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{{翻译}} Stardew Valley最初于2016年2月26日发布,用于Windows PC。该游戏于2016年12月中旬移植到Playstation 4和XBox One。 已经宣布将支持任天堂Switch<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>,但尚未提供具体细节。 ''有关游戏PC版的具体细节,请参阅 [[版本历史]]。'' __NOTOC__ {| class="wikitable" id="cellstretch" width=100% !width=24% colspan=2| 版本/发布 ! rowspan=2| 变更摘要 |- ![[File:PS4 logo.png|50px]] ![[File:Xbox One Logo.png|30px]] |- valign="top" |id="Version 1.03" style="text-align:center;" |版本1.03<br />2017年1月31日<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref> |id="Version 1.14" style="text-align:center;" |版本1.14<br />2017年1月31日<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref> | ===1.03 更改 (PlayStation 4)=== ''相当于[[Version_History#Version_1.11| PC 1.11版]]'' *Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. *Fixed crash when hatching / buying baby blue chickens. *Fixed crashes that sometimes occur when clearing quests out of the quest log. *Petting a fully-happy animal no longer wraps happiness around to 0. *Animals with a deluxe product no longer produce less at higher happiness. *Fixed a golden pumpkin duplication exploit. *Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. *Fixed crashes while saving. *Possible fix for fertilizer boxes being placed instead of fertilizer. *Missing heart characters have been fixed. *Share overlay image in PS4 streams has been removed. ===1.14 更改 (Xbox One)=== ''相当于 [[Version_History#Version_1.11|PC 1.11版]]'' *Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. *Fixed crash when hatching / buying baby blue chickens. *Fixed crashes that sometimes occur when clearing quests out of the quest log. *Petting a fully-happy animal no longer wraps happiness around to 0. *Animals with a deluxe product no longer produce less at higher happiness. *Fixed a golden pumpkin duplication exploit. *Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. *Fixed crashes while saving. *Possible fix for fertilizer boxes being placed instead of fertilizer. *Missing heart characters have been fixed. *The bug that causes crashes while looking for save files has been fixed. *Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded. *The following issues are also fixed by the above, but may continue to affect save files they're already present in: **Crash when speaking to Gunther. **Incorrect item / object graphics. **Objects that should be interactive not being interactive. **Crashes when walking into specific parts of the farm. **Crashes while harvesting specific crop tiles. **Crashes while hovering over specific items in your inventory. **Crashes while shipping specific items. |- |id="Version 1.02" style="text-align:center; vertical-align: top;" |Version 1.02<br />December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref> |id="Version 1.13" style="text-align:center; vertical-align: top;" |Version 1.13<br />December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref> | ===1.02 Changes (PlayStation 4)=== ''Equates to [[Version_History#Version_1.11|PC version 1.11]]'' A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes. * Fixed About button (?) to be unclickable during main menu transitions. * Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. * Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. * Moved in some HUD elements that were too close to the edge of the screen. * Cursor position will no longer affect item placement if it is currently invisible. * We now show the ground placement indicator for seeds, like other objects. * Fixed incorrect tool hit location in some situations. * Fixed some cases of the game becoming stuck after using “Exit to Title”. * Cursor will no longer interact with HUD menus if it is currently invisible. * Fixed toolbar becoming stuck partially transparent. * Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). * The L2 and R2 buttons can now be used to switch buildings in carpenter menu. * The shipping menu can now be closed by pressing the TOUCH PAD button. * The CIRCLE button can now be used to close Grandpa’s letter. * CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. * CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. * Made harvesting easier by also checking beneath the player when pressing the CROSS button. * SQUARE button can now be held down to auto-repeat while in menus. * The TOUCH PAD button can now be used to advance the “Level Up” dialog. ===1.13 Changes (Xbox One)=== ''Equates to [[Version_History#Version_1.11|PC version 1.11]]'' * Fixed About button (?) to be unclickable during main menu transitions. * Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. * Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. * Moved in some HUD elements that were too close to the edge of the screen. * Cursor position will no longer affect item placement if it is currently invisible. * We now show the ground placement indicator for seeds, like other objects. * Fixed incorrect tool hit location in some situations. * Fixed some cases of the game becoming stuck after using “Exit to Title”. * Cursor will no longer interact with HUD menus if it is currently invisible. * Fixed toolbar becoming stuck partially transparent. * The LT and RT buttons can now be used to switch buildings in carpenter menu. * The shipping menu can now be closed by pressing the VIEW button. * The B button can now be used to close Grandpa’s letter. * B button now goes back one page when you’re in a specific bundle of the Junimo menu. * B button now returns a held item to your inventory in Bundle menu in the Community Center. * Made harvesting easier by also checking beneath the player when pressing the A button. * X button can now be held down to auto-repeat while in menus. * The VIEW button can now be used to advance the “Level Up” dialog. |- |id="Version 1.0" style="text-align:center; vertical-align: top;" |Version 1.0<br />December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref> |id="Version 1.12" style="text-align:center; vertical-align: top;" |Version 1.12<br />December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref> | ===1.0 Changes=== ''Equates to [[Version_History#Version_1.11|PC version 1.11]]'' The inital console release for both Xbox and PS4 has the same game content as [[Version_History#Version_1.1.1|PC version 1.1.1]]. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current [[Version History|PC release]]. *Adjusted mouse speed/tracking when moving over something clickable *Console specific controller UI integration **Controller maps **Controller button hints **Console specific button scheming *Console specific optimizations |} [[Category:Content]]
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