查看“版本历史”的源代码
←
版本历史
跳到导航
跳到搜索
因为以下原因,您没有权限编辑本页:
您所请求的操作仅限于该用户组的用户使用:
用户
您可以查看和复制此页面的源代码。
{{翻译}} 星露谷物语经历4年的开发,终于于2016年2月26日登陆Windows PC端。 于2016年7月29日更新并兼容Mac OSX端和Linux端。 ''如果要查看主机平台的详细游戏更新信息请查看[[主机版历史]]。'' __NOTOC__ {| class="wikitable" id="cellstretch" width=100% !width=8%| 补丁版本 !width=15%| 发布日期 ! 变更摘要 |- valign="top" |{{anchor|版本 1.2}}<div id="版本 1.2"></div> |2017年2月7日<ref>http://stardewvalley.net/stardew-valley-localization-feedback/</ref><br>(测试版)<br> | ===1.2 测试版 变化<ref>http://community.playstarbound.com/threads/multi-language-open-beta-available.130058/page-4#post-3110697</ref>=== 2017年2月7日在Steam上公布,在游戏中支持六种新语言。它目前在公共测中,正在测试错误和翻译问题。([http://stardewvalley.net/stardew-valley-localization-feedback/ 阅读开发者博客全部细节]) ====v1.2.20 变化 (v1.2.18以后)==== *修复了在一些情况下使用游戏手柄时光标会不必要地显示的情况 *使手柄可以选择关于菜单中的链接 *修复了打开送货箱时,光标无法在库存格子中向上移动的问题 *如果您正在使用游戏手柄,则跳过事件按钮不会显示(请使用后退按钮来跳过) *几个中文翻译修正 ====v1.2.18 变化==== *修复使用游戏手柄时返回到标题,光标会卡在显示范围外的问题 *给“使用手柄式菜单”选项添加了翻译 ====v1.2.17 变化==== * 添加了7000个以上的中文字体字符。游戏本身不需要这些文本,但预计在文字输入中会比较常见(例如您给予农民、农场、动物等的名称) * 从“窗口无边框”切换到“全屏”现在会直接进入全屏而不是窗口模式 * 放置壁纸和地板时不再显示一个随机物品作为地块放置指示 ====v1.2.16 变化==== *德语和中文的一些翻译修复 *让游戏加载界面的后退按钮能被新加入的游戏手柄光标选中 *修复了边远森林中的一个小的图像问题 ====1.2.15 变化==== * 更多翻译修复 * 在“关于”窗口中添加了几项新的项目 * 修复了对话被光标遮挡的问题(使用游戏手柄时) ====1.2.14 变化==== * 更多翻译修复 * 修复了使用游戏手柄时从克林特处工具升级时的复制工具问题 * 修复在某些对话框中鼠标光标消失问题 * 修复了有毒食物提示消失问题 ====1.2.13 变化==== * 翻译修复 * 改进主菜单按钮上德语,西班牙语和葡萄牙语文字 * 修复放大或是缩小到一定程度时跳过事件按钮无法点击问题 * 修复了放大或是缩小到一定程度时在保存期间导致日期暂时错位的问题 * 给[[用户:Pathoschild|Pathoschild]]做了一些内部小修改,以帮助使用SMAPI ====1.2.12 变化==== * 耕种等级现在可以影响在10级之前的作物产量 * 所有语种都有大量的翻译修复 ====1.2.11 变化==== * 修复了按“e”键退出菜单时的问题 * 一些德语翻译修正 * 任务文本修复 * 修复冒险家公会“入门”的任务要求石蟹而不是史莱姆的问题 ====1.2.10 变化==== * 修复购买动物菜单里提示栏空白问题 * 修复购买动物时崩溃问题 * 修复一个用户报告的在加载保存文件时游戏切换到全屏模式崩溃的潜在问题 * 修复了一个线程错误,它会导致以下问题: ** 在上床睡觉和售卖物品或者存档时触发在农舍“醒来”的动作 ** 很可能是睡觉/存档时崩溃的原因,已经有一两个相关的报告 * 游戏手柄操作方式变化: ** 使用新的快速控件选项时,鼠标光标会替换为戴手套的手 ** 输入时不再将光标移动到角色自定义部件菜单 ** 按下back键可以整理你在背包或是箱子里的东西 ** 按下back键可以跳过事件 ** 按X按钮将物品从箱子取出时不再将光标移回第一个物品 ====1.2.9 变化==== * 添加新的翻译(修复在读取存档界面上“正在读取存档”消息始终是英文问题) * Eric改进的全新手柄控制,能让光标在按钮和其他互动组件之间跳跃 ====1.2.8 变化==== * 修复在配方提示栏里计数框消失的问题 * 修复了有时在夜间发生的崩溃的问题,这个崩溃取决于你与NPC的好感度 * 修复了玛鲁的10心事件中的崩溃 * 草原之王小游戏的标题画面不需要按按钮 * 各种内部变化 ====1.2.7 变化==== * 进一步修复俄语字体 ====1.2.6 变化==== * 更新俄罗斯字体更易阅读(感谢反馈意见,真的很有用) * 修正了“+”字体中显示为笑脸 * 减少某些地方的文字大小,以免用尽空间 * 中文标题界面的“Stardew Valley”以简体中文显示 * 一些俄语翻译修正 ====1.2.5 变化==== * 修正在“需要帮助”标牌上错放的文字 * 修复收集包界面不能通过关闭按钮关闭 * 修复某些语言不显示心型符号(例如“<宠物名称>爱你 ♡”) * 葡萄牙语和西班牙语的一些翻译修正 * 添加西班牙语、德语、葡萄牙语和俄语新字体(Eric在他的字体里添加了我们需要的字符)。几个注意点: ** 请提供有关可读性的反馈! ** 加号(“+”)符号现在显示为笑脸。我们知道这一点,正在修复它。 ** 我们注意到德语和俄语有几个地方,文本和UI重叠,并在用完了空间。我们正在努力,但请让我们知道你在哪里看到这种情况。 ====1.2.4 变化==== * 葡萄牙语中的NPC名称现在与英文名称相同。请注意在对话、UI等上使用的错误名称。 ====1.2.3 变化==== * 修复日期/时间/金钱栏&buff图标定位 * 商店界面崩溃的潜在修复 * 几个内部的变化也让我们准备好更多的翻译进来...... 你可能不会注意到这一点 ;) ====1.2.2 变化==== * 缩放键能正常工作了 * 当修改缩放并退出到标题界面后主菜单不会再混乱 * 修复了静音后退出到标题界面,仍然有音乐的问题 * 修复了一些语言“loading...”(中文:正在储存。。。)文本丢失的问题 * 修复了Mac和Linux版光源着色不能覆盖全屏的问题 ====1.2.1 变化==== * 修复了一些应该是英文文本反而出现翻译文本的情况 * 修复了当游戏语言为非英语时,无法读取游戏存档的问题(可能也同时修复了一些崩溃闪退的问题) ====1.2.0 变化==== * 增加了[[:de:Stardew Valley Wiki|德语]]、[[:es:Stardew Valley Wiki|西班牙语]]、[[:pt:Stardew Valley Wiki|巴西葡萄牙语]], [[:ru:Stardew Valley Wiki|俄语]], [[:ja:Stardew Valley Wiki|日语]]和简体中文(并[http://community.playstarbound.com/threads/new-wiki-language-support.130059/ 提供了对应语言的官方维基支持框架]) * 重新添加了退出至标题界面的选项 * 一些游戏界面的修正,例如针对游戏机版的指针加速 * 针对主机版的bug修正和优化 |- valign="top" |{{anchor|版本 1.11}}<div id="版本 1.1.1"></div> |2016年10月6日<ref>https://steamcommunity.com/games/413150/announcements/detail/814414713570054190</ref><br>(正式版)<br> 2016年10月5日<ref>https://www.reddit.com/r/StardewValley/comments/55wswl/post11_bugs_thread/</ref><br>(测试版)<br> | ===1.11 变化=== ====小变化==== *现在提供所有的新农场一些钓鱼的机会,虽然[[农场地图|河畔农场]]要更好一点 *[[农场地图|河畔农场]]现在有可能出现[[鱼]]的冒泡点和淘[[铁匠铺|矿石]]的点 *你可以将[[木匠铺|建筑物]]建造在大多数的草地 *在[[农场地图|河畔农场]]和树林地图上,可以用升级后的[[斧]]破坏一些灌木 *[[文物|挖掘点]]现在会出现在[[农场]]里,尽管不那么频繁。[[农场地图|山地农场]]也有机率出现 *[[觅食|植物学家]]开始影响[[觅食]]浆果灌木的品质 *提高[[史莱姆蛋]]的售价 *摆放一个[[邪恶雕像]]在一间[[史莱姆屋]]里可以阻止[[随机事件|女巫]]的出现 *在[[农场地图|森林农场]]里,可[[觅食]]的物品有几率出现在任何草地上,不仅只在农场左边。 *在星期五晚上你的[[婚姻|配偶]]回到家的时候,将有新的对话内容。 ====Bug修复==== *[[银河匕首]]价格已经纠正为35,000(以前是350,000) *纠正[[耕种|制品生产家]]的职业加成(从50%降低到40%) *季节改变[[突变虫穴]]里无变化(和[[电池组]]在冬天无变化) *每天[[突变虫穴]]现在补充一点 *在突变虫穴里的怪物现在一直都会处在突变状态......保存并重新加载后无法再恢复成基础的怪物 *[[随机事件|陨石]]不会再现在在[[大树桩]]或[[大圆石]]的土地上 *你可以在右下角边沿处的小阴影条里重新放置[[木匠铺|建筑物]] *修复了一些农场地图上的格子 *修复了觅食物出现在树桩下面的问题 *可通过[[觅食|植物学家]]的职业加成找到铱星品质的[[大葱]] *[[松露]]不会再出现在水里 *[[动物|宠物]]不会再出现走到地窖楼梯下面的空间里 *如果[[草原之旅]]里的boss在任意方向跑得太远的话,它会变形回地图中心。 *[[鸡舍]]的动物现在可以生产高品质的产品 *还没完全建造完成或还在建造中的[[水井]]将不能用于填满你的[[喷壶]] *[[树木]]会导致游戏开始一天比一天卡,所以将在地图中不再扩散。这个新的补丁将很好的移除这些问题树。 *你现在应该能正确地看到最后的Joja动画,即使当你转换去[[JOJA超市]]后完成[[社区中心]]。 *[[觅食]]物将不再出现在难以到达的地方 *修复了[[天气|暴风雨]]使农场里的物品跑到了当前地图里而不是农场里 *当你技能达到5至10时,但是还没有睡觉,不显示你的新职业“[[战斗|亡命之徒]]” *对bug的小幅度调整和修复 |- valign="top" |{{anchor|版本 1.1}} |2016年10月3日<ref>http://stardewvalley.net/stardew-valley-v1-1-changelog/</ref><br>(正式版)<br> 2016年9月29日<ref>http://community.playstarbound.com/threads/1-1-beta-thread.124827/</ref><br>(测试版)<br> | ===1.1 Changes=== ====[[Marriage|Marriage Candidates]]==== *Marriage candidates now have an outdoor area on the farm that is unique for most spouses, and sometimes spend time out there, usually doing a unique behavior. **[[Sam]] has a little halfpipe and he does skateboard tricks. **[[Maru]] has a little gadget that she works on. **[[Abigail]] plays her flute. **[[Leah]] has a sculpture to carve. **[[Sebastian]] works on his bike. **[[Alex]] lifts weights. **[[Penny]], [[Harvey]], and [[Elliott]] read a book in a little potted plant garden. **[[Emily]] meditates in a crystal garden. **[[Haley]] takes pictures between two potted palm trees. **[[Shane]] has a little chicken hutch, and he stands by it holding his chicken "Charlie". *[[Shane]] can be married and has new dialogue, scheduling and heart events. **There's a new door for [[Shane]] in [[Marnie]]'s shop which is locked. **Shane's "spouse room" a mess, with a mini-fridge and a muddy path of footprints leading up to it. *[[Emily]] can be married and has new dialogue, scheduling and heart events. ====[[Buildings]]==== Robin has a few new buildings available for sale. The wizard will also offer [[Wizard's Tower|new farm buildings]] after completing a questline. *[[Shed]] - The shed is just an empty room which players can do whatever they like with. They can decorate it the same way as their house. *[[Mill]] - Players can place [[wheat]] in it to make [[Wheat Flour|flour]], or [[beet]]s to make [[sugar]]. One [[wheat]] makes one [[Wheat Flour|flour]]. One [[beet]] makes 3 [[sugar]]s. When they place [[wheat]] or [[beet]]s inside the [[Wheat Flour|flour]] or [[sugar]] will be ready the next morning. The little box on the right side of the mill acts like a chest and it will contain any product that has been milled the previous day. *A new quest is available which will allow the [[Wizard]] to summon special buildings to the farm. These buildings are very expensive and intended for end-game. They'll appear instantly after purchase unlike [[Robin]]'s buildings which require construction: **[[Junimo Hut]] (Magical Construction) - [[Junimo]]s will come out to harvest any mature [[crops]] within a certain distance of the hut. The junimos will place the [[crops]] they harvest in the hut for players to grab at their leisure. **[[Water Obelisk]] ([[Wizard's Tower|Magical Construction]]) - When interacted with, it warps players to the beach, exactly like the beach warp totem. It's basically an infinite totem that lives on the farm. **[[Earth Obelisk]] ([[Wizard's Tower|Magical Construction]]) - Just like the water obelisk except it warps players to the mountains. **[[Gold Clock]] ([[Wizard's Tower|Magical Construction]]) - Prevents debris from appearing on your farm. Keeps fences from decaying. ====Other Changes==== ====[[Farm Maps]]==== *There are now 5 [[Farm Maps|farm maps]] to choose from when starting a new game. The basic map that exists currently, as well as a new map themed around each "[[Skills|skill]]". Each special map has a feature that makes it a little different: **Riverlands - Lots of water on this map... limiting your farm space. Looks nice. [[Fishing]] is actually viable on this farm... In fact, players can catch the same [[fish]] that are available in [[Pelican Town|town]]. **Forest - The forest encroaches on the land, limiting farming space. However, there are renewable stumps on the east edge of the map, and seasonal [[Foraging|forage]] items spawn there as well. Also, there is a new type of "weed" that spawns on the farm, which looks unique and will always drop [[Mixed Seeds|mixed seeds]] when cut. **Hill-Top - Lots of cliffs... and there is a special [[mining]] area in the southwest where ore will spawn, as well as unique [[geode]]-bearing stones. **Wilderness - Lots of space to farm, looks a little more interesting than the basic farm with a large lake in the southwest corner, and a cliff along the east and south. On this map, [[Bats]] and golems will come out at night. There is a new monster called a [[Wilderness Golem]] which is unique to this map. It behaves just like the [[Stone Golem|stone golem]], but has different drops. Its stats scale with player [[combat]] level. *Each map also comes with unique decorations inside the players house. ====New [[Crops|Crop]] - [[Coffee Bean|Coffee]]==== *[[Coffee Bean]]s added. **These can be planted in either [[spring]] or [[summer]] to grow more [[Coffee Bean]]s. **After it becomes mature it regrows every 2 days after harvest. It can produce multiple beans per harvest, like [[Blueberry|berries]]. Also, similar to [[sunflower]]s, the beans harvested also act as the seeds for the crop. **Coffee beans can be placed in the [[keg]] to make [[coffee]]. **They have a chance to drop from [[Dust Sprite]]s. ====New [[Farmhouse]] Upgrade==== *Players can upgrade their [[Farmhouse|house]] an additional time, which adds a cellar. It can be accessed by taking stairs down from the kitchen. *In the cellar, there are new items called [[cask]]s. **Players can place alcohol and cheese into the [[cask]]s to age them. Over time, they will improve in quality and value. These aged items can even go above "gold star" quality to reach "iridium star" quality, a new level of quality. Iridium star level quality doubles the value of an item. Different types of items take longer or slower to age. [[Wine]] takes the longest... it takes 2 seasons of aging to go from basic wine to iridium quality wine. **Also, fruit trees can now produce iridium quality fruit. The fruit trees increase quality by 1 star per year of age after reaching maturity. ====Divorce==== *Players can now divorce their spouse by filing in a little book inside the mayor's house. *After divorce, your spouse moves out and returns to their old life, but any children will stay. *After divorce ex-spouses are less friendly toward the player and have unique 'rejected' dialogue. *Using the Dark Shrine of Memory in the [[Witch's Hut]] will erase the ex-spouses memory, making it seem like you had never been married. ====New Content==== *[[Return Scepter]] now sold by Krobus in the sewer for 2,000,000g. This item acts like a permanent warp totem to the farm. You can use it any time to warp back to the farm. *Two new fish can be caught in the wild: [[Slimejack]] ([[Mutant Bug Lair]]) and [[Void Salmon]] ([[Witch's Swamp]]). *Inside a new building, the [[Witch's Hut]] there are three new shrines: **Dark Shrine of Memory - Will erase a divorced spouses memory, making it seem like you had never been married. **Dark Shrine of Selfishness - Allows you to turn your children into doves (Gets rid of them) in exchange for a [[Prismatic Shard]]. **Dark Shrine of Night Terrors - Allows you to toggle having monsters spawn on your farm in exchange for a [[Strange Bun]]. *There are two new [[quests]] available which unlock the new [[Wizard]] farm buildings (available after completing either the [[Community Center]] or [[JojaMart]] goals). **[[Quests#Dark Talisman|Dark Talisman]] - Sends the player to a new area, the [[Mutant Bug Lair]] to retrieve a powerful magical artifact. **[[Quests#Goblin Problem|Goblin Problem]] - Sends the player to a new area, the [[Witch's Swamp]]. *[[Honey]] can now be placed inside [[Keg]]s to make [[Mead]]. *[[Cask]]s can now be crafted to age alcohol and cheese which increases quality. *[[Void Mayonnaise]] can now be crafted from [[Void Egg]]s. *[[Catalogue]] - Sold by [[Pierre's General Store|Pierre]], this expensive furniture piece allows players to purchase [[wallpaper]] and [[flooring]] from their home. *[[Furniture Catalogue]] - Sold by [[Robin]]. Like the [[catalogue]], this can be placed at the farm and players can interact with it to purchase [[furniture]]. *New furniture - [[Anchor (Furniture)|Anchor]], [[Bamboo Mat]], [[Boarded Window]], [[Bonsai Tree]], [[Burlap Rug]], [[Candle Lamp]], [[Carved Window]], [[Ceiling Flags]], [[Decorative Lantern]], [[Floor TV]], [[Hanging Shield]], [[Junimo Plush]], [[L. Light String]], [[Metal Window]], [[Miner's Crest]], [[Monster Danglers]], [[Monster Rug]], [[Nautical Rug]], [[Ornate Lamp]], [[Ornate Window]], [[Porthole Window]], [[S. Pine]], [[Small Crystal]], [[Tree Column]], [[Woodcut Rug]], [[World Map]]. *[[Galaxy Sword]]s, [[Galaxy Dagger]]s and [[Galaxy Hammer]]s are now purchasable from [[Marlon]] once you have obtained a [[Galaxy Sword]]. ====Minor Changes==== *New mail messages after the player passes out from exhaustion or dies. They'll sometimes end up at [[Harvey|Harvey's clinic]] after death. *[[Strange Bun]] had its price and cooking ingredients adjusted. *Giving someone a gift on their birthday will never make your spouse jealous. *You can now wallpaper the little hallways in your upgraded house. *When you beat [[Journey of the Prairie King]], you can now start over in a harder mode, keeping your upgrades and coins. *2 new "Lost Books" to collect for the [[library]]. *You can now choose to color your [[chest]]s with one of 20 color options. *NPC's now appreciate quality level in gifts, but it only has an effect on gifts they "like" or "love". *You can now move your buildings via [[Robin]]'s construction menu. *[[Krobus]] now sells [[Void Egg]]s. *[[Slime Ball]]s now have a chance to drop [[Petrified Slime]]. *When paused, the time now blinks from black to gray, to black. *Added a graphics option to display "sharper" stack number digits. *[[Keg]]s no longer require [[clay]] to craft. *You can once again plant fruit trees around the edge of the [[Greenhouse]] interior. *After seeing [[Shane]]'s 8-heart event, each chicken you purchase from [[Marnie]] has a 1/4 chance of being blue. Aside from appearance, the [[Blue Chicken|blue chicken]] is identical to the white chicken. *[[Sunflower Seeds]] can now be purchased and planted in [[summer]] in addition to [[fall]]. =====Balance Changes===== *All [[animals|animal]] products are increased in value by 25% (rounded up to the nearest 5g) *The [[Rancher]] profession now increases the value of animal products by 20%, up from 10% *The [[Artisan]] profession now increases the value of Artisan goods by 40%, down from 50% *The [[Skills|Blacksmith]] profession now increases the value of metal bars by 50%, up from 25% *The value of [[Blueberry]] is now 50g, down from 80g *The value of [[Starfruit]] is now 750g, down from 800g *The value of [[Cranberry]] is now 75g, down from 130g *The value of [[Ancient Fruit]] is now 550g, down from 750g *[[Cranberry Sauce]] has had its value reduced to 120g *[[Stuffing]] has had its value reduced to 165g *[[Cranberry Candy]] has had its value reduced to 175g *[[Blueberry Tart]] has had its value reduced to 150g *[[Fruit Salad]] has had its value reduced to 450g *Reduced sell price of [[Cranberry Seeds]] to 60g ====Bug Fixes==== *[[Wild Plum|Wild plums]] are now labeled as [[fruit]]. *[[The Farm#Grandpa's Shrine|Grandpa's Shrine]] should now always properly give the reward for reaching 4 candles. *Fixed issue where gathering an item with the "[[botanist]]" profession would fail if the inventory was full, even though the gold-level item was present in the inventory. *[[Slime Charmer Ring|Slime charmer ring]] should now protect against [[Slimes#Big_Slimes|giant slimes]]. *You can no longer tap a stump. *Fixed [[Joja Warehouse]] graphic issue in winter. *"Check action"-mapped keys should now work to attach bait to a rod. *Rain ambient sound should no longer play in Sandy's [[Oasis]] under any conditions. *Your baby should now be properly born, even if you pass out in the mines on the eve of the birth. *Moonlight Jellies engagement crash. *[[Galaxy Sword|Galaxy sword]] should now be truly unloseable. *You can no longer lose [[hay]] to a hopper because you have no [[silo]]. *You can no longer plant fruit trees off the farm. *Typo fixes |- valign="top" |{{anchor|版本 1.07a}}<ref>http://stardewvalley.net/stardew-valley-now-available-for-mac-linux/</ref> |2016年7月29日<br>(正式版) | ===1.07a Changes=== Free update to Steam and GOG for Mac OSX and Linux compatibility. |- valign="top" |{{anchor|版本 1.07}}<ref>http://steamcommunity.com/games/413150/announcements/detail/820027557812026939</ref> |2016年4月4日<br>(正式版) 2016年3月31日<br>(测试版)<ref>https://www.reddit.com/r/StardewValley/comments/4c93ns/v107_beta_branch_bugsdiscussion/</ref> | ===1.07 Changes/Fixes=== =====Gameplay===== *Spouses now say unique dialogues during [[festivals]] (most of the time), rather than the generic handful of dialogues. *Spouse stands next to you at the [[Dance Of The Moonlight Jellies]] . *In-law dialogue... when you marry someone, their parents/relatives dialogues will change slightly to account for the change. *[[Sam]], [[Sebastian]], and [[Abigail]] now go to the [[The Saloon|saloon]] on fridays after you marry them. *Spouses won't leave on rainy days, unless they have to go to work. *Fruit trees produce higher quality fruit as they age. (once per year, up to gold star). *Fruit tree harvesting now involves shaking the tree to drop the fruit. *Lightning strikes now have a unique effect on fruit trees. *Lightning is more likely to strike trees and crops, but lightning rods now have a very good chance of intercepting lightning strikes (if they aren't already processing a lightning bolt). *[[Charcoal Kiln]] now requires 10 wood to produce 1 coal, down from 20. *Maxed-out friendship levels will no longer decay. *Added another digit to the shipping menu money counters. *Dying in [[The Mines|mines]] is less harsh: money lost caps at 5000g, rate of item loss reduced, can't lose rings or the [[Galaxy Sword]]. *Your assigned movement keys are now used within [[Journey of the Prairie King]]. *You can now retrieve powerups and coins that drop on the edge of the map in [[Journey of the Prairie King]]. *The last two hearts are now greyed-out for marriage candidates until you give them the bouquet. *[[Willy]] now likes most fish dishes. *[[Adventurer's Guild]] now sells monster slayer rewards after you've unlocked them (you still get the free reward). *Hardware mouse cursor option. =====Bug Fixes===== *[[Tools]] left in chests within farm buildings won't count as "missing". *[[Poppy]] properly consumed in [[Poppyseed Muffin|poppyseed muffin]] recipe. *Can no longer incorrectly "consume" trap bobbers (click to make them disappear with strange sound). *[[Skills|Agriculturist]] profession no longer causes an extra 25% growth rate when speed-gro isn't present. Speed increase effects should now properly apply to very slow-growing crops. *Fixed [[sunflower]] seed price at [[JojaMart]]. *Chests should no longer appear on top of your in bed after upgrading your house. *Item placement with the gamepad improved, and there is now an option to show an item placement indicator. *[[Snow Yam|Snow yams]] shouldn't appear in the desert anymore. *[[Sea Cucumber]] should properly appear in the fishing tab of the Shipping menu. *[[Animals|Farm animals]] should no longer get stuck on fences placed directly to the right of the barn door. *Various minor bug fixes. *Minor changes/fixes to dialogue. |- valign="top" |{{anchor|版本 1.06}}<ref>http://steamcommunity.com/games/413150/announcements/detail/822278032384212096</ref> |2016年3月20日 | ===1.06 Changes/Fixes=== *Added unique dialogues for all spouses. *Spouses now leave the house on mondays. *Value of most animal products increased. *Holly is now poisonous. *Missing events problem shouldn't happen anymore. *Minor bug/grammar/graphics fixes. |- valign="top" |{{anchor|版本 1.051b}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref> |2016年3月17日(补丁) | ===1.051b Changes/Fixes=== *Fixed disappearing item problem. (items can still be destroyed by farm debris). *Kegs now require oak resin to craft. *Bee houses now require maple syrup to craft. *Tortilla price changed from 75g to 50g. *Nautilus shell (artifact) renamed to Nautilus fossil. |- valign="top" |{{anchor|版本 1.051}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref> |2016年3月12日(补丁) | ===1.051 Changes/Fixes=== *Fixed weird rectangle lighting problem. *Flooring can now be removed by bombs. *You can press a "menu" button ({{key|Esc}} or {{key|E}} by default) to close out of yes/no dialogues. *If no other function is mapped to it, the {{key|Y}} key will choose "yes" in a yes/no dialogue. *You can use the trigger buttons on a gamepad to navigate through the Community Center menu. *Minor fixes. *More secrets. |- valign="top" |{{anchor|版本 1.05}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556770852896</ref> |2016年3月9日(发布) 2016年3月4日(测试版) | ===1.05 Gameplay Additions/Changes=== *Only read if you've gotten to year 3: [[Grandpa]]'s had a change of heart... he feels he's been a little too harsh with his judgements. He no longer mentions "great honors", and his dialogue is a lot softer. If he's already visited you, check his shrine for a new opportunity... *Restored a "Lost" [[Shane]] event. *Changed earthquake to Summer 3rd... to make it clear that it's the season change that kills crops. *Increased opportunities for iridium. The chance to find iridium in the [[Skull Cavern|skull caves]] increases significantly every ten levels. *Added a zoom in/out feature to the options tab. *Added volume sliders for ambient sounds and footstep sounds. *Added snow transparency slider. *Added option to turn off flash effects. *Added lighting quality option. *Added [[Quests|quest]] (Rat Problem) to make it clearer that you have to investigate the Community Center. ===Bug Fixes=== *[[Leah]]'s schedule has been fixed. *Spouses who have jobs won't get stuck in the bus area anymore. *Upgrading a house with crafted flooring should no longer cause a mess. *Restored more advanced NPC end-point behavior. *"Secret" NPC's should no longer show up on calendar until you meet them. *Escargot, chowder, etc. should now properly give fishing buff. *You now truly cannot pass the bouncer. *You can no longer get stuck trying to board the bus. *Fixed issue with invisible trees preventing interaction with tiles. *Dead flowers no longer affect honey. *You can now dance with your spouse at the Flower Dance. *Game should now properly pause when steam overlay is active. *Fixed issue where inactive window was still responding to input. *Fixed fertilizer prices in Pierre's shop. *Fixed [[Achievements|Fector's Challenge]]. *You can now press the toolbar shortcut keys ({{key|1}}, {{key|2}}, {{key|3}}, etc. by default) to change the active slot while the inventory menu is up. *Iron ore nodes can no longer be removed, only destroyed. *Dog should no longer sit on chests... *Spouses less likely to run away into the dark abyss. *Naming your child after an NPC should no longer cause issues. *Fixed issue where recipes would sometimes consume more ingredients than they should. *Fixed crashes in certain cutscenes, when certain dialogue options were chosen. *Many small bug and typo fixes. |- valign="top" | {{anchor|版本 1.04}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842542556760634979</ref> | 2016年3月1日 | === 1.04 Gameplay Additions/Changes === *Added a randomize character button to the character creation screen. *[[Robin]] now sells crafting recipes for "Wood Floor", "Stone Floor", and "Stepping Stone Path". *Added a secret new way to modify a rare item. *Increased grass growth rate. *Increased [[Foraging|forage]] spawn possibilities, and made it much less likely for forage to spawn behind trees. *Reduced value of honey from 200g to 100g. *Raised [[clint]]'s ore prices. *Inventory menus now indicate which slot is the "active slot". *Made the meteroite look snazzier. === Bug Fixes === *Fixed problem with swinging sword while riding horse. *Fixed strange lighting behavior when holding torches. *Fixed problem where stone fence was spawning debris. *Spouse should no longer get stuck on their way to town. *Wild seeds now produce the proper produce when in the [[greenhouse]]. *Secret gift exchange should now work properly. *All scarecrows now give reports on their crow-scaring activity. *[[Bouncer]] is now truly impassable. *Trees no longer grow directly in front of warp statues. *[[Willy]]'s shop no longer counts as water. *The meteor should no longer appear in pond or buildings. *If an object is ever directly underneath you, preventing you from moving, right click to remove it. *[[Fishing|Mariner]] and [[Fishing|Luremaster]] professions should now work properly. *Tappers are now properly destroyed by bombs. *Fixed bathing hairstyle inconsistency. *Fixed various item duplication and stacking issues. *[[Cooking|Poppyseed Muffin]] now actually looks like a muffin. *Quest items should no longer disappear when you die. *You can no longer give quest items to the wrong person. *The [[Skull Cavern|Skull Cave]] quest can no longer be completed before receiving the actual journal entry. |- valign="top" | {{anchor|版本 1.03}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922570612288</ref> | 2016年2月28日 | ===1.03 Gameplay Additions/Changes=== *The [[cooking]] menu now looks for items in your refrigerator as well as your inventory. *Scarecrow range reduce to 8 tiles radius. *The price of mayonnaise and other artisan animal products now increased by the rancher profession. *Once you [[friendship|befriend]] someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again. ===Bug Fixes=== *Fixed duplicate item issue in the mines. *Ladders should no longer spawn underneath the player, locking them in place. *Fixed problems with the [[Community Center]] menu. You can now throw items down and delete them ({{key|Delete}} key) in the Community Center menu. *Fixed item quality exploit. *You can now throw items down while in the crafting menu. *If you destroy the stable, you can now rebuild it. *[[Spa]] won't recharge you while the game is paused (e.g. steam overlay up). *Fixed problems with the [[Stardew Valley Fair]] fishing game. *Various stability fixes. |- valign="top" | {{anchor|版本 1.02}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922567273515</ref> | 2016年2月27日 | ===1.02 Changes/Fixes=== *If you never received your pet, you will now have another opportunity. *When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning. *The game now properly saves on level-up nights. *Eating skill food and then going to bed on a level-up night works properly now. *Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck. *Player character should now walk correctly while in a cutscene after drinking coffee. *Removed an item duplication exploit. *Forage items should no longer spawn in the woods above the beach. *Fixed Crab Pot problem (again). *Fixed exploding armchair bug. *Relaxing in the spa with your menu up no longer restores energy. *Removed Leah's doppelganger. *Debris should no longer spawn in the pathway between farm & forest. *Fixed disappearing tapper problem. *Fixed a few minor graphics problems & dialogue typos. *Other minor issues (spoilers). *Tools being upgraded no longer erroneously considered "missing". *Clay duplication bug fixed. *Pet cutscene won't refer to the "cat" as a "dog" anymore. *[[Leah]]'s 10-heart event fixed. *Pepper Popper recipe now requires cheese. |- valign="top" | {{anchor|版本 1.01}}<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922563290719</ref> | 2016年2月26日 | ===1.01 Changes/Fixes=== *Fixed random crash when going to sleep after getting your pet. *Sound effect volume now properly applied on load. *'Error item' should no longer appear for sale in the Saloon. *{{key|Z}} key is now bind-able. *No longer possible to exit the Community Center menus while holding an item. *Finding your first artifact from a geode no longer destroys remaining held geodes. *Mature wild crops no longer disappear on day of load. *Crab pots can now be placed and removed without issue. *Fixed crash when inspecting chests in the mines. *You can no longer place chests in the mines. *Tree seeds no longer incorrectly show a "Wrong Season" message. *Fixed some map issues. |- valign="top" | {{anchor|版本 1.0}}<ref>http://stardewvalley.net/stardew-valley-is-now-available/</ref> | 2016年2月26日 | ===Release Build=== *Stardew Valley released. |} == Sources == <references/> [[Category:Content]] [[en: Version_History]]
该页面使用的模板:
Template:Collapse
(
查看源代码
)
Template:Key
(
查看源代码
)
Template:Quote
(
查看源代码
)
Template:Quote/styles.css
(
查看源代码
)
Template:TOC right
(
查看源代码
)
Template:Version history hotfixes
(
查看源代码
)
Template:翻译
(
查看源代码
)
返回至
版本历史
。
导航菜单
个人工具
创建账户
登录
名字空间
页面
讨论
不转换
不转换
简体
繁體
大陆简体
香港繁體
澳門繁體
大马简体
新加坡简体
台灣正體
视图
阅读
查看源代码
查看历史
更多
搜索
导航
首页
最近更改
未翻译的页面
帮助:编辑入门
随机页面
官方链接
官方网站
官方论坛
官方商品
Discord
Reddit
工具
链入页面
相关更改
上传文件
特殊页面
页面信息