主機版歷史

出自Stardew Valley Wiki
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Robin building.png
“我這裏還有很多事情需要處理。”
— 羅賓

不完整的翻譯

本文或部分尚未完全翻譯成中文。 歡迎您通過編輯幫助其建設。
最後編輯Margotbean於2024-01-17 18:56:07.

星露谷物語最初於2016年2月26日發佈並可在Windows上運行。後來在2016年12月中旬被移植到了PlayStation 4Xbox One 平台上。於2017年10月5日移植到了Switch上,於2018年5月22日(美國)和2018年5月24日(歐洲)移植到了PS Vita上。

有關遊戲PC版的具體細節,請參閱 版本歷史
有關特定於遊戲移動版本的更改的詳細細目,請參閱 移動版歷史.

PS4 logo.png PlayStation 4

在PS4上的最新版本相當於 PC 版本 1.5.4.

注意: PS Vita版本是從同一個商店頁面下載的,但由於硬件限制和對作業系統的支持,沒有最新的遊戲更新。

1.5.4.2

星露谷物語 1.5.4.2 發佈 2021 年 4 月 30 日發佈, 與PC 版本 1.5.4匹配.
故障修復
  • 修復了地圖轉換中的崩潰問題。
  • 修復了與大型農場在線玩時發生的崩潰問題。
  • 修復了屏幕截圖功能中的內存泄漏問題。
  • 修復了分屏中的圖形內存泄漏。
  • 修復了釣魚時浮標杆的崩潰問題。
  • 修復了某些任務的日誌崩潰問題。
  • 修復了斷開連接時發生的崩潰問題。
  • 修復骷髏洞穴中的故障.

1.5.4.1

星露谷物語 1.5.4.1 發佈 發佈於2021年2月15日, 與PC版本1.5.4匹配.
故障修復
  • 修復了一些區域的地面或地板顯示為純藍色的問題.
  • 修復了在縮放設置不是100%時會出現偏移的問題.

1.5.4

星露谷物語 1.5.4 發佈 發佈於2月11日, 與PC版本1.5.4匹配.
從PC端移植

1.4.4

星露谷物語1.4.4 發佈於2020年1月31日, 並與PC版本1.4.4相同。
從PC端移植
更新的內容
  • 增加了農場截圖的功能。
  • 修復了佩戴燃燒彈戒指時的遊戲崩潰。
  • 修復了磚地板放置一夜後會變成木地板的錯誤。
  • 修復了在執行某些操作時按A鍵會錯誤地打開屏幕鍵盤的問題。
  • 修復了各種音頻問題,例如在美人魚表演期間暫停後音效出現問題。
  • 調整用於訪問遊戲中聊天的控件。
  • 修復了與上下搖擺的物體相關的小問題(蟹簍,物品就緒指示器等)

1.4.3

Stardew Valley 1.4.3 was released on 20 December 2019, and matches PC version 1.4.3.
從PC端移植
更改
  • Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
  • Item stowing mode disabled by default.
故障修復
  • Reduced frame rate hiccup when going between mine levels.
  • Fixed an issue where the game could crash in certain cases when a ring (such as the 燃燒彈戒指) would have caused another enemy to die.
  • Potential fix for a crash related to viewing invalid quest data in the quest log.

1.4.2

Stardew Valley 1.4.2 was released on 16 December 2019, and matches PC version 1.4.2.
從PC端移植

1.31

PlayStation 4 上的《星露谷物語》1.31 於 2019 年 9 月 28 日發佈。
故障修復
  • 修復了玩合作遊戲時的周期性崩潰。
  • 修復了合作模式中的內存泄漏。
  • 修復了製作配方的本地化名稱。

1.3

Stardew Valley 1.3 on PlayStation 4 was released on 24 September 2019, and reflects PC version 1.3.36. (There are no official release notes; these were created based on the equivalent PC releases.)
New content
Balance changes
  • Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
  • Reduced price of 一簇鮮花 from 1000g to 250g, and recipe from 2000g to 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • 五彩碎片 and 鑽石s may rarely drop from any monster;
    • gems and 紫蘑菇 may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Other changes
  • 當玩家到達礦井底部時,矮人會參加婚禮.
  • 黃金南瓜 is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the 夏威夷宴會 soup.
  • You can now put 火水晶 in the 熔爐 to produce 精鍊石英.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the 溫室 border, or in the corners of the Greenhouse.
  • Improved Chinese translations.
  • Improved some item descriptions.
  • Improved performance in locations with lots of light sources (e.g., torches).
  • Improved performance on farms with lots of animals.
  • Centered 小屋 door.
漏洞修復
  • Fixed item spawn codes allowed in character names.
  • Fixed crops harvested with a 鐮刀 not giving XP.
  • Fixed 蜂房 always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Fixed crash that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on 礦井 level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed 小麥種子 and 小白菜種子 descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed save files potentially getting overwritten if you start a new file after using exit to title.
  • Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
  • Fixed music not playing at the Luau festival and in town.
  • Fixed clients occasionally crashing in rainy weather.
  • Fixed the load menu showing 'no saved games' while searching for files.
  • Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
  • Fixed furniture rotation graphical glitch.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed slimes not pouncing correctly.
  • Fixed an audio-related crash often caused when using bombs.
  • Fixed Junimos dropping crops on the floor instead of collecting them.
  • Fixed NPCs walking through the saloon doors.
  • Fixed eye color being reset to brown after reloading.
  • Fixed inability to use rod / slingshot in festival minigames.
  • Fixed the title menu back button being hidden behind submenus.
  • Fixed inability to move after receiving a gift at the 冬日星盛宴.
  • Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
  • Fixed crash viewing the map when another player is in certain events.
  • Fixed "double sound" when using singing stone.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the potential for overnight events to cancel or skip a wedding event.
  • Fixed the inability to place donated items on the bottom two rows of the museum.
  • Fixed farmhands being unable to pick up items they dropped in festivals.
  • Fixed Pam's upgraded house interior event not happening.
  • Fixed softlock caused by mistaken ability to use daggers during events.
  • Fixed softlock when you play the Journey of the Prairie King past 2am.
  • Fixed duplicate songs in the jukebox.
  • Fixed bug where music doesn't correctly play in the morning.
  • Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
  • Fixed furniture rotation bug for "stools".
  • Fixed Junimos not disappearing after the final goodbye.

1.2

Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects PC version 1.2.31.
變化
  • 翻譯為德語, 西班牙語, 巴西葡萄牙語, 俄語, 日語與簡體中文。
  • 使用手柄時,默認情況下光標將在菜單按鈕之間捕捉。如果禁用它,則移動光標時速度加快。
  • 使用手柄時,按後退按鈕會跳過可跳過的事件。
Bug修復
  • 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
  • 提高和保存配置相關代碼的穩定性。
  • 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
  • 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
  • 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
  • 修復玩家因為跳過艾芙琳‏‎的事件而無法獲得餅乾的食譜的問題。
  • 耕種等級現在可以影響在10級之前的作物產量
  • 修復加載存檔時的崩潰。
  • 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
  • 小改進農場的性能。(控制台特定)
  • 其他音頻修復。(控制台特定)
  • 從收集窗口中刪除成就選項卡(控制台特定)

1.03

Stardew Valley 1.03 on PlayStation 4 was released on 31 January 2017.
變化
  • PS4流中共享疊加圖像已被刪除。
Bug修復
  • 點擊暫停菜單中的捆綁選項卡,修正光標插槽中項目的潛在丟失。
  • 修復死亡時孵化/買藍雞幼崽。
  • 修復了從任務日誌中清除任務時有時會發生的崩潰。
  • 寵愛一個完全幸福的動物不會把幸福包裹在0左右。
  • 豪華產品的動物不再產生較高的幸福感。
  • 修復了金南瓜複製漏洞。
  • 固定「退出標題」,導致世界狀態的一些價值和一點在遊戲之間「結轉」。 這特別影響到了礦山的可用性。
  • 修復崩潰時保存。
  • 可能修復化肥箱而不是肥料。
  • 缺少的愛心符號已被修復。

1.02

Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. 它解決了一些主要的錯誤,並且進行了一些控制台特定的控制器映射更改。
變化
  • 現在可以使用L2和R2按鈕來切換木匠菜單中的建築物。
  • 現在可以按TOUCH PAD按鈕關閉裝運菜單。
  • CIRCLE按鈕現在可以用來關閉爺爺的信。
  • 當您處於Junimo菜單的特定捆綁包中時,「CIRCLE」按鈕現在返回一頁。
  • CIRCLE按鈕現在在社區中心的Bundle菜單中將保留的項目返回到您的庫存。
  • 通過在按下CROSS按鈕的同時檢查播放器下方,可以更容易地進行收割。
  • SQUARE按鈕現在可以在菜單中按住自動重複。
  • TOUCH PAD按鈕現在可用於推進「升級」對話框。
Bug修復
  • 在非英語語言(德語,葡萄牙語)玩作業系統時,修復了第3天或第4天的崩潰。
  • 固定關於按鈕(?)在主菜單轉換期間不可點擊。
  • 如果您建立了Junimo Hut並且女巫訪問了您,則可以修復睡眠時的崩潰。
  • 修正了睡眠時的事故,防止玩家在第28天的第1年前推進。
  • 在某些HUD元素中移動到太靠近屏幕邊緣的元素。
  • 如果光標位置當前不可見,則光標位置將不再影響項目放置。
  • 我們現在顯示種子的地面位置指示器,如其他物體。
  • 在某些情況下修正了不正確的工具點擊位置。
  • 修正了使用「退出標題」後遊戲陷入困境的一些情況。
  • 光標不再與HUD菜單交互,如果它當前不可見。
  • 固定工具欄變得卡住部分透明。

1.0

Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
變化
  • Initial version (see PC version 1.11 and earlier).
  • 當移動可點擊的東西時調整鼠標速度/跟蹤
  • 控制台專用控制器UI集成 (控制器地圖, 控制器按鈕提示, 控制台專用按鈕計劃)
  • 控制台特定的優化

PS Vita logo.png PS Vita

The latest version for PS Vita is equivalent to PC version 1.2.33. This platform won't receive later content updates (including multiplayer) due to platform limitations.

1.02

Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
Bug fixes
  • Fixed crash which could occur when using the Hoe within the mines.
  • Fixed crash during Shane's two-heart event.
  • Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
  • Fixed periodic crash which could occur after several hours of gameplay.

1.01

Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
Bug fixes
  • Fix crash when earning PS trophies already earned on a linked PS4 save.

1.0

Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
Changes
  • Initial version (see PC version 1.2.33 and earlier).
  • Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
  • Console-specific optimizations.


Nintendo Switch Logo.png Nintendo Switch

在Switch上星露谷物語的最新版本相當於 PC 版本 1.5.4.

1.5.4.2

Stardew Valley 1.5.4.2 was released on 18 June 2021, and matches PC version 1.5.4.
Bug fixes
  • Fixed more gameplay bugs and crashes.
  • Fixed some randomization bugs.
  • Fixed multiplayer crashes on bigger farms.

1.5.4.1

Stardew Valley 1.5.4.1 was released on 4 March 2021, and matches PC version 1.5.4.
Bug fixes
  • Fixed issue where the ground or flooring in some areas would appear solid blue.
  • Fixed issue where UI would appear offset on zoom settings other than 100%.

1.5.4

Stardew Valley 1.5.4 was released on 11 February 2021, and matches PC version 1.5.4.
Port from PC

1.4.4

Stardew Valley 1.4.4 was released on 31 January 2020, and matches PC version 1.4.4.
Port from PC
更改
  • Added the ability to take screenshots of the farm.
  • Fixed a crash when wearing the Napalm Ring.
  • Fixed brick flooring turning into wood flooring overnight.
  • Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
  • Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
  • Adjusted the controls for accessing the in-game chat.
  • Fixed controller applet not appearing when docking.
  • Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)

1.4.3

Stardew Valley 1.4.3 was released on 10 January 2020, and matches PC version 1.4.3.
Port from PC
Changes
  • Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
  • Item stowing mode disabled by default.
Bug fixes
  • Reduced frame rate hiccup when going between mine levels.
  • Fixed an issue where the game could crash in certain cases when a ring (such as the 燃燒彈戒指) would have caused another enemy to die.
  • Potential fix for a crash related to viewing invalid quest data in the quest log.


1.4.2

Stardew Valley 1.4.2 was released on 16 December 2019, and matches PC version 1.4.2.
Port from PC

1.3.37

Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects PC version 1.3.36. (There are no official release notes; these were created based on the equivalent PC releases.)
Changes
  • Added French, Korean, Italian, Hungarian, and Turkish language support
  • Added a new Credits menu to replace the "About" menu on the title screen, and removed the /credits chat command.
  • Centered 小屋 door.
Bug fixes
  • Fixed bug where music doesn't correctly play in the morning.
  • Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
  • Fixed furniture rotation bug for "stools".
  • Fixed Junimos not disappearing after the final goodbye.

1.3.33

Stardew Valley 1.3.33 on Switch was released on 21 January 2019.
Changes
  • Improved performance in locations with lots of light sources (e.g., torches).
  • Improved performance on farms with lots of animals.
  • Tweaked new "H" 生命值 icon.
Bug Fixes
  • Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
  • Fixed "fishing stance" visual glitches in multiplayer.

1.3

Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC version 1.3.32.
變化
Balance changes
  • Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
  • Reduced price of 一簇鮮花 from 1000g to 250g, and recipe from 2000g to 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • 五彩碎片 and 鑽石s may rarely drop from any monster;
    • gems and 紫蘑菇 may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Other changes
  • Once the player reaches the mine bottom, the 矮人 will attend weddings.
  • 黃金南瓜 is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the 夏威夷宴會 soup.
  • You can now put 火水晶 in the 熔爐 to produce 精鍊石英.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the 溫室 border, or in the corners of the Greenhouse.
  • Replaced gold display on player menu from "g" to "金" in Chinese.
  • Improved Chinese translations.
Bug修復
  • Fixed crops harvested with a scythe not giving XP.
  • Fixed bee houses always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Fixed crash that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the inability to place donated items on the bottom two rows of the museum.
Changes specific to Switch

1.2.36

Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
變化
  • Players should see a significant improvement on save times! Also, the saving screen is now animated.
  • The new video recording feature is now supported!
  • When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
Bug修復
  • The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
  • Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
  • Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
  • Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
  • Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
  • Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
  • Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
  • Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
  • Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
  • Morning music is no longer looped endlessly, and now fades out during the day as it should.
  • Fixed a crash that occurred when opening the journal with no quests.
  • Fixed occasional inability to select certain items in the crafting menu.
  • Fixed a crash that occurred when pressing the 『-『 button when playing a minigame at the Saloon.
  • Fixed button controls for the Prairie King minigame shooting in the wrong direction.
  • Fixed occasional left channel audio crackling
  • Fixed lack of vibration in handheld mode

1.2.35

Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
變化
  • 添加了一個在存檔頁面的額外警告信息,提醒玩家不要關閉主機。

1.2.34

星露谷物語 switch主機的1.2.34版本發行於2017年10月5日,僅僅做出了些許針對switch的次要調整 but otherwise it reflects PC version 1.2.31.
變化
Bug修復 (equivalent to PC)
  • 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
  • 提高和保存配置相關代碼的穩定性。
  • 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
  • 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
  • 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
  • 修復玩家因為跳過艾芙琳‏‎的事件而無法獲得餅乾的食譜的問題。
  • 耕種等級現在可以影響在10級之前的作物產量
  • 修復加載存檔時的崩潰。
  • 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
  • 小改進農場的性能。(控制台特定)
  • 其他音頻修復。(控制台特定)
  • 從收集窗口中刪除成就選項卡(控制台特定)
Bug修復 (針對Switch的)
  • Fixed a few instances of cases where altering the zoom level breaks UI layout.
  • Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.

Xbox One Logo.png Xbox One

The latest version for Xbox One is equivalent to PC version 1.5.4.

1.5.4.1

Stardew Valley 1.5.4.1 was released on 15 February 2021, and matches PC version 1.5.4.
Bug fixes
  • Fixed issue where the ground or flooring in some areas would appear solid blue.
  • Fixed issue where UI would appear offset on zoom settings other than 100%.

1.5.4

Stardew Valley 1.5.4 was released on 11 February 2021, and matches PC version 1.5.4.
Port from PC

1.4.4

Stardew Valley 1.4.4 was released on 31 January 2020, and matches PC version 1.4.4.
Port from PC
Changes
  • Fixed a crash when wearing the Napalm Ring.
  • Fixed brick flooring turning into wood flooring overnight.
  • Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
  • Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
  • Adjusted the controls for accessing the in-game chat.
  • Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)

1.4.3

Stardew Valley 1.4.3 was released on 20 December 2019, and matches PC version 1.4.3.
Port from PC
Changes
  • Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
  • Item stowing mode disabled by default.
Bug fixes
  • Reduced frame rate hiccup when going between mine levels.
  • Fixed an issue where the game could crash in certain cases when a ring (such as the 燃燒彈戒指) would have caused another enemy to die.
  • Potential fix for a crash related to viewing invalid quest data in the quest log.

1.4.2

Stardew Valley 1.4.2 was released on 16 December 2019, and matches PC version 1.4.2.
Port from PC

1.3.37

Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects PC version 1.3.36. (There are no official release notes; these were created based on the equivalent PC releases.)
New content
Balance changes
  • Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
  • Reduced price of 一簇鮮花 from 1000g to 250g, and recipe from 2000g to 1000g.
  • Breaking small tree stumps now provides +1 foraging XP.
  • Once the player reaches the mine bottom...
    • 五彩碎片 and 鑽石s may rarely drop from any monster;
    • gems and 紫蘑菇 may be found when searching trash bins;
    • gems and purple mushrooms may be requested in NPC quests;
    • some monsters will be stronger.
Other changes
  • Once the player reaches the mine bottom, the 矮人 will attend weddings.
  • 黃金南瓜 is now a universal love (instead of universal hate).
  • Tweaked several seed packet sprites.
  • Tweaked Mr. Qi dialogue portrait.
  • You can now add Mayor Lewis' shorts to the 夏威夷宴會 soup.
  • You can now put 火水晶 in the 熔爐 to produce 精鍊石英.
  • You can now refill a Watering Can at the kitchen sink.
  • Fireplaces are now furniture, so you can move them around and buy different fireplaces.
  • Fruit Trees cannot be planted on top of decorations in the 溫室 border, or in the corners of the Greenhouse.
  • Improved Chinese translations.
  • Improved some item descriptions.
  • Improved performance in locations with lots of light sources (e.g., torches).
  • Improved performance on farms with lots of animals.
  • Centered 小屋 door.
Bug fixes
  • Fixed item spawn codes allowed in character names.
  • Fixed crops harvested with a 鐮刀 not giving XP.
  • Fixed 蜂房 always giving wild honey when used on custom farms.
  • Fixed seeds planted out of season disappearing.
  • Fixed player collapse being cancelled when they open the journal.
  • Fixed animal mood & happiness bugs.
  • Fixed crystalarium item swap exploit.
  • Fixed furniture being usable to complete bundles.
  • Fixed some recipes allowing Milk, but not Large Milk.
  • Fixed crash that occurred after 596 hours of gameplay.
  • Fixed staircase being spawned on 礦井 level 120 when a placed object is destroyed.
  • Several grammar/spelling fixes.
  • Fixed 小麥種子 and 小白菜種子 descriptions in Brazilian-Portugese.
  • Fixed spring sign on bathhouse in Chinese.
  • Fixed save files potentially getting overwritten if you start a new file after using exit to title.
  • Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
  • Fixed music not playing at the Luau festival and in town.
  • Fixed clients occasionally crashing in rainy weather.
  • Fixed the load menu showing 'no saved games' while searching for files.
  • Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
  • Fixed furniture rotation graphical glitch.
  • Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
  • Fixed slimes not pouncing correctly.
  • Fixed an audio-related crash often caused when using bombs.
  • Fixed Junimos dropping crops on the floor instead of collecting them.
  • Fixed NPCs walking through the saloon doors.
  • Fixed eye color being reset to brown after reloading.
  • Fixed inability to use rod / slingshot in festival minigames.
  • Fixed the title menu back button being hidden behind submenus.
  • Fixed inability to move after receiving a gift at the 冬日星盛宴.
  • Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
  • Fixed crash viewing the map when another player is in certain events.
  • Fixed "double sound" when using singing stone.
  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).
  • Fixed the potential for overnight events to cancel or skip a wedding event.
  • Fixed the inability to place donated items on the bottom two rows of the museum.
  • Fixed farmhands being unable to pick up items they dropped in festivals.
  • Fixed Pam's upgraded house interior event not happening.
  • Fixed softlock caused by mistaken ability to use daggers during events.
  • Fixed softlock when you play the Journey of the Prairie King past 2am.
  • Fixed duplicate songs in the jukebox.
  • Fixed bug where music doesn't correctly play in the morning.
  • Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
  • Fixed furniture rotation bug for "stools".
  • Fixed Junimos not disappearing after the final goodbye.

1.2

Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
變化
  • 翻譯為德語, 西班牙語, 巴西葡萄牙語, 俄語, 日語與簡體中文。
  • 使用手柄時,默認情況下光標將在菜單按鈕之間捕捉。如果禁用它,則移動光標時速度加快。
  • 使用手柄時,按後退按鈕會跳過可跳過的事件。
Bug修復
  • 放置壁紙和地板時不再顯示一個隨機物品作為地塊放置指示
  • 提高和保存配置相關代碼的穩定性。
  • 修復一個在沒有足夠空間時豬試圖採集松露所造成的崩潰。
  • 修復了幾個罕見崩潰,這些崩潰在遊戲中隨時可能發生。
  • 修復結婚事件中 'pronounce' 一詞的拼寫錯誤。
  • 修復玩家因為跳過艾芙琳‏‎的事件而無法獲得餅乾的食譜的問題。
  • 耕種等級現在可以影響在10級之前的作物產量
  • 修復加載存檔時的崩潰。
  • 修復由於擊殺怪物任務導致的保存過程中崩潰的問題。
  • 小改進農場的性能。(控制台特定)
  • 其他音頻修復。(控制台特定)
  • 從收集窗口中刪除成就選項卡(控制台特定)

1.14

Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
Bug修復
  • 點擊暫停菜單中的捆綁選項卡,修正光標插槽中項目的潛在丟失。
  • 修復死亡時孵化/買藍雞幼崽。
  • 修復了從任務日誌中清除任務時有時會發生的崩潰。
  • 寵愛一個完全幸福的動物不會把幸福包裹在0左右。
  • 豪華產品的動物不再產生較高的幸福感。
  • 修復了金南瓜複製漏洞。
  • 固定「退出標題」,導致世界狀態的一些價值和一點在遊戲之間「結轉」。這特別影響到了礦山的可用性。
  • 修復崩潰時保存。
  • 可能修復化肥箱而不是化肥。
  • 缺少心臟字符已被修復。
  • 查找保存文件時導致崩潰的錯誤已經修復。
  • 以前無法加載的大多數保存現在應該加載。在某些情況下,以前無法加載的保存文件中可能會存在少量圖形問題。
  • 以上問題也由上述修正,但可能會繼續影響已存在的保存文件:
    • 和岡瑟說話時崩潰。
    • 項目/對象圖形不正確。
    • 應該是互動的對象不是交互式的。
    • 走進農場的特定部位時發生碰撞。
    • 收割特定農作物所在地塊時發生碰撞。
    • 懸停在清單中的特定項目時崩潰。
    • 售賣特定物品時發生崩潰。

1.13

Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
變化
  • LT和RT按鈕現在可用於切換木匠菜單中的建築物。
  • 現在可以通過按VIEW按鈕關閉裝運菜單。
  • 現在可以使用B按鈕關閉爺爺的信。
  • 當您處於Junimo菜單的特定捆綁包時,B按鈕現在返回一頁。
  • B按鈕現在在社區中心的Bundle菜單中將一個持有的項目返回到您的庫存。
  • 通過在按下A按鈕的同時檢查播放器下方,使收割更容易。
  • 現在可以按住X按鈕在菜單中自動重複。
  • VIEW按鈕現在可以用來提升「Level Up」對話框。
Bug修復
  • 固定關於按鈕(?)在主菜單轉換期間不可點擊。
  • 如果您建立了Junimo Hut並且女巫訪問了您,則可以修復睡眠時的崩潰。
  • 修正了睡眠時的事故,防止玩家在第1年的第28天前推進。
  • 在某些HUD元素中移動到太靠近屏幕邊緣的元素。
  • 如果光標位置當前不可見,則光標位置將不再影響項目放置。
  • 我們現在顯示種子的地面位置指示器,如其他物體。
  • 在某些情況下修正了不正確的工具點擊位置。
  • 修正了使用「退出標題」後遊戲陷入困境的一些情況。
  • 光標不再與HUD菜單交互,如果它當前不可見。
  • 固定工具欄變得卡住部分透明。

1.12

Stardew Valley 1.12 on Xbox One was released on 14 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
變化
  • Initial version (see PC version 1.11 and earlier).
  • Adjusted mouse speed/tracking when moving over something clickable.
  • Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
  • Console-specific optimizations.