业改动: |
− | :** 降低了鸭子的价格(2000→600g). | + | :** 降低了鸭子的价格(2000→600g) 。 |
− | :** [[鸭毛]]价格翻 倍Doubled the value of [[duck Feather]]s. | + | :** [[鸭毛]]价格翻 倍。 |
− | :** Slightly increased the duck feather spawn rate. | + | :** 轻微增加了鸭毛的生成概率。 |
− | :* Fishing changes: | + | :* 钓鱼改动: |
− | :** Fishing rod tackle no longer loses endurance when catching junk. | + | :** 掉到垃圾时钓具不会再降低耐久度。 |
− | :** Catching a non-fish item no longer triggers the minigame. | + | :** 掉到不是鱼的物品时不会再触发小游戏。 |
− | :** Reaching an effective fishing level of 15+ now increases the rod casting range by one tile. | + | :** 有效钓鱼等级达到15+可以让你的鱼竿范围加一格。Reaching an effective fishing level of 15+ now increases the rod casting range by one tile. |
− | :* Mining changes: | + | :* 采矿改动: |
− | :** Gem nodes now provide mining XP and can drop diamonds. | + | :** (紫色的)宝石矿现在会提供采矿经验并可以掉落钻石。 |
− | :** Gem node drops are no longer limited by mine level. | + | :** 宝石矿的掉落不再受矿洞层数限制。 |
− | :* Item drop changes: | + | :* 物品掉落改动: |
− | :** Stumps and hollow logs now have a 10% chance of dropping [[Mahogany Seed]]. | + | :** 树桩和空心原木现在有10% 的概率掉落[[红木种子]]。[[Mahogany Seed]]. |
− | :** Any monster in the [[Secret Woods]] now has a 10% chance of dropping [[Mahogany Seed]]. | + | :** [[ 秘密森林]] 里的怪物现在有10% 的概率掉落[[红木种子]]。[[Mahogany Seed]]. |
− | :** [[Skeleton]]s now have 4% chance of dropping a [[Bone Sword]]. | + | :** [[ 骷髅]] 现在4% 的概率掉落有[[ 骨剑]] 。 |
− | :** [[Wilderness Golem]]s now drop rice shoots more often. | + | :** [[ 荒原魔像]] 现在会更经常掉落稻苗。 |
− | :** Some Skull Cavern monsters now have a small chance of dropping [[Red Cabbage Seeds]]. | + | :** 一些骷髅洞穴里的怪兽现在会有小概率掉落[[ 红叶卷心菜种子]]. |
− | :** Pure-white [[slime]]s now drop diamonds and refined quartz. | + | :** 纯白[[ 史莱姆|史莱姆(怪物)]] 现在会掉落钻石和精制石英。 |
− | :** Some containers now drop better items after reaching the bottom of the mines at least once. | + | :** 在到达矿洞底部后一些可破坏容器(箱子、木桶之类)会有更好的掉落。 |
− | :** Different drops now unlock on mine levels 60/80/100 and the first level of the Skull Cavern. | + | :** 在矿洞的60/80/100 层以及骷髅洞穴的第一层会解锁不同的物品。 |
− | :** Reduced chance of [[Lead Rod]] drops on mine levels 60–79 (or Skull Cavern level 40+ before the previous fix), and added chance for Shadow Dagger and Wood Mallet. | + | :** 降低了矿洞60-79层(或者骷髅洞穴40层以上)铅棒的掉落概率,增加了暗影匕首和木锤的概率。 |
| :** Mine wood barrels can now drop [[Basic Retaining Soil]] instead of [[Sap]]. | | :** Mine wood barrels can now drop [[Basic Retaining Soil]] instead of [[Sap]]. |
| :** Mine frost barrels can now drop [[Quality Retaining Soil]] instead of [[Sap]]. | | :** Mine frost barrels can now drop [[Quality Retaining Soil]] instead of [[Sap]]. |