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{{翻译}} 星露谷物语最初于2016年2月26日发布并可在Windows上运行。后来在2016年12月中旬被移植到了[[#PlayStation 4|PlayStation 4]] 和[[#Xbox One|Xbox One]] 平台上。于2017年10月5日移植到了[[#Switch|Switch]]上,于2018年5月22日(美国)和2018年5月24日(欧洲)移植到了[[#PS Vita|PS Vita]]上。 有关游戏PC版的具体细节,请参阅 [[版本历史]]。 <br />有关特定于游戏移动版本的更改的详细细目,请参阅 [[移动版历史]]. {{TOC right|noautonum}} ==[[File:PS4 logo.png|44px]] PlayStation 4== ===1.4.4=== : 星露谷物语1.4.4是 [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released]于2020年1月31日, and matches {{version|1.4.4|PC version 1.4.4}}. :; Port from PC ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. :; Changes ::* Added the ability to take screenshots of the farm. ::* Fixed a crash when wearing the Napalm Ring. ::* Fixed brick flooring turning into wood flooring overnight. ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. ::* Adjusted the controls for accessing the in-game chat. ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) ===1.4.3=== : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. :; Port from PC ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. :; Changes ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. ::* Item stowing mode disabled by default. :; Bug fixes ::* Reduced frame rate hiccup when going between mine levels. ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. ::* Potential fix for a crash related to viewing invalid quest data in the quest log. ===1.4.2=== : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. :; Port from PC ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. ===1.31=== : Stardew Valley 1.31 on PlayStation 4 was released on 28 September 2019. :; Bug fixes ::* Fixed periodic crash when playing co-op. ::* Fixed memory leak in co-op. ::* Fixed localized names for crafting recipes. ===1.3=== : Stardew Valley 1.3 on PlayStation 4 was released on 24 September 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) :; New content ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. ::* 添加了 [[夜市]] 活动. ::* Added Community Upgrade to [[Carpenter's Shop]]. ::* Added buildable shipping bins to Carpenter's Shop. ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. ::* Added rare treasure chest rooms in [[Skull Cavern]]. ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. ::* Added [[Secret Notes]] and related quests. ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. ::* Added [[Statue Of Uncertainty]] to change professions. ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. ::* Added horse [[hats]]. ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. :; Balance changes ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. ::* Breaking small tree stumps now provides +1 foraging XP. ::* Once the player reaches the mine bottom... ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; ::** gems and purple mushrooms may be requested in NPC quests; ::** some monsters will be stronger. :; Other changes ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). ::* Tweaked several seed packet sprites. ::* Tweaked Mr. Qi dialogue portrait. ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. ::* You can now refill a Watering Can at the kitchen sink. ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. ::* Improved Chinese translations. ::* Improved some item descriptions. ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). ::* Improved performance on farms with lots of animals. ::* Centered [[shed]] door. :; 漏洞修复 ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. ::* Fixed crops harvested with a [[scythe]] not giving XP. ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. ::* Fixed seeds planted out of season disappearing. ::* Fixed player collapse being cancelled when they open the journal. ::* Fixed animal mood & happiness bugs. ::* Fixed crystalarium item swap exploit. ::* Fixed furniture being usable to complete bundles. ::* Fixed some recipes allowing Milk, but not Large Milk. ::* Fixed crash that occurred after 596 hours of gameplay. ::* Fixed staircase being spawned on [[The Mines|mine]] level 120 when a placed object is destroyed. ::* Several grammar/spelling fixes. ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. ::* Fixed spring sign on bathhouse in Chinese. ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. <!-- The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. --> ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. ::* Fixed music not playing at the Luau festival and in town. ::* Fixed clients occasionally crashing in rainy weather. ::* Fixed the load menu showing 'no saved games' while searching for files. ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. ::* Fixed furniture rotation graphical glitch. ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. ::* Fixed slimes not pouncing correctly. ::* Fixed an audio-related crash often caused when using bombs. ::* Fixed Junimos dropping crops on the floor instead of collecting them. ::* Fixed NPCs walking through the saloon doors. ::* Fixed eye color being reset to brown after reloading. ::* Fixed inability to use rod / slingshot in festival minigames. ::* Fixed the title menu back button being hidden behind submenus. ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. ::* Fixed crash viewing the map when another player is in certain events. ::* Fixed "double sound" when using singing stone. ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). ::* Fixed the potential for overnight events to cancel or skip a wedding event. ::* Fixed the inability to place donated items on the bottom two rows of the museum. ::* Fixed farmhands being unable to pick up items they dropped in festivals. ::* Fixed Pam's upgraded house interior event not happening. ::* Fixed softlock caused by mistaken ability to use daggers during events. ::* Fixed softlock when you play the Journey of the Prairie King past 2am. ::* Fixed duplicate songs in the jukebox. ::* Fixed bug where music doesn't correctly play in the morning. ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. ::* Fixed furniture rotation bug for "stools". ::* Fixed Junimos not disappearing after the final goodbye. ===1.2=== : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. :; Changes ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and Simplified Chinese. ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. ::* When using a controller, pressing the back button will skip events that are skippable. :; Bug fixes ::* Wallpapers and floors no longer have a tile placement indicator showing a random object ::* Increased stability of preference-saving code. ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. ::* Fixed a couple of rare crashes that could have occurred at any time during the game. ::* Fixed a typo of the word ‘pronounce’ in the marriage event. ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. ::* Farming level now affects crop yield prior to level 10. ::* Fixed crashes while loading save files. ::* Fixed crashes while saving due to slay-monster quest. ::* Minor performance improvements on the farm. (Console Specific) ::* Miscellaneous audio fixes. (Console Specific) ::* Removed achievements tab from collection window (Console Specific). ===1.03=== : Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017]. :; Changes ::* Share overlay image in PS4 streams has been removed. :; Bug fixes ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. ::* Fixed crash when hatching / buying baby blue chickens. ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. ::* Petting a fully-happy animal no longer wraps happiness around to 0. ::* Animals with a deluxe product no longer produce less at higher happiness. ::* Fixed a golden pumpkin duplication exploit. ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. ::* Fixed crashes while saving. ::* Possible fix for fertilizer boxes being placed instead of fertilizer. ::* Missing heart characters have been fixed. ===1.02=== : Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. :; Changes ::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. ::* The shipping menu can now be closed by pressing the TOUCH PAD button. ::* The CIRCLE button can now be used to close Grandpa’s letter. ::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. ::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. ::* Made harvesting easier by also checking beneath the player when pressing the CROSS button. ::* SQUARE button can now be held down to auto-repeat while in menus. ::* The TOUCH PAD button can now be used to advance the “Level Up” dialog. :; Bug fixes ::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). ::* Fixed About button (?) to be unclickable during main menu transitions. ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. ::* Moved in some HUD elements that were too close to the edge of the screen. ::* Cursor position will no longer affect item placement if it is currently invisible. ::* We now show the ground placement indicator for seeds, like other objects. ::* Fixed incorrect tool hit location in some situations. ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. ::* Cursor will no longer interact with HUD menus if it is currently invisible. ::* Fixed toolbar becoming stuck partially transparent. ===1.0=== : Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. :; Changes ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). ::* Adjusted mouse speed/tracking when moving over something clickable. ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). ::* Console-specific optimizations. ==[[File:PS Vita logo.png|50px]] PS Vita== The latest version for PS Vita is equivalent to {{version|1.2.33|PC version 1.2.33}}. This platform [https://twitter.com/ConcernedApe/status/1179184692387442688 likely won't receive later content updates] (including multiplayer) due to platform limitations. ===1.02=== : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. :; Bug fixes ::* Fixed crash which could occur when using the Hoe within the mines. ::* Fixed crash during Shane's two-heart event. ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. ::* Fixed periodic crash which could occur after several hours of gameplay. ===1.01=== : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. :; Bug fixes ::* Fix crash when earning PS trophies already earned on a linked PS4 save. ===1.0=== : Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}. :; Changes ::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier). ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). ::* Console-specific optimizations. ==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>== 在Switch上星露谷物语的最新版本相当于 {{version|1.4.4|PC 版本 1.4.4}}. ===1.4.4=== : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. :; Port from PC ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. :; 更改 ::* Added the ability to take screenshots of the farm. ::* Fixed a crash when wearing the Napalm Ring. ::* Fixed brick flooring turning into wood flooring overnight. ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. ::* Adjusted the controls for accessing the in-game chat. ::* Fixed controller applet not appearing when docking. ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) ===1.4.3=== : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 10 January 2020, and matches {{version|1.4.3|PC version 1.4.3}}. :; Port from PC ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. :; Changes ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. ::* Item stowing mode disabled by default. :; Bug fixes ::* Reduced frame rate hiccup when going between mine levels. ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. ::* Potential fix for a crash related to viewing invalid quest data in the quest log. ===1.4.2=== : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. :; Port from PC ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. ===1.3.37=== : Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) ; Changes :* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support :* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. :* Centered [[shed]] door. ; Bug fixes :* Fixed bug where music doesn't correctly play in the morning. :* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. :* Fixed furniture rotation bug for "stools". :* Fixed Junimos not disappearing after the final goodbye. ===1.3.33=== : Stardew Valley 1.3.33 on Switch was released on 21 January 2019. :; Changes ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). ::* Improved performance on farms with lots of animals. ::* Tweaked new "H" [[health]] icon. :; Bug Fixes ::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction. ::* Fixed "fishing stance" visual glitches in multiplayer. ===1.3=== : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. :; Changes ::* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings. ::* Added [[Night Market]] event. ::* Added Community Upgrade to [[Carpenter's Shop]]. ::* Added buildable shipping bins to Carpenter's Shop. ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. ::* Added rare treasure chest rooms in [[Skull Cavern]]. ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. ::* Added [[Secret Notes]] and related quests. ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. ::* Added [[Statue Of Uncertainty]] to change professions. ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. ::* Added horse [[hats]]. :; Balance changes ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. ::* Breaking small tree stumps now provides +1 foraging XP. ::* Once the player reaches the mine bottom... ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; ::** gems and purple mushrooms may be requested in NPC quests; ::** some monsters will be stronger. :; Other changes ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). ::* Tweaked several seed packet sprites. ::* Tweaked Mr. Qi dialogue portrait. ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. ::* You can now refill a Watering Can at the kitchen sink. ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. ::* Replaced gold display on player menu from "g" to "金" in Chinese. ::* Improved Chinese translations. :; Bug fixes ::* Fixed crops harvested with a scythe not giving XP. ::* Fixed bee houses always giving wild honey when used on custom farms. ::* Fixed seeds planted out of season disappearing. ::* Fixed player collapse being cancelled when they open the journal. ::* Fixed animal mood & happiness bugs. ::* Fixed crystalarium item swap exploit. ::* Fixed furniture being usable to complete bundles. ::* Fixed some recipes allowing Milk, but not Large Milk. ::* Fixed crash that occurred after 596 hours of gameplay. ::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed. ::* Several grammar/spelling fixes. ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. ::* Fixed spring sign on bathhouse in Chinese. ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). ::* Fixed the inability to place donated items on the bottom two rows of the museum. :; Changes specific to Switch ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. (This was [https://community.playstarbound.com/threads/stardew-valley-switch-multiplayer-known-issues-fixes.150754/#post-3320439 required by Nintendo since it can cause crashes].) ===1.2.36=== : Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017]. :; Changes ::* Players should see a significant improvement on save times! Also, the saving screen is now animated. ::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported! ::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller. :; Bug fixes ::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. ::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. ::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. ::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. ::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. ::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. ::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. ::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. ::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. ::* Morning music is no longer looped endlessly, and now fades out during the day as it should. ::* Fixed a crash that occurred when opening the journal with no quests. ::* Fixed occasional inability to select certain items in the crafting menu. ::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. ::* Fixed button controls for the Prairie King minigame shooting in the wrong direction. ::* Fixed occasional left channel audio crackling ::* Fixed lack of vibration in handheld mode ===1.2.35=== : Stardew Valley 1.2.35 on Switch was released on 05 October 2017. :; Changes ::* Added an extended message on the saving screen warning the player not to turn off the console. ===1.2.34=== : Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}. :; Changes ::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier). ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and Simplified Chinese. ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. ::* When using a controller, pressing the back button will skip events that are skippable. :; Bug fixes (equivalent to PC) ::* Wallpapers and floors no longer have a tile placement indicator showing a random object ::* Increased stability of preference-saving code. ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. ::* Fixed a couple of rare crashes that could have occurred at any time during the game. ::* Fixed a typo of the word ‘pronounce’ in the marriage event. ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. ::* Farming level now affects crop yield prior to level 10. ::* Fixed crashes while loading save files. ::* Fixed crashes while saving due to slay-monster quest. ::* Minor performance improvements on the farm. (Console Specific) ::* Miscellaneous audio fixes. (Console Specific) ::* Removed achievements tab from collection window (Console Specific). :; Bug fixes (specific to Switch) ::* Fixed a few instances of cases where altering the zoom level breaks UI layout. ::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event. ==[[File:Xbox One Logo.png|20px]] Xbox One== The latest version for Xbox One is equivalent to {{version|1.4.4|PC version 1.4.4}}. ===1.4.4=== : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. :; Port from PC ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. :; Changes ::* Fixed a crash when wearing the Napalm Ring. ::* Fixed brick flooring turning into wood flooring overnight. ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. ::* Adjusted the controls for accessing the in-game chat. ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) ===1.4.3=== : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. :; Port from PC ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. :; Changes ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. ::* Item stowing mode disabled by default. :; Bug fixes ::* Reduced frame rate hiccup when going between mine levels. ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. ::* Potential fix for a crash related to viewing invalid quest data in the quest log. ===1.4.2=== : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952 released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. :; Port from PC ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. ===1.3.37=== : Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) :; New content ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. ::* Added [[Night Market]] event. ::* Added Community Upgrade to [[Carpenter's Shop]]. ::* Added buildable shipping bins to Carpenter's Shop. ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. ::* Added rare treasure chest rooms in [[Skull Cavern]]. ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. ::* Added [[Secret Notes]] and related quests. ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. ::* Added [[Statue Of Uncertainty]] to change professions. ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. ::* Added horse [[hats]]. ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. :; Balance changes ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. ::* Breaking small tree stumps now provides +1 foraging XP. ::* Once the player reaches the mine bottom... ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; ::** gems and purple mushrooms may be requested in NPC quests; ::** some monsters will be stronger. :; Other changes ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). ::* Tweaked several seed packet sprites. ::* Tweaked Mr. Qi dialogue portrait. ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. ::* You can now refill a Watering Can at the kitchen sink. ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. ::* Improved Chinese translations. ::* Improved some item descriptions. ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). ::* Improved performance on farms with lots of animals. ::* Centered [[shed]] door. :; Bug fixes ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. ::* Fixed crops harvested with a [[scythe]] not giving XP. ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. ::* Fixed seeds planted out of season disappearing. ::* Fixed player collapse being cancelled when they open the journal. ::* Fixed animal mood & happiness bugs. ::* Fixed crystalarium item swap exploit. ::* Fixed furniture being usable to complete bundles. ::* Fixed some recipes allowing Milk, but not Large Milk. ::* Fixed crash that occurred after 596 hours of gameplay. ::* Fixed staircase being spawned on [[The Mines|mine]] level 120 when a placed object is destroyed. ::* Several grammar/spelling fixes. ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. ::* Fixed spring sign on bathhouse in Chinese. ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. <!-- The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. --> ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. ::* Fixed music not playing at the Luau festival and in town. ::* Fixed clients occasionally crashing in rainy weather. ::* Fixed the load menu showing 'no saved games' while searching for files. ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. ::* Fixed furniture rotation graphical glitch. ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. ::* Fixed slimes not pouncing correctly. ::* Fixed an audio-related crash often caused when using bombs. ::* Fixed Junimos dropping crops on the floor instead of collecting them. ::* Fixed NPCs walking through the saloon doors. ::* Fixed eye color being reset to brown after reloading. ::* Fixed inability to use rod / slingshot in festival minigames. ::* Fixed the title menu back button being hidden behind submenus. ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. ::* Fixed crash viewing the map when another player is in certain events. ::* Fixed "double sound" when using singing stone. ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). ::* Fixed the potential for overnight events to cancel or skip a wedding event. ::* Fixed the inability to place donated items on the bottom two rows of the museum. ::* Fixed farmhands being unable to pick up items they dropped in festivals. ::* Fixed Pam's upgraded house interior event not happening. ::* Fixed softlock caused by mistaken ability to use daggers during events. ::* Fixed softlock when you play the Journey of the Prairie King past 2am. ::* Fixed duplicate songs in the jukebox. ::* Fixed bug where music doesn't correctly play in the morning. ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. ::* Fixed furniture rotation bug for "stools". ::* Fixed Junimos not disappearing after the final goodbye. ===1.2=== : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. :; 变化 ::* 翻译为[[:de:|德语]], [[:es:|西班牙语]], [[:pt:|巴西葡萄牙语]], [[:ru:|俄语]], [[:ja:|日语]]与简体中文。 ::* 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。 ::* 使用手柄时,按后退按钮会跳过可跳过的事件。 :; Bug修复 ::* 放置壁纸和地板时不再显示一个随机物品作为地块放置指示 ::* 提高和保存配置相关代码的稳定性。 ::* 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。 ::* 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。 ::* 修复结婚事件中 'pronounce' 一词的拼写错误。 ::* 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。 ::* 耕种等级现在可以影响在10级之前的作物产量 ::* 修复加载存档时的崩溃。 ::* 修复由于击杀怪物任务导致的保存过程中崩溃的问题。 ::* 小改进农场的性能。(控制台特定) ::* 其他音频修复。(控制台特定) ::* 从收集窗口中删除成就选项卡(控制台特定) ===1.03=== : Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017]. :; 变化 ::* PS4流中共享叠加图像已被删除。 :; Bug修复 ::* 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。 ::* 修复死亡时孵化/买蓝鸡幼崽。 ::* 修复了从任务日志中清除任务时有时会发生的崩溃。 ::* 宠爱一个完全幸福的动物不会把幸福包裹在0左右。 ::* 豪华产品的动物不再产生较高的幸福感。 ::* 修复了金南瓜复制漏洞。 ::* 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。 这特别影响到了矿山的可用性。 ::* 修复崩溃时保存。 ::* 可能修复化肥箱而不是肥料。 ::* 缺少的爱心符号已被修复。 ===1.02=== : Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. 它解决了一些主要的错误,并且进行了一些控制台特定的控制器映射更改。 :; 变化 ::* 现在可以使用L2和R2按钮来切换木匠菜单中的建筑物。 ::* 现在可以按TOUCH PAD按钮关闭装运菜单。 ::* CIRCLE按钮现在可以用来关闭爷爷的信。 ::* 当您处于Junimo菜单的特定捆绑包中时,“CIRCLE”按钮现在返回一页。 ::* CIRCLE按钮现在在社区中心的Bundle菜单中将保留的项目返回到您的库存。 ::* 通过在按下CROSS按钮的同时检查播放器下方,可以更容易地进行收割。 ::* SQUARE按钮现在可以在菜单中按住自动重复。 ::* TOUCH PAD按钮现在可用于推进“升级”对话框。 :; Bug修复 ::* 在非英语语言(德语,葡萄牙语)玩操作系统时,修复了第3天或第4天的崩溃。 ::* 固定关于按钮(?)在主菜单转换期间不可点击。 ::* 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。 ::* 修正了睡眠时的事故,防止玩家在第28天的第1年前推进。 ::* 在某些HUD元素中移动到太靠近屏幕边缘的元素。 ::* 如果光标位置当前不可见,则光标位置将不再影响项目放置。 ::* 我们现在显示种子的地面位置指示器,如其他物体。 ::* 在某些情况下修正了不正确的工具点击位置。 ::* 修正了使用“退出标题”后游戏陷入困境的一些情况。 ::* 光标不再与HUD菜单交互,如果它当前不可见。 ::* 固定工具栏变得卡住部分透明。 ===1.0=== : Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. :; 变化 ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). ::* 当移动可点击的东西时调整鼠标速度/跟踪 ::* 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划) ::* 控制台特定的优化 ==[[File:PS Vita logo.png|50px]] PS Vita== '''This platform will not receive the [[multiplayer]] update due to platform limitations.''' ===1.02=== : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. :; Bug修复 ::* Fixed crash which could occur when using the Hoe within the mines. ::* Fixed crash during Shane's two-heart event. ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. ::* Fixed periodic crash which could occur after several hours of gameplay. ===1.01=== : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. :; Bug修复 ::* Fix crash when earning PS trophies already earned on a linked PS4 save. ===1.0=== : Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}. :; 变化 ::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier). ::* 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划) ::* 控制台特定的优化 ==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>== ===1.3=== : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. :; 变化 ::* 添加多玩家模式(包括语音聊天、文本聊天与新的[[联机小屋]]) ::* 添加[[夜市]] ::* 在[[木匠的商店]]添加社区升级 ::* 在[[木匠的商店]]添加可建造发货箱 ::* 在矿井20层添加阿比盖尔画像 ::*给[[贾斯]],[[莱纳斯]],[[潘姆]],[[文森特]]以及[[威利]]添加新的爱心事件 ::* 当玩家给全员可结婚对象送[[花束]]后新的爱心事件 ::* 在[[骷髅洞穴]]添加稀有宝箱层 ::*在[[骷髅洞穴]]添加新怪物:[[碳鬼]],铱蝠,[[铱蟹]] ::* 添加[[秘密纸条]]与相关任务 ::* 添加新物品:自动采集机,[[仙人掌种子]],[[花盆]],[[木牌]],[[石牌]],[[刘易斯黄金像]],[[珍珠]],[[结婚戒指]],画(夜市售卖),在商店与节日售卖的装饰物 ::* 添加[[熊的知识]],[[特殊的魅力]],[[青葱技术]] ::* 添加改变技能的[[不确定雕像]] ::* 为桑迪与法师添加新的信纸 ::* 可以给马戴帽子 :; Balance changes ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. ::* Breaking small tree stumps now provides +1 foraging XP. ::* Once the player reaches the mine bottom... ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; ::** gems and purple mushrooms may be requested in NPC quests; ::** some monsters will be stronger. :; Other changes ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). ::* Tweaked several seed packet sprites. ::* Tweaked Mr. Qi dialogue portrait. ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. ::* You can now refill a Watering Can at the kitchen sink. ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. ::* Replaced gold display on player menu from "g" to "金" in Chinese. ::* Improved Chinese translations. :; Bug修复 ::* Fixed crops harvested with a scythe not giving XP. ::* Fixed bee houses always giving wild honey when used on custom farms. ::* Fixed seeds planted out of season disappearing. ::* Fixed player collapse being cancelled when they open the journal. ::* Fixed animal mood & happiness bugs. ::* Fixed crystalarium item swap exploit. ::* Fixed furniture being usable to complete bundles. ::* Fixed some recipes allowing Milk, but not Large Milk. ::* Fixed crash that occurred after 596 hours of gameplay. ::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed. ::* Several grammar/spelling fixes. ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. ::* Fixed spring sign on bathhouse in Chinese. ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). ::* Fixed the inability to place donated items on the bottom two rows of the museum. ===1.2.36=== : Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017]. :; 变化 ::* Players should see a significant improvement on save times! Also, the saving screen is now animated. ::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported! ::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller. :; Bug修复 ::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. ::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. ::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. ::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. ::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. ::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. ::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. ::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. ::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. ::* Morning music is no longer looped endlessly, and now fades out during the day as it should. ::* Fixed a crash that occurred when opening the journal with no quests. ::* Fixed occasional inability to select certain items in the crafting menu. ::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. ::* Fixed button controls for the Prairie King minigame shooting in the wrong direction. ::* Fixed occasional left channel audio crackling ::* Fixed lack of vibration in handheld mode ===1.2.35=== : Stardew Valley 1.2.35 on Switch was released on 05 October 2017. :; 变化 ::* Added an extended message on the saving screen warning the player not to turn off the console. ===1.2.34=== : Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}. :; 变化 ::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier). ::* 翻译为[[:de:|德语]], [[:es:|西班牙语]], [[:pt:|巴西葡萄牙语]], [[:ru:|俄语]], [[:ja:|日语]]与简体中文。 ::* 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。 ::* 使用手柄时,按后退按钮会跳过可跳过的事件。 :; Bug修复 (equivalent to PC) ::* 放置壁纸和地板时不再显示一个随机物品作为地块放置指示 ::* 提高和保存配置相关代码的稳定性。 ::* 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。 ::* 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。 ::* 修复结婚事件中 'pronounce' 一词的拼写错误。 ::* 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。 ::* 耕种等级现在可以影响在10级之前的作物产量 ::* 修复加载存档时的崩溃。 ::* 修复由于击杀怪物任务导致的保存过程中崩溃的问题。 ::* 小改进农场的性能。(控制台特定) ::* 其他音频修复。(控制台特定) ::* 从收集窗口中删除成就选项卡(控制台特定) :; Bug修复 (specific to Switch) ::* Fixed a few instances of cases where altering the zoom level breaks UI layout. ::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event. ==[[File:Xbox One Logo.png|20px]] Xbox One== ===1.2=== : Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. :; 变化 ::* 翻译为[[:de:|德语]], [[:es:|西班牙语]], [[:pt:|巴西葡萄牙语]], [[:ru:|俄语]], [[:ja:|日语]]与简体中文。 ::* 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。 ::* 使用手柄时,按后退按钮会跳过可跳过的事件。 :; Bug修复 ::* 放置壁纸和地板时不再显示一个随机物品作为地块放置指示 ::* 提高和保存配置相关代码的稳定性。 ::* 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。 ::* 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。 ::* 修复结婚事件中 'pronounce' 一词的拼写错误。 ::* 修复玩家因为跳过艾芙琳的事件而无法获得饼干的食谱的问题。 ::* 耕种等级现在可以影响在10级之前的作物产量 ::* 修复加载存档时的崩溃。 ::* 修复由于击杀怪物任务导致的保存过程中崩溃的问题。 ::* 小改进农场的性能。(控制台特定) ::* 其他音频修复。(控制台特定) ::* 从收集窗口中删除成就选项卡(控制台特定) ===1.14=== : Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}. :; Bug修复 ::* 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。 ::* 修复死亡时孵化/买蓝鸡幼崽。 ::* 修复了从任务日志中清除任务时有时会发生的崩溃。 ::* 宠爱一个完全幸福的动物不会把幸福包裹在0左右。 ::* 豪华产品的动物不再产生较高的幸福感。 ::* 修复了金南瓜复制漏洞。 ::* 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。这特别影响到了矿山的可用性。 ::* 修复崩溃时保存。 ::* 可能修复化肥箱而不是化肥。 ::* 缺少心脏字符已被修复。 ::* 查找保存文件时导致崩溃的错误已经修复。 ::* 以前无法加载的大多数保存现在应该加载。在某些情况下,以前无法加载的保存文件中可能会存在少量图形问题。 ::* 以上问题也由上述修正,但可能会继续影响已存在的保存文件: ::** 和冈瑟说话时崩溃。 ::** 项目/对象图形不正确。 ::** 应该是互动的对象不是交互式的。 ::** 走进农场的特定部位时发生碰撞。 ::** 收割特定农作物所在地块时发生碰撞。 ::** 悬停在清单中的特定项目时崩溃。 ::** 运送特定物品时发生碰撞。 ===1.13=== : Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. :; 变化 ::* LT和RT按钮现在可用于切换木匠菜单中的建筑物。 ::* 现在可以通过按VIEW按钮关闭装运菜单。 ::* 现在可以使用B按钮关闭爷爷的信。 ::* 当您处于Junimo菜单的特定捆绑包时,B按钮现在返回一页。 ::* B按钮现在在社区中心的Bundle菜单中将一个持有的项目返回到您的库存。 ::* 通过在按下A按钮的同时检查播放器下方,使收割更容易。 ::* 现在可以按住X按钮在菜单中自动重复。 ::* VIEW按钮现在可以用来提升“Level Up”对话框。 :; Bug修复 ::* 固定关于按钮(?)在主菜单转换期间不可点击。 ::* 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。 ::* 修正了睡眠时的事故,防止玩家在第1年的第28天前推进。 ::* 在某些HUD元素中移动到太靠近屏幕边缘的元素。 ::* 如果光标位置当前不可见,则光标位置将不再影响项目放置。 ::* 我们现在显示种子的地面位置指示器,如其他物体。 ::* 在某些情况下修正了不正确的工具点击位置。 ::* 修正了使用“退出标题”后游戏陷入困境的一些情况。 ::* 光标不再与HUD菜单交互,如果它当前不可见。 ::* 固定工具栏变得卡住部分透明。 ===1.12=== : Stardew Valley 1.12 on Xbox One was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. :; 变化 ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). ::* Adjusted mouse speed/tracking when moving over something clickable. ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). ::* Console-specific optimizations. [[Category:游戏内容]] [[de:Konsolenversionsverlauf]] [[en:Console Version History]] [[es:Historial de versiones de consolas]] [[fr:Historique des versions console]] [[it:Cronologia delle versioni della console]] [[ja:コンソールのバージョン履歴]] [[ko:콘솔 버전 기록]] [[hu:Konzol verzióelőzmények]] [[pt:Histórico de Versões de Console]] [[ru:История версий консоли]] [[tr:Konsol Sürüm Geçmişi]]
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