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删除127字节 、 2022年10月8日 (六) 00:07
→‎1.4.2翻译
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==1.4.2==
 
==1.4.2==
 星露谷物语1.4.2于2019年12月4日[https://www.stardewvalley.net/1-4-2-bug-fix-patch-on-pc/ 发布]
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 星露谷物语1.4.2 版本 于2019年12月4日[https://www.stardewvalley.net/1-4-2-bug-fix-patch-on-pc/ 发布]
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; Changes
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; 变化
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:* Reverted placement rules introduced in 1.4.1 which prevented players from placing [[flooring]] or [[torch]]es on their spouse's porch tiles. Instead, spouses now ignore flooring and will "pop off" any torches that are placed on those tiles when they move there in the morning.
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:* 恢复了1.4.1 中引入的放置规则,该规则禁止玩家将[[FLORING]] [[TORCH]] 放置在配偶的门廊瓷砖上。当他们在瓷砖上时,会把放在瓷砖上的任何手电筒“弹出”。
    
; Bug修复
 
; Bug修复
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:* Fixed the Crane Game crashing when it loads on Mac.
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:* 修复了游戏在Mac上加载时崩溃的问题。
:* Fixed [[workbench]]es not pulling items from [[chest]]s that are on rugs.
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:* 修复了[[ 工作台]] 不能从地毯上的[[ 箱子]] 取出物品的问题。
:* Fixed [[Robin]] staying in bed if she was upgrading certain buildings on game load.
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:* 修复了[[ 罗宾]] 在游戏中升级某些建筑时躺在床上的问题。
:* Fixed a bug where buying a [[Magic Rock Candy|magic rock candy]], exiting to title, and then reloading the game would cause the candy to not re-appear in the shop.
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:* 修复了购买[[ 魔力糖果]] ,退出标题,然后重新加载游戏会导致糖果不再出现在商店的错误。
:* Fixed a crash when mashing the dialogue advance buttons while transitioning between maps during an event.
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:* 修复了在事件期间地图之间转换时在混搭对话前按按钮时发生的崩溃。
:* Fixed another way the club smash could cause the player to get "stuck" holding out a weapon.
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:* 修复了球杆扣球可能会导致球员拿出武器被“卡住”的问题。
:* Fixed some issues where non-user-initiated mouse movements could cause changes in mouse button states to not register.
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:* 修复了一些非用户发起的鼠标移动可能导致的鼠标按钮状态更改造成的无法注册的问题。
:* Fixed a potential soft-lock if you passed out on another player's bed.
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:* 修复了一个潜在的软锁,如果你昏倒在另一个球员的床上。
 
:* Fixed the screen being partially faded out when [[Demetrius]] comes to ask about the farm cave.
 
:* Fixed the screen being partially faded out when [[Demetrius]] comes to ask about the farm cave.
 
:* Fixed an issue where characters would greet you via speech bubble even if they weren't in the same location (''e.g.,'' Elliot welcoming you into his shack even though he's standing at the beach).
 
:* Fixed an issue where characters would greet you via speech bubble even if they weren't in the same location (''e.g.,'' Elliot welcoming you into his shack even though he's standing at the beach).
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