主机版历史

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Margotbean讨论 | 贡献2020年7月7日 (二) 19:15的版本 (https to stardewvalley.net)
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“我这里还有很多事情需要处理。”
— 罗宾

不完整的翻译

本文或部分尚未完全翻译成中文。 欢迎您通过编辑帮助其建设。
最后编辑Margotbean于2020-07-07 19:15:14.

Stardew Valley was originally released on 26 February 2016 for Windows PC. It was ported to PlayStation 4 and Xbox One in mid-December 2016, Switch on 05 October 2017, and PS Vita on 22 May 2018 (US) and 24 May 2018 (Europe).

有关游戏PC版的具体细节,请参阅 版本历史
For a detailed breakdown of changes specific to the mobile version of the game see en:Mobile Version History.

PS4 logo.png PlayStation 4

1.2

Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects PC version 1.2.31.
变化
  • 翻译为德语, 西班牙语, 巴西葡萄牙语, 俄语, 日语与简体中文。
  • 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。
  • 使用手柄时,按后退按钮会跳过可跳过的事件。
Bug修复
  • 放置壁纸和地板时不再显示一个随机物品作为地块放置指示
  • 提高和保存配置相关代码的稳定性。
  • 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。
  • 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。
  • 修复结婚事件中 'pronounce' 一词的拼写错误。
  • 修复玩家因为跳过艾芙琳‏‎的事件而无法获得饼干的食谱的问题。
  • 耕种等级现在可以影响在10级之前的作物产量
  • 修复加载存档时的崩溃。
  • 修复由于击杀怪物任务导致的保存过程中崩溃的问题。
  • 小改进农场的性能。(控制台特定)
  • 其他音频修复。(控制台特定)
  • 从收集窗口中删除成就选项卡(控制台特定)

1.03

Stardew Valley 1.03 on PlayStation 4 was released on 31 January 2017.
变化
  • PS4流中共享叠加图像已被删除。
Bug修复
  • 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。
  • 修复死亡时孵化/买蓝鸡幼崽。
  • 修复了从任务日志中清除任务时有时会发生的崩溃。
  • 宠爱一个完全幸福的动物不会把幸福包裹在0左右。
  • 豪华产品的动物不再产生较高的幸福感。
  • 修复了金南瓜复制漏洞。
  • 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。 这特别影响到了矿山的可用性。
  • 修复崩溃时保存。
  • 可能修复化肥箱而不是肥料。
  • 缺少的爱心符号已被修复。

1.02

Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. 它解决了一些主要的错误,并且进行了一些控制台特定的控制器映射更改。
变化
  • 现在可以使用L2和R2按钮来切换木匠菜单中的建筑物。
  • 现在可以按TOUCH PAD按钮关闭装运菜单。
  • CIRCLE按钮现在可以用来关闭爷爷的信。
  • 当您处于Junimo菜单的特定捆绑包中时,“CIRCLE”按钮现在返回一页。
  • CIRCLE按钮现在在社区中心的Bundle菜单中将保留的项目返回到您的库存。
  • 通过在按下CROSS按钮的同时检查播放器下方,可以更容易地进行收割。
  • SQUARE按钮现在可以在菜单中按住自动重复。
  • TOUCH PAD按钮现在可用于推进“升级”对话框。
Bug修复
  • 在非英语语言(德语,葡萄牙语)玩操作系统时,修复了第3天或第4天的崩溃。
  • 固定关于按钮(?)在主菜单转换期间不可点击。
  • 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。
  • 修正了睡眠时的事故,防止玩家在第28天的第1年前推进。
  • 在某些HUD元素中移动到太靠近屏幕边缘的元素。
  • 如果光标位置当前不可见,则光标位置将不再影响项目放置。
  • 我们现在显示种子的地面位置指示器,如其他物体。
  • 在某些情况下修正了不正确的工具点击位置。
  • 修正了使用“退出标题”后游戏陷入困境的一些情况。
  • 光标不再与HUD菜单交互,如果它当前不可见。
  • 固定工具栏变得卡住部分透明。

1.0

Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
变化
  • Initial version (see PC version 1.11 and earlier).
  • 当移动可点击的东西时调整鼠标速度/跟踪
  • 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划)
  • 控制台特定的优化

PS Vita logo.png PS Vita

This platform will not receive the multiplayer update due to platform limitations.

1.02

Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
Bug修复
  • Fixed crash which could occur when using the Hoe within the mines.
  • Fixed crash during Shane's two-heart event.
  • Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
  • Fixed periodic crash which could occur after several hours of gameplay.

1.01

Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
Bug修复
  • Fix crash when earning PS trophies already earned on a linked PS4 save.

1.0

Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
变化
  • Initial version (see PC version 1.2.33 and earlier).
  • 控制台专用控制器UI集成 (控制器地图, 控制器按钮提示, 控制台专用按钮计划)
  • 控制台特定的优化

Nintendo Switch Logo.png Switch

1.3

Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC version 1.3.32.
变化
Balance changes
  • Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
  • Reduced price of Tub o' Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • prismatic shards and diamonds may rarely drop from any monster;
    • gems and purple mushrooms may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Other changes
  • Once the player reaches the mine bottom, the Dwarf will attend weddings.
  • Golden Pumpkin is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the Luau soup.
  • You can now put Fire Quartz in the Furnace to produce Refined Quartz.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
  • Replaced gold display on player menu from "g" to "金" in Chinese.
  • Improved Chinese translations.
Bug修复
  • Fixed crops harvested with a scythe not giving XP.
  • Fixed bee houses always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Fixed crash that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the inability to place donated items on the bottom two rows of the museum.

1.2.36

Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
变化
  • Players should see a significant improvement on save times! Also, the saving screen is now animated.
  • The new video recording feature is now supported!
  • When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
Bug修复
  • The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
  • Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
  • Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
  • Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
  • Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
  • Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
  • Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
  • Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
  • Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
  • Morning music is no longer looped endlessly, and now fades out during the day as it should.
  • Fixed a crash that occurred when opening the journal with no quests.
  • Fixed occasional inability to select certain items in the crafting menu.
  • Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
  • Fixed button controls for the Prairie King minigame shooting in the wrong direction.
  • Fixed occasional left channel audio crackling
  • Fixed lack of vibration in handheld mode

1.2.35

Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
变化
  • Added an extended message on the saving screen warning the player not to turn off the console.

1.2.34

Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
变化
Bug修复 (equivalent to PC)
  • 放置壁纸和地板时不再显示一个随机物品作为地块放置指示
  • 提高和保存配置相关代码的稳定性。
  • 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。
  • 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。
  • 修复结婚事件中 'pronounce' 一词的拼写错误。
  • 修复玩家因为跳过艾芙琳‏‎的事件而无法获得饼干的食谱的问题。
  • 耕种等级现在可以影响在10级之前的作物产量
  • 修复加载存档时的崩溃。
  • 修复由于击杀怪物任务导致的保存过程中崩溃的问题。
  • 小改进农场的性能。(控制台特定)
  • 其他音频修复。(控制台特定)
  • 从收集窗口中删除成就选项卡(控制台特定)
Bug修复 (specific to Switch)
  • Fixed a few instances of cases where altering the zoom level breaks UI layout.
  • Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.

Xbox One Logo.png Xbox One

1.2

Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
变化
  • 翻译为德语, 西班牙语, 巴西葡萄牙语, 俄语, 日语与简体中文。
  • 使用手柄时,默认情况下光标将在菜单按钮之间捕捉。如果禁用它,则移动光标时速度加快。
  • 使用手柄时,按后退按钮会跳过可跳过的事件。
Bug修复
  • 放置壁纸和地板时不再显示一个随机物品作为地块放置指示
  • 提高和保存配置相关代码的稳定性。
  • 修复一个在没有足够空间时猪试图采集松露所造成的崩溃。
  • 修复了几个罕见崩溃,这些崩溃在游戏中随时可能发生。
  • 修复结婚事件中 'pronounce' 一词的拼写错误。
  • 修复玩家因为跳过艾芙琳‏‎的事件而无法获得饼干的食谱的问题。
  • 耕种等级现在可以影响在10级之前的作物产量
  • 修复加载存档时的崩溃。
  • 修复由于击杀怪物任务导致的保存过程中崩溃的问题。
  • 小改进农场的性能。(控制台特定)
  • 其他音频修复。(控制台特定)
  • 从收集窗口中删除成就选项卡(控制台特定)

1.14

Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
Bug修复
  • 点击暂停菜单中的捆绑选项卡,修正光标插槽中项目的潜在丢失。
  • 修复死亡时孵化/买蓝鸡幼崽。
  • 修复了从任务日志中清除任务时有时会发生的崩溃。
  • 宠爱一个完全幸福的动物不会把幸福包裹在0左右。
  • 豪华产品的动物不再产生较高的幸福感。
  • 修复了金南瓜复制漏洞。
  • 固定“退出标题”,导致世界状态的一些价值和一点在游戏之间“结转”。这特别影响到了矿山的可用性。
  • 修复崩溃时保存。
  • 可能修复化肥箱而不是化肥。
  • 缺少心脏字符已被修复。
  • 查找保存文件时导致崩溃的错误已经修复。
  • 以前无法加载的大多数保存现在应该加载。在某些情况下,以前无法加载的保存文件中可能会存在少量图形问题。
  • 以上问题也由上述修正,但可能会继续影响已存在的保存文件:
    • 和冈瑟说话时崩溃。
    • 项目/对象图形不正确。
    • 应该是互动的对象不是交互式的。
    • 走进农场的特定部位时发生碰撞。
    • 收割特定农作物所在地块时发生碰撞。
    • 悬停在清单中的特定项目时崩溃。
    • 运送特定物品时发生碰撞。

1.13

Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
变化
  • LT和RT按钮现在可用于切换木匠菜单中的建筑物。
  • 现在可以通过按VIEW按钮关闭装运菜单。
  • 现在可以使用B按钮关闭爷爷的信。
  • 当您处于Junimo菜单的特定捆绑包时,B按钮现在返回一页。
  • B按钮现在在社区中心的Bundle菜单中将一个持有的项目返回到您的库存。
  • 通过在按下A按钮的同时检查播放器下方,使收割更容易。
  • 现在可以按住X按钮在菜单中自动重复。
  • VIEW按钮现在可以用来提升“Level Up”对话框。
Bug修复
  • 固定关于按钮(?)在主菜单转换期间不可点击。
  • 如果您建立了Junimo Hut并且女巫访问了您,则可以修复睡眠时的崩溃。
  • 修正了睡眠时的事故,防止玩家在第1年的第28天前推进。
  • 在某些HUD元素中移动到太靠近屏幕边缘的元素。
  • 如果光标位置当前不可见,则光标位置将不再影响项目放置。
  • 我们现在显示种子的地面位置指示器,如其他物体。
  • 在某些情况下修正了不正确的工具点击位置。
  • 修正了使用“退出标题”后游戏陷入困境的一些情况。
  • 光标不再与HUD菜单交互,如果它当前不可见。
  • 固定工具栏变得卡住部分透明。

1.12

Stardew Valley 1.12 on Xbox One was released on 14 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
变化
  • Initial version (see PC version 1.11 and earlier).
  • Adjusted mouse speed/tracking when moving over something clickable.
  • Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
  • Console-specific optimizations.