选项

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Licer讨论 | 贡献2017年9月19日 (二) 16:47的版本 →‎历史
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选项指的是星露谷物语的游戏设置。可以从游戏菜单中的选项页Optionstab.png进入选项菜单。

Robin building.png
“我这里还有很多事情需要处理。”
— 罗宾

不完整的翻译

本文或部分尚未完全翻译成中文。 欢迎您通过编辑帮助其建设。
最后编辑Licer于2017-09-19 16:47:22.

分类

概述

  • 自动奔跑 — Toggles whether the player will auto-run. The "Run" keybind can be held to perform the opposite. Default checked.
  • 显示头像 — Toggle the portrait visibility and the name placement when interacted with normally (excludes dialogues that have multi-choices). If shown, the portrait appears to the right side of the dialogue with the name beneath. Otherwise, the name precedes the message, that is, <Name>: <Message>. Default checked.
  • 显示商人头像 — Toggle the portrait visibility when interacted with as a merchant. Visibility and placements are similar to "Show Portraits" option. Default checked.
  • 一直显示工具目标位置 — Toggle the visibility of the red-border that appears around tiles that will be affected by the tool. Default unchecked.
  • 移动时隐藏工具目标位置 — Toggle the visibility of the red-border while moving. If checked, the visibility depends on the "Always Show Tool Hit Location" option. Default checked.
  • Gamepad Placement Tile IndicatorDefault checked, requires gamepad.
  • 游戏窗口未激活时暂停 — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (e.g. the Journal button) will continue to play. Default checked.

声音

  • 音乐音量 — Slider for volume of music. Default 75%
  • 音效音量 — Slider for volume of sound effects. Default 100%
  • 背景音量 — Slider for volume of ambient sounds. Default 75%
  • 脚步音量 — Slider for volume of player character footsteps. Default 90%
  • 对话打字音效 — Toggle whether typing of dialogue will be heard. If checked, the volume is affected by "Sound Volume". Default checked.

图像

  • 窗口模式 — Drop-down options are: Windowed; Fullscreen; Windowed Borderless. Default Windowed Borderless.
  • 分辨率 — Sets the resolution of the fullscreen window. Drop-down options relies on supported display modes of the default graphics adapter. Inactive if not fullscreen.
  • 菜单背景 — Toggle whether the menu screen displays a static seasonal image. Default unchecked.
  • 锁定工具栏 — Toggle whether the toolbar moves to the top of the screen when the player is near the bottom edge of any map. If locked, the toolbar loses opacity.
  • 缩放等级 — Decrease or increase the zoom level in increments of 5%. Default 100%, minimum 75%, maximum 125%.
  • 缩放键 — Toggle whether the zoom level buttons appear beneath the gold display.
  • 照明质量 — Available options are: Lowest; Low; Med.; High; Ultra. Default Med.
  • 雪透明度 — Slider. Default 0%. Slide to the left to increase snow transparency.
  • 显示闪光效果 — Toggle whether effects (such as lightning) are visible. Default checked.
  • 使用硬件游标 — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. Default unchecked.
  • Show Sharper Digits — Toggle whether a "sharper" font will be used for stack number digits. Default unchecked.

控件

Stardew Valley features Controller support with Rumble functionality.

  • Controller RumbleDefault checked, inactive without gamepad.
  • Invert Toolbar Scroll Direction — Toggle. If checked, scrolling down picks the item to the left and scrolling up picks the item to the right. Default unchecked.
  • Reset Controls To Default — Reset all keybinds to default values. Does not ask for confirmation.
  • Check/Do Action — Set the keybind for checking or doing some action such as: interacting with NPCs, Calendar, Help Wanted, doors, ladders and elevators; picking up an item from the bag slot; picking up forage and loot. Default Right-Click, X
  • Use Tool — Set the keybind for using tools, or picking up forage and loot. Default Left-Click, C
  • Access Menu — Set the keybind for opening and closing the Menu (always opens to the Inventory tab). Default Escape, E
  • Access Journal — Set the keybind for opening and closing the Journal. Default F
  • Access Map — Set the keybind for opening and closing the Map. Default M
  • Move Up — Set the keybind for moving the character up. Default W
  • Move Left — Set the keybind for moving the character left. Default A
  • Move Down — Set the keybind for moving the character down. Default S
  • Move Right — Set the keybind for moving the character right. Default W
  • Run — Set the keybind for running (if "Auto Run" unchecked) or walking (if "Auto Run" checked) while the key is held. Default LeftShift.
  • Inventory Slot #1 — Set the keybind for selecting the first slot in the inventory and toolbar. Default 1
  • Inventory Slot #2 — Set the keybind for selecting the second slot in the inventory and toolbar. Default 2
  • Inventory Slot #3 — Set the keybind for selecting the third slot in the inventory and toolbar. Default 3
  • Inventory Slot #4 — Set the keybind for selecting the fourth slot in the inventory and toolbar. Default 4
  • Inventory Slot #5 — Set the keybind for selecting the fifth slot in the inventory and toolbar. Default 5
  • Inventory Slot #6 — Set the keybind for selecting the sixth slot in the inventory and toolbar. Default 6
  • Inventory Slot #7 — Set the keybind for selecting the seventh slot in the inventory and toolbar. Default 7
  • Inventory Slot #8 — Set the keybind for selecting the eighth slot in the inventory and toolbar. Default 8
  • Inventory Slot #9 — Set the keybind for selecting the ninth slot in the inventory and toolbar. Default 9
  • Inventory Slot #10 — Set the keybind for selecting the tenth slot in the inventory and toolbar. Default 0
  • Inventory Slot #11 — Set the keybind for selecting the eleventh slot in the inventory and toolbar. Default Minus
  • Inventory Slot #12 — Set the keybind for selecting the twelfth slot in the inventory and toolbar. Default Plus

历史

  • 1.01:
    • 现在可以正确加载音效音量了。
    • Z键现在可绑定了。
  • 1.05:
    • 在选项菜单添加了放大/缩小功能。
    • 为环境声音和脚步声增加了音量滑块。
    • 添加了雪透明度滑块。
    • 添加了关闭闪光效果选项。
    • 添加了照明质量选项。
    • You can now press the toolbar shortcut keys (1, 2, 3, etc. by default) to change the active slot while the inventory menu is up.
  • 1.051:
    • You can press a "menu" button (Esc or E by default) to close out of yes/no dialogues.
    • If no other function is mapped to it, the Y key will choose "yes" in a yes/no dialogue.
    • You can use the trigger buttons on a gamepad to navigate through the Community Center menu.
  • 1.07:
    • Your assigned movement keys are now used within Journey of the Prairie King.
    • Hardware mouse cursor option.
    • Item placement with the gamepad improved, and there is now an option to show an item placement indicator.
  • 1.1:
    • Added a graphics option to display "sharper" stack number digits.
    • "Check action"-mapped keys should now work to attach bait to a rod.